| Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
* Each move type has its own field instead of trying to combine everything in InhabitType
* Allow overriding movement separately for each spawn
(cherry picked from commit 592516ae69d89da3bcb0ede144644a3d2e0186e0)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(cherry picked from commit 6ce078d8e885f61ebdff3eb905e4cf6a2911da90)
|
|
(cherry picked from commit f45c211987794ff7e4192e0d3d4ca6bf67335fb5)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(#19788)
- change security lvl for command .dismount to 2 (gamemasters). For players there is /dismount command
Closes #19788
(cherry picked from commit 661dfee80ec3c56fa3f386d370f41ea7568c7da4)
|
|
|
|
|
|
|
|
(#20595)
(cherry picked from commit 558382ed6d87942603fa309b16a30e64d07bb305)
|
|
|
|
|
|
|
|
Closes #25714
|
|
|
|
|
|
|
|
* Includes support for new character customization
|
|
|
|
|
|
|
|
(I just needed it for dynspawn follow-up work, really.)
(cherry picked from commit fcd6fe0aac0b906e2cf8e2379d94a7d73384c160)
|
|
|
|
|
|
|
|
`session_key_bnet` (master), so the branches will no longer break each other's realm switching.
(cherry picked from commit 38de6d330711f0439d311a3c493cc82eaf9d09db)
|
|
(cherry picked from commit bfb041246f5c7c499ff365b38a281b0784f0bdb7)
|
|
- no longer use sha_pass_hash for anything else core-side (.account, SOAP, RA)
- salt/verifier/session_key are now binary
- old s/v/sha_pass_hash fields kept around for backwards compatibility
- sha_pass_hash is still updated (for now), s/v are not
- sha_pass_hash is only read if s/v have been manually changed
- SRP6 b now uses the full 32 bytes of randomness (instead of randomly only using 19)
(cherry picked from commit 3164b58c7d170810b69378950c0891e5f5b8678b)
|
|
|
|
|