| Age | Commit message (Collapse) | Author |
|
mobs like pets. Also they shuld despawn after 15 sec.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
*Trollgore script
*Tharon'ja script
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
*Some Confused Movement Generator fixes, thanks Proofzor
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Modify Faerlina's script to work without add's one
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Cleanup
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
TC1 by D_Skywalk, converted to TC2.
--HG--
branch : trunk
|
|
First step of AQ20 remaking process
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
of Righteousness, proper spell damage bonus, by Destalker.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
*Some cleanup and target selection adjustments..
--HG--
branch : trunk
|
|
Code cleanup on Utgarde Pinnacle scripts
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
function Colossus->AI()->AttackStart(); to make the Drakkari Colossus (Gundrak) attack instantly, by manuel
*Improved Shadow Bolt proc fix, by AniRB
*Large cleanup.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
*Fixed some typos in last commit.
--HG--
branch : trunk
|
|
FULLs, but I've changed my mind.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
the Ooze achievement, by Tartalo
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
*Use Kill instead of DealDamage, should fix a crash in boss_svala, thanks Gyullo
*Update Naxxramas Worshippers script, by Destalker
--HG--
branch : trunk
|
|
*Split Personality Achivement, by Destalker
*Halls of Lightning Fixes, by Destalker
Volkhan fixes + Achievement
Ionar Fix - without this he resets each time he is invisible, spamming sparks
Arcing Burn - should be a debuff (and stackable, stackable part NYI :/)
*Naxxramas - Thaddius - the aura shall affect only the character without the proper aura, by Trazom
*Naxxramas - Kelthuzad - some timer adjustments (may need verification or tweaking) by Cass
*Merges by Stryker, thanks to all authors and testers.
[8458] Re-implement SPELL_AURA_MOD_TARGET_ARMOR_PCT in more porper way for weapon dependent cases. Author: VladimirMangos
[8459] Avoid mutiply apply weapon dependent armor penetration bonus for each weapon. Author: VladimirMangos
[8529] check rune cost only if spell has PowerType == POWER_RUNE. Patch provided by yavi. Author: Ambal
[8532] Fixed situation where some items like 42947 were not giving spell power bonus. By: Ambal
[8533] Not remove timed quest and correctly fail when time runs out. Add function to remove timed quest instead of direct access to set. Author: NoFantasy
[8536] Fixed spell 62776. By: Ambal
[8539] Check pet aura range at area aura update. By: Ambal
[8546] Implement battleground bonusweekends call to arms. Also fix typo in auctionmgr. Author: balrok
[8547] Implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/) it will be called when the corpse of the scripted creature get's removed, it's possible to adjust the next respawn inside the script. Author: balrok
[8561] Replace another auras code call by explicit code
[8566] avoid singleton-lock when accessing BattleGroundMGR::isBGWeekend() Proposed by vladimir. Comitter: balrok
--HG--
branch : trunk
|
|
*Add some delete query.
--HG--
branch : trunk
|
|
by Tartalo
*Krik'thir the Gatewatcher - Fix compile on *nix + merge npc AIs, by Tartalo
*Halls of Stone - Merge from SD2, scripting by ckegg, merge by Tartalo
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
health, check if the threat list is empty
*Fix some incorrect/missing scriptname assignments, thanks Drahy
--HG--
branch : trunk
|
|
*Cleanup, and don't consider creatures to be in combat if they have no victim, or if their victim is a GM.
--HG--
branch : trunk
|
|
*Gundrak - AI for the boss Moorabi, by Manuel
*Improvements to player death handling (they will now fall to the ground).. also attempted to improve creature death handling the same way.
--HG--
branch : trunk
|