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2010-06-30And even more CMake-specific cleanups (mutes most of the "non-harmful" ↵click
warnings - VS is just trying to be too friendly/noisy at times) --HG-- branch : trunk
2010-06-30It is now possible to use CMake on windows for proper build (PCH support ↵Shauren
included) Merged PCH header into gamePCH since they became the same after these changes --HG-- branch : trunk rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-06-25Now that we know how to build mysql lib from sources on Win x64 thanks to ↵Xanadu
Scazzato88, we can as well do it. Closes issue #2803. Use with 8722_openssl_libs.zip from the download section, for details see the forum. --HG-- branch : trunk
2010-06-23* Renamed several VS projects and the executables they produce to reflect ↵Xanadu
the new naming convention. * Cleaned up some useless and redundant preprocessor definitions. * Fixed the win build so that it correctly uses the mysql lib it built from the sources. * Note that you still need to use 8615_mysql_openssl_libs.zip for the OpenSSL binaries. * Also note that Win x64 build from the existing VS files is still fubar (mysql lib...). --HG-- branch : trunk
2010-06-21Set CMake to compile jemalloc only on linux, and also set ace/bzip2/zlib to ↵click
only be compiled on "true" Windows-platforms --HG-- branch : trunk
2010-06-21Additional OptionsRat
--HG-- branch : trunk
2010-06-21Add more CMake-related support for building g3dlib, zlib, bzip2, ace on Windowsclick
--HG-- branch : trunk
2010-06-20added x64 build for mysql, should work, but can not test atmRat
--HG-- branch : trunk
2010-06-20why are vcprojs added to ignore list.. O.oRat
--HG-- branch : trunk
2010-06-20added mysql source for win buildRat
--HG-- branch : trunk
2010-06-20update packagelist.txt with correct version infosRat
--HG-- branch : trunk
2010-06-20This should fix ACE compile on x64 windowsShauren
--HG-- branch : trunk
2010-06-17This should fix g3dlite compile on windows x64Shauren
--HG-- branch : trunk
2010-06-16* Fixed extraction tools windows compile and core windows compile for 32-bit ↵Xanadu
targets. This should do until sufficiently good project files can be generated using cmake. * Windows users need to download 8615_mysql_openssl_libs.zip from the project download page and unpack it to /externals. --HG-- branch : trunk
2010-06-11Fixed libmpq build on windowsShauren
Added 1 solution for map extractor, vmap extractor and vmap assembler Fixed debug build of map extractor (windows), don't forget to compile dependencies (external - bzip, libmpq and zlib) --HG-- branch : trunk
2010-06-11Add extractors and assembler - EXTRACTION OF NEW MAPS IS REQUIRED!click
This will allow for easier testing of functionality between different projects, ie. one set of maps/vmaps instead of 2 (saves space, saves time and saves us some confusion). --HG-- branch : trunk
2010-06-10Fixed windows compile for game and TrinityCoreShauren
NOTE: config renamed from TrinityCore.conf to worldserver.conf --HG-- branch : trunk
2010-06-10More upstream-changes to libmpq - synced with @302click
--HG-- branch : trunk
2010-06-10Use precompiled header for fast ace_wrappers build on winsilverice
--HG-- branch : trunk
2010-06-09Fix line endings in a file.Anubisss
--HG-- branch : trunk
2010-06-09win build: fixed game pch, generating revision.h, realm source dirs (but it ↵Shauren
doesnt build yet) --HG-- branch : trunk
2010-06-09Link g3dlib against zlibTartalo
--HG-- branch : trunk
2010-06-09Add changes from the libmpq tip sourcetreeclick
--HG-- branch : trunk
2010-06-09Add missing makefile for libmpqclick
--HG-- branch : trunk
2010-06-09delme!Rat
--HG-- branch : trunk
2010-06-09added openssl include files for win useRat
added mysql include files for win use --HG-- branch : trunk
2010-06-09clean up external/bzip2 a wee bit more (no need for the actual bzip2.c and ↵click
testfiles) --HG-- branch : trunk
2010-06-08Add crosscompilable libmpq library (with the upstream-fixes by lynx3d and ↵click
faramir) --HG-- branch : trunk
2010-06-08fix ace build on win (without ssl)Rat
fix g3dlite build on win fix sockets build on win removed openssl placeholders (not needed) --HG-- branch : trunk
2010-06-08Add libmpq-0.4.2 (was missing from sourcetree after cleanup)click
--HG-- branch : trunk
2010-06-08Added support for reloading creature_onkill_reputation tableShauren
Commented ace in externals/CmakeLists.txt and moved zlib before g3dlite, requested by click --HG-- branch : trunk
2010-06-08Get g3dlib, zlib and jemalloc to build againclick
