| Age | Commit message (Collapse) | Author |
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networking stuff
* Based on work done by @dimiandre in PR #21173
Closes #21171
Closes #21173
(cherry picked from commit dfd2660a85e4f0891c63009ee8425b2796586409)
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Best wishes for the new year.
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* Required for handling flags inherited by linked projects
correctly in the corresponding precompiled header.
* Reduces the maintenance effort for precompiled headers
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* Remove the usage of global flags and definitions
set through the CMAKE_CXX_FLAGS variable.
* Use cmake target compile features for setting the
CXX standard automatically.
* Make C++14 globally available in the project
* Closes #21033
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Fix static analysis issues reported by 3rd party tools
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Temporarily disable MADV_FREE until CMake file is modified to check if MADV_FREE is available on the current system.
This fixes the build on older systems.
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https://github.com/recastnavigation/recastnavigation/commit/2c85309280dbc9c82029e7ab16dfb01b9235c74e
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non-POD types
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* Rename cppformat to fmt in the PackageList.txt
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name validation
Closes #20094
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Closes #20039
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* Thanks DDuarte for the fix
* Closes #19786
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(cherry picked from commit c0a2c30a27f19d96a1ac44e6b2bcfcacb100b66a)
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* Fixes MSVC linking errors after the recent changes:
"class boost::none_t const & const boost::`anonymous namespace'
::none" (?none@?A0x518851d0@boost@@3AEBVnone_t@2@EB)
already defined in scripts_commands.lib...
* Sets the required version of boost on windows to 1.59
according to the wiki.
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Changelog:
Changes in 1.2.11 (15 Jan 2017)
- Fix deflate stored bug when pulling last block from window
- Permit immediate deflateParams changes before any deflate input
Changes in 1.2.10 (2 Jan 2017)
- Avoid warnings on snprintf() return value
- Fix bug in deflate_stored() for zero-length input
- Fix bug in gzwrite.c that produced corrupt gzip files
- Remove files to be installed before copying them in Makefile.in
- Add warnings when compiling with assembler code
Changes in 1.2.9 (31 Dec 2016)
- Fix contrib/minizip to permit unzipping with desktop API [Zouzou]
- Improve contrib/blast to return unused bytes
- Assure that gzoffset() is correct when appending
- Improve compress() and uncompress() to support large lengths
- Fix bug in test/example.c where error code not saved
- Remedy Coverity warning [Randers-Pehrson]
- Improve speed of gzprintf() in transparent mode
- Fix inflateInit2() bug when windowBits is 16 or 32
- Change DEBUG macro to ZLIB_DEBUG
- Avoid uninitialized access by gzclose_w()
- Allow building zlib outside of the source directory
- Fix bug that accepted invalid zlib header when windowBits is zero
- Fix gzseek() problem on MinGW due to buggy _lseeki64 there
- Loop on write() calls in gzwrite.c in case of non-blocking I/O
- Add --warn (-w) option to ./configure for more compiler warnings
- Reject a window size of 256 bytes if not using the zlib wrapper
- Fix bug when level 0 used with Z_HUFFMAN or Z_RLE
- Add --debug (-d) option to ./configure to define ZLIB_DEBUG
- Fix bugs in creating a very large gzip header
- Add uncompress2() function, which returns the input size used
- Assure that deflateParams() will not switch functions mid-block
- Dramatically speed up deflation for level 0 (storing)
- Add gzfread(), duplicating the interface of fread()
- Add gzfwrite(), duplicating the interface of fwrite()
- Add deflateGetDictionary() function
- Use snprintf() for later versions of Microsoft C
- Fix *Init macros to use z_ prefix when requested
- Replace as400 with os400 for OS/400 support [Monnerat]
- Add crc32_z() and adler32_z() functions with size_t lengths
- Update Visual Studio project files [AraHaan]
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really old compiler
(cherry picked from commit b6f1f8405f57e3b65c3b838ea87141716023bc72)
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Happy new year!
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https://github.com/fmtlib/fmt/commit/7fa8f8fa48b0903deab5bb42e6760477173ac485
Also renamed cppformat to fmt
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Update recast to https://github.com/recastnavigation/recastnavigation/commit/64385e9ed0822427bca5814d03a3f4c4d7a6db9f
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(works since gcc 4.9)
(cherry picked from commit 943496e56b648b050ba6e38d83a8161255c1d537)
# Conflicts:
# src/server/game/DataStores/DB2Stores.cpp
# src/server/game/DataStores/DB2Stores.h
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d42c048818160e1c5334f59659eb0afbaa1c804f
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(cherry picked from commit fe61770036195c5d11d549e78b720448629ec3cd)
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* Makes it possible to define the linkage for every module
* Move the ScriptPCH into the root directory
* Changes the SCRIPTS cmake variable to a string type:
-> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now
(builds commands and spells statically)
-> -DSCRIPTS=1 is -DSCRIPTS="static" now
(builds all modules statically)
-> -DSCRIPTS="dynamic"
(builds all modules dynamically)
-> Also the default value which is provided by the SCRIPTS
variable is overwriteable through the SCRIPTS_COMMANDS,
SCRIPTS_SPELLS... variable.
(cherry picked from commit 848b8a4136a4b395bfab74899520c74812d7f08e)
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* Sometimes added the definition in MSVC although the test
passed which lead MSVC to rebuild the whole solution
even on a CMAKE_INSTALL_PREFIX change.
(cherry picked from commit a8ce2b68ebace22d3660430be0a812338edaab71)
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* For easier usage, the processes output it routed
correctly to the TC logger line by line now.
* Add support for asynchronous process execution
and process termination.
(cherry picked from commit 3497b4960ba944388d148e10084e62eee909e986)
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(cherry picked from commit 4a3a178d7fe9d2d7e8fde2fe915cf5cec5223502)
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* Uses system API's which reduces the overhead
instead of checking periodically for changes.
* Will be used in the hotswap system to reload
shared libraries on changes.
(cherry picked from commit 46daaf768911f91a9a65bebc7e3fa62400c4ccad)
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* Since jemalloc is linked by common which is used by tools
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* to make use of cmakes inherited link dependencies which
imports all include directories/ definitions from the link library
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* Thanks dobrMAN for noticing
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