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2010-08-12Buildsystem/Windows: Adjust the installation-parameters for ACE to install ↵click
only the compiled runtime binary (.dll-file), not .lib-files etc (Thanks to paradox for the heads up) --HG-- branch : trunk
2010-08-11Buildsystem: Clean up build-process on all platformsclick
- Windows: Use CMAKE_INSTALL_PREFIX as a 'final install' directory (thanks to paradox for the preload-handling) (New target INSTALL, -not- included as part of ALL_BUILD (must be specifically run for installation to start) - All: Build libmpq library (used for tools) - All: Build extractiontools with hardlinked mpq-library (no need to install it anymore) - All: Move jemalloc from being harddefined to using a CMake string (fixes issue 3378) (thanks to tru.bazoozoo for the idea, alternative added) --HG-- branch : trunk
2010-08-07BuildSystem/VS: Remove now defunct an unmaintained buildfiles - use CMake ↵click
for generating solutionfiles --HG-- branch : trunk
2010-07-29Buildsystem/CMake: Include core/script headerfiles in generated MSVC-projects.click
- Still "work in progress", as in missing filters and MSVC folder layouts. - external libraries not fully "headerified" (not really required) --HG-- branch : trunk
2010-07-27Cut away DO_*-parts from buildsystem and specific files checking for it.click
--HG-- branch : trunk
2010-06-30It is now possible to use CMake on windows for proper build (PCH support ↵Shauren
included) Merged PCH header into gamePCH since they became the same after these changes --HG-- branch : trunk rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-06-23* Renamed several VS projects and the executables they produce to reflect ↵Xanadu
the new naming convention. * Cleaned up some useless and redundant preprocessor definitions. * Fixed the win build so that it correctly uses the mysql lib it built from the sources. * Note that you still need to use 8615_mysql_openssl_libs.zip for the OpenSSL binaries. * Also note that Win x64 build from the existing VS files is still fubar (mysql lib...). --HG-- branch : trunk
2010-06-21Add more CMake-related support for building g3dlib, zlib, bzip2, ace on Windowsclick
--HG-- branch : trunk
2010-06-20This should fix ACE compile on x64 windowsShauren
--HG-- branch : trunk
2010-06-16* Fixed extraction tools windows compile and core windows compile for 32-bit ↵Xanadu
targets. This should do until sufficiently good project files can be generated using cmake. * Windows users need to download 8615_mysql_openssl_libs.zip from the project download page and unpack it to /externals. --HG-- branch : trunk
2010-06-10Use precompiled header for fast ace_wrappers build on winsilverice
--HG-- branch : trunk
2010-06-08fix ace build on win (without ssl)Rat
fix g3dlite build on win fix sockets build on win removed openssl placeholders (not needed) --HG-- branch : trunk
2010-06-07added ace + vcproj for winRat
--HG-- branch : trunk
2010-06-06external placeholdersRat
--HG-- branch : trunk