--HG-- branch : trunk rename : opt/cleanup/tab2spaces.sh => contrib/cleanup/tab2spaces.sh rename : opt/cleanup/whitespace.sh => contrib/cleanup/whitespace.sh rename : opt/conf_merge/README => contrib/conf_merge/README rename : opt/conf_merge/index.php => contrib/conf_merge/index.php rename : opt/conf_merge/merge.php => contrib/conf_merge/merge.php rename : doc/AuctionHouseBot.txt => docs/AuctionHouseBot.txt rename : doc/DocStructure.dox => docs/DocStructure.dox rename : doc/Doxyfile.in => docs/Doxyfile.in rename : doc/EventAI.txt => docs/EventAI.txt rename : doc/HowToScript.txt => docs/HowToScript.txt rename : doc/TextTables.txt => docs/TextTables.txt rename : doc/UnixInstall.txt => docs/UnixInstall.txt rename : externals/jemalloc/include/internal/arena.h => externals/jemalloc/jemalloc/internal/arena.h rename : externals/jemalloc/include/internal/base.h => externals/jemalloc/jemalloc/internal/base.h rename : externals/jemalloc/include/internal/chunk.h => externals/jemalloc/jemalloc/internal/chunk.h rename : externals/jemalloc/include/internal/chunk_dss.h => externals/jemalloc/jemalloc/internal/chunk_dss.h rename : externals/jemalloc/include/internal/chunk_mmap.h => externals/jemalloc/jemalloc/internal/chunk_mmap.h rename : externals/jemalloc/include/internal/chunk_swap.h => externals/jemalloc/jemalloc/internal/chunk_swap.h rename : externals/jemalloc/include/internal/ckh.h => externals/jemalloc/jemalloc/internal/ckh.h rename : externals/jemalloc/include/internal/ctl.h => externals/jemalloc/jemalloc/internal/ctl.h rename : externals/jemalloc/include/internal/extent.h => externals/jemalloc/jemalloc/internal/extent.h rename : externals/jemalloc/include/internal/hash.h => externals/jemalloc/jemalloc/internal/hash.h rename : externals/jemalloc/include/internal/huge.h => externals/jemalloc/jemalloc/internal/huge.h rename : externals/jemalloc/include/internal/jemalloc_internal.h => externals/jemalloc/jemalloc/internal/jemalloc_internal.h rename : externals/jemalloc/include/internal/jemalloc_internal.h.in => externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in rename : externals/jemalloc/include/internal/mb.h => externals/jemalloc/jemalloc/internal/mb.h rename : externals/jemalloc/include/internal/mutex.h => externals/jemalloc/jemalloc/internal/mutex.h rename : externals/jemalloc/include/internal/prof.h => externals/jemalloc/jemalloc/internal/prof.h rename : externals/jemalloc/include/internal/ql.h => externals/jemalloc/jemalloc/internal/ql.h rename : externals/jemalloc/include/internal/qr.h => externals/jemalloc/jemalloc/internal/qr.h rename : externals/jemalloc/include/internal/rb.h => externals/jemalloc/jemalloc/internal/rb.h rename : externals/jemalloc/include/internal/stats.h => externals/jemalloc/jemalloc/internal/stats.h rename : externals/jemalloc/include/internal/tcache.h => externals/jemalloc/jemalloc/internal/tcache.h rename : externals/jemalloc/include/internal/totally_not_p_r_n.h => externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h rename : externals/jemalloc/include/jemalloc.h => externals/jemalloc/jemalloc/jemalloc.h rename : externals/jemalloc/include/jemalloc.h.in => externals/jemalloc/jemalloc/jemalloc.h.in rename : externals/jemalloc/include/jemalloc_defs.h => externals/jemalloc/jemalloc/jemalloc_defs.h rename : externals/jemalloc/include/jemalloc_defs.h.in => externals/jemalloc/jemalloc/jemalloc_defs.h.in
2010-06-07* Reverted to the old G3D library, however collision still will not compileBrian
* and is therefore commented out. --HG-- branch : trunk
2010-06-07* Reverted to the old Mersenne Twister till the new one can be properly addedBrian
--HG-- branch : trunk
2010-06-07fixed bzip2 for win (whoops..)Rat
--HG-- branch : trunk
2010-06-07upgrade to new version of utf8cppclick
--HG-- branch : trunk
2010-06-07Add SFMT (SIMD-oriented Fast Mersenne Twister) to externals library + add ↵click
packagelist --HG-- branch : trunk
2010-06-07added ace + vcproj for winRat
--HG-- branch : trunk
2010-06-07re-added jemallocRat
--HG-- branch : trunk
2010-06-07re-added socketsRat
--HG-- branch : trunk
2010-06-07re-added utf8cppRat
--HG-- branch : trunk
2010-06-07re-added Visual Leak Detector (vld)Rat
--HG-- branch : trunk
2010-06-07added newest G3D(lite) + VS project filesRat
stripped, but can be stripped more later --HG-- branch : trunk
2010-06-06copy-paste is your friend...WRONGRat
--HG-- branch : trunk
2010-06-06added newest ziplib + VisualStudio project fileRat
--HG-- branch : trunk
2010-06-06added newest bzip2 + VS project filesRat
--HG-- branch : trunk
2010-06-06external placeholdersRat
--HG-- branch : trunk