| Age | Commit message (Collapse) | Author |
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realms
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Closes #13476
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Shows number of battleground victories in the last 7 days
Closes #13460
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improvements
Closes #13350
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Closes #13186
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This reverts commit 09f9f3b6b12545e603cca4ef9c50b5415dca9d9a.
I forgot that world_database.sql should only get updated in TDB releases.
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Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Scripting/MapScripts.cpp
src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
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Forgotten change of 27479cf571cf65c9e1657e9c465974449173dc3f
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Displays a information summary about the selected player guild or a given guildId or Name
Closes #12949
Signed-off-by: DDuarte <dnpd.dd@gmail.com>
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Enable in worldserver.conf
Closes #12944
Signed-off-by: DDuarte <dnpd.dd@gmail.com>
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Again, do NOT import this file.
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Simply because people can't read instruction guides...
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This way the automated build with error if sqls contain errors.
Do NOT import world_database.sql, keep using TDB releases.
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Conflicts:
BattlegroundMgr.h
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* Fix some codestyle, fix some typos
* Change CMakeLists for: Custom (can be uncommented), Events, World
** Custom is theoretically unchanged. You can, however, uncomment the glob_recurse that initializes every file within. This might be easier for beginners.
* Introducing the IP Based Action Log System:
** On several different actions, e.g. Login, Character Login, etc., a new entry is added
** Can be logged on and off in worldserver config
*** Disabled by default to prevent increased log db size for unknowing users.
* Add a new row to account table called 'last_attempt_ip'
** Lists the last ip trying to connect to the account
* Add a new type of HookScripts: AccountScript
** Includes: OnAccountLogin, OnFailedAccountLogin, OnEmailChange, OnFailedChange, OnPasswordChange, OnFailedPasswordChange
* Added new Hook to PlayerScripts: OnFailedPlayerDelete
* Added new variables to PlayerScripts: OnPlayerDelete
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Also update characters_database.sql (generated by mysqldump)
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* Enable some BroadcastTexts stuff (is not finish)
* Added reload command for broadcast_text table
ToDo:
- Enable: Sound/Emote stuff, etc.
- Auth base need refresh
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loot
Thanks @Shauren for pointing out
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Also update characters_database.sql (generated by mysqldump)
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Core/Command: Add mailbox command
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There is one incorrect field length related to guilds in the database, which can be used to cause an overflow client-side, by sending CMSG_GUILD_INFO_TEXT with long strings.
The guild information has the same 500 characters client-side limit as the guild bank tab information, but on server-side it can be 65k characters long. A lengthy guild info makes the whole Guild panel unusable.
Length of the other fields match the client's limits in the database: guild bank tab name (16), public note (31), officer note (31), motd (128), guild bank tab info (500).
Closes #11395
Signed-off-by: DDuarte <dnpd.dd@gmail.com>
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- Select stderr when writing ERROR and FATAL messages
- Simplify function defines
- Fix `logs` table structure with latest logging changes
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Settings within worldserver.conf:
Three settings for secruity level:
0 - None - No change to current system
1 - Email - Always requires the email entered on registration for confirming.
2 - RBAC - Groups applied with the RBAC role always require the email entered on registration for confirming.
RBAC default to every group. Changed some logs to make it more clear what is going on at all.
Emails may now no longer exceed 64 chars. Current email is used as regmail.
On account creation, two emails are saved. Registration email and normal email. Normal email is relevant afterwards. Registration email can be changed by console ONLY.
Includes new commands and changes to existing ones:
.account fulfills several new functions:
* Still prints GM Level.
* If account has permission, it displays the current email. This is not defaulted to any group.
* Security level is displayed. Also displays if user has RBAC perm if RBAC security mode is selected
.account email allows user to change email with sufficient confirmation
.account set sec email allows higher sec with higher sec than account to change the normal email. Registrationemail remains untouched here.
.account set sec regmail allows console to change registration email.
.pinfo now displays the registration and normal mail.
Also fixes .learn all crafts.
Closes #10558
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New column in account table is a base32 of token key bytes,
coincidentally it is the same format Google's Authenticator Android app uses.
If you want that to work, set system time on server correctly and use ntpd.
Closes #10527
Signed-off-by: Nay <dnpd.dd@gmail.com>
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Signed-off-by: Nay <dnpd.dd@gmail.com>
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Core/Command: Optimized .pinfo more
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* Moved some checks around
* Added RBAC Permission for Email, last login and last ip (group 3 and 4) -- If missing RBAC permission, then it displays "Unauthorized (RBAC)"
* Changed totalmail output from uint64 to uint32
* Level either puts Max level, or a list of information necessary
* Only queries guild if the current xp query also detects guild membership
* Incorporated recent changes into code
* Commander requires higher than target to get sensitive data beside RBAC permission.
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faction quests in disabled state - not loaded during login) and restoring them if changing back to original faction
Closes #890
Closes #9248
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