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2010-06-30It is now possible to use CMake on windows for proper build (PCH support ↵Shauren
included) Merged PCH header into gamePCH since they became the same after these changes --HG-- branch : trunk rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-06-23* Renamed several VS projects and the executables they produce to reflect ↵Xanadu
the new naming convention. * Cleaned up some useless and redundant preprocessor definitions. * Fixed the win build so that it correctly uses the mysql lib it built from the sources. * Note that you still need to use 8615_mysql_openssl_libs.zip for the OpenSSL binaries. * Also note that Win x64 build from the existing VS files is still fubar (mysql lib...). --HG-- branch : trunk
2010-06-21Add more CMake-related support for building g3dlib, zlib, bzip2, ace on Windowsclick
--HG-- branch : trunk
2010-06-20This should fix ACE compile on x64 windowsShauren
--HG-- branch : trunk
2010-06-16* Fixed extraction tools windows compile and core windows compile for 32-bit ↵Xanadu
targets. This should do until sufficiently good project files can be generated using cmake. * Windows users need to download 8615_mysql_openssl_libs.zip from the project download page and unpack it to /externals. --HG-- branch : trunk
2010-06-10Use precompiled header for fast ace_wrappers build on winsilverice
--HG-- branch : trunk
2010-06-08fix ace build on win (without ssl)Rat
fix g3dlite build on win fix sockets build on win removed openssl placeholders (not needed) --HG-- branch : trunk
2010-06-07added ace + vcproj for winRat
--HG-- branch : trunk
2010-06-06external placeholdersRat
--HG-- branch : trunk