| Age | Commit message (Collapse) | Author |
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Send guild achievement points in SMSG_GUILD_INVITE instead of level
Remove old references to guild levels
Player still have PLAYER_GUILDLEVEL field which is always 25
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Tools/Extractors: Updated to 7.2.0
Tools/ConnectionPatcher: Updated patterns to 7.2.0
Supported version is now 7.2.0.23911
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Closes #19286
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- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.
Closes #18978
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Follow-up to 6f1e823.
Forgot to update base characters database. Sorry.
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(cherry picked from commit 4cef7fe72bceac0f7bc44681b6f7952f435f2cb5)
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* Implemented AreaTrigger Templates
* Implemented AreaTrigger Splines
* Implemented SPELL_AURA_AREA_TRIGGER
* and many more
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Note: If you want to delete deprecated Talents from DB, enable the CharacterDatabaseCleaner
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Ref #18423
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all `account` table entries linked to a given battle.net email
* Also fixed errors about bad commands in db
Closes #18474
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scaling stat distribution
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Closes #17905
Closes #18034
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Closes #17369
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Closes #17858
Closes #17976
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- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it)
- .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior).
- Add .npc evade command.
- Add .pet level command.
- .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected.
- New commands .server shutdown force and .server restart force bypass this limitation.
(cherry picked from commit 0e1eb460d687e545f95caf0f38a16c3feb7132a3)
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