| Age | Commit message (Collapse) | Author |
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Tools/Extractors: Updated to 7.2.0
Tools/ConnectionPatcher: Updated patterns to 7.2.0
Supported version is now 7.2.0.23911
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Closes #19286
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- Fix targeting gameobjects and creatures for .dist and .gps. The old code used DB guid to search from core generated guid lists.
- Fix some error messages saying 'no player found' even if creatures and gameobjects and players were searched
- Change atoi to atoul when receiving lowguids as string or other uint32 values
- Use ObjectGuid::LowType instead of uint32 for lowguid type
- Allow .gob info to take in gameobject guid link as well as entry link in addition to gameobject entry and update the documentation of the command
- Change .gob delete to post the spawnid (dbguid) instead of the ingame generated guid (which is basically never seen or used by the player in any other commands that I see)
- Allow spawntimesecs to be negative when spawning a gameobject
- Disable searching by ingame spawn id in commands. (it makes little sense for a user to provide a number which is then attempted to be used as DB guid and non DB guid when both could have a match)
- Update .gob turn documentation to tell about possibility to provide orientation in command
- Correct the types in .gob add command result trinity_string
- Correct the creature search for .npc del
- Change .event to .event info
- Add .go offset command
- Remove the .go command for empty string (no subcommand given) because it just used .go xyz
- Extend .gob info to show size, faction, flags and model dimensions
- Remove some unnecessary casts
- Document .wp show better (first and last were not documented)
- Insert spawnid to .wp show info error message
- Fix spawntime printing for .gobject target
- Fix guid targetting for .npc set movetype
- Fix query by spawnid for .wp show info
- Fix deleting of existing waypoints when twice