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* SQL updates for `battleground_template`.`Comment` (by Click), and `outdoorpvp_template` content.
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ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT (11)
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* Fix some compile errors made in previous commits.
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* Added DISABLE_TYPE_OUTDOORPVP (5) which can disable outdoorpvp_template entries.
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access_requirement rewrite)
Fixed build issues with my previous commit
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Removed pre-3.3.0 code for Improved Cower
Closes issue #3198.
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Removed useless code for Wolverine Bite
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*Fix build.
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world_database.sql, it is to be kept here from now on.
Added missing data to fulls.
Some cosmetic fixes to a couple of sql update files.
No need to re-apply any sql file for this commit.
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Deleted (but kept in db) characters cannot be dumped
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chosen using random BG/Arenas from the enabled list.
Closes issue 2843
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'unsigned unsigned' it would blow up.
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*Add 22 sec internal cooldown to Lock and Load - by servet.
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number-thingie@qq
Closes issue 3181
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Support-data found on TDB : http://forum.trinitycore.org/forum/122-core-related-db-content/
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Fixed issues with displaying sockets/enchants/durability on heroic items
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has its own entry (for future Dungeon Finder development)
Added completed achievement as new requirement type
Removed obsolete access_id from areatrigger_teleport table
Implemented automatic downscaling of raid difficulty when requested mode does not exist
Changed dungeon_difficulty in characters table to instance_mode_mask saving both dungeon and raid difficulty in form (dungeon diff | raid diff << 4)
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* Remove the nasty hack that we had to handle Vanguard Alliance / Horde
* Expedition, and city spillover.
* Needs DB data
* Original patch by NoFantasy
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* Need DB data for this to work
* Original patch by NoFantasy
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it compile with GCC.
*Add hook for handling spell effects in new scripting system.
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for each spell effect
Allow SPELL_EFFECT_DUMMY spells to use spell_scripts
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* Patch by Visagalis
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* Update world_database.sql with that data
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* Requires DB data to actully do anything, however not needed for working
* server
* Original patch by Vladimir
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* Must be enabled in conf AND set in worldstates for what you want to clean
* CLEANING_FLAG_ACHIEVEMENT_PROGRESS = 0x1,
* CLEANING_FLAG_SKILLS = 0x2,
* CLEANING_FLAG_SPELLS = 0x4,
* CLEANING_FLAG_TALENTS = 0x8
* Set to 0xF to clean all 4
* Patch by hunuza
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world_database.sql.
Some random Trinity standards in sql syntax.
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* the DB, so they can be unerased
* Original patch by DasBlub
* Ported to Trinty by Az@zel
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NOTE: instance disables were not converted for new system! if you had some then you need to fix that using new system
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azazel_kon for sql
*Fix a compile typo in prev commit.
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