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loader implementation.
(files disabled but kept in repo, and will be fully reinstated once everything is sorted out)
Note: SQL-update-data is NOT supplied for 're-converting' to old help-system - this is after all considered a workrepo untill we tag a commit as stable!
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closes issue 4669
(first 5 patches rolled into 1)
Patch by Paradox
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Author: Dr.Tenma
Fixes issue #4032
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Author: Dr.Tenma
Fixes issue #4174
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Closes issue #4386.
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Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets
Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony)
Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance
Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage
Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter
Scripts/Quests: Fixed quest "Unholy Infusion" (24749)
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fixed spells properly
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* OOP desing and implementation;
* all the queries are moved to prepared statements;
* guild loading is optimized;
* all the possible interaction with guild's data is done inside the guild class;
* added more hooks to GuildScript class;
WARNING: Make sure you backup your characters database before applying this change (just in case).
Known problems with guilds:
* when new member is added to the guild, MOTD is not displayed for him in guild tab of social window;
* if you add item with random property to guild bank visual representation of item below it becomes wrong (it displays wrong stack number);
* packets order differs from official: currently guild bank packet traffic is twice as more than on offy.
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Scripts/Icecrown Citadel: Fixed Professor Putricide gate opening when both Rotface and Festergut are dead
Scripts/Icecrown Citadel: Added script updating entries of NPCs at Light's Hammer depending on faction
Scripts/Icecrown Citadel: Rotface should not pick main tank as target for Slime Spray (removed debugging code)
Core/Spells/Conditions : Spell script target condition now accepts ConditionValue3 as affecting effect mask (only search targets with matching mask)
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extra : rebase_source : 943e3bac5d9063974d7f7132f144e91946f825d4
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and Crusader Strike criticals, fixed by cryser99.
Fixes issue 3082.
Fixes issue 2760.
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- Added some spell difficulty data for Razorscale and Ignis (thanks to Eclipse).
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more spell, 31261
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dynamicflags in creature table
Core/Player: Fixed bad query in previous revision
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Scripts/Icecrown Citadel: Corrected death speech for Stinky and Festergut
Scripts/Icecrown Citadel: Fixed Boned! achievement conditions
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- Update Boss Ignis thanks to snakeice for main patch
- add support for spell slagpot thanks to Shauren and Linencloth
- apply trinity coding standard to patch
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Patch by Antihrist
Closses issue 4331
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charge.
* Nature's Grace will proc only from non-periodic magic spell crits.
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Scripts/Quests: Fixed quest 24547 (A Feast of Souls)
Closes issue #2331.
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issue 3593
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SPELL_AURA_ABILITY_IGNORE_AURASTATE, now handled by the proc system (again).
* Fixed Fingers of Frost buff display. Closes issue #3324.
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Closes issue #4120.
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Core/CreatureTextMgr: added reload command
handle text from DB
handle grouped texts
handle repeatable/single texts based on probability
todo: sound/emote, code cleanup
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Core/DBLayer: Converted more more player-related queries into prepared statements
Core/Items: Fixed loading of enchantments
Closes issue #4130.
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* 41337 Aura of Anger
* 46394 Burn (Brutallus)
* 53302 Sniper Training
* 45472 Parachute
* 66118 Leeching Swarm
* 51685 Prey on the Weak
* 20911 Blessing of Sanctuary
* 25899 Greater Blessing of Sanctuary
Scripts/Spells: remove several spells implementations from core to table (requires DB data)
* 31231 Cheat Death
* 51662 Hunger for Blood
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Core/Commands: Renamed .ban character to .ban playeraccount (.ban character will ban only the player, not account)
This revision reaches 10000, congratulations and thanks to everyone who contributed!
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spell.
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(specially for Malcrom)
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certain order
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* add support for quest 12634 Some Make Lemonade, Some Make Liquor (implement 51840 spell and Adventurous Dwarf AI, thanks akadabeer)
* implement dummy effect for 49587 Seeds of Nature's Wrath spell (used in quest 12459 That Which Creates Can Also Destroy)
* implement dummy effect for 19512 Apply Salve spell (used in quest 6124/6129 Curing the Sick)
Scripts/Misc: some cleanup in chat log
Core/Locales: fix issue when default locale for trinity_string strings was not used (thanks Aokromes for testing).
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Core/DBLayer: Added GetNumRows() method to PreparedResultSet
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Mending, closes issue 3879, thanks dr.tenma
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thanks maketheking for pointing out the problem
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fixes issue 3284
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Thanks tome
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shared CD
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Forsaken shared CD, fixes issue 1872, based on dr.tenma's patch
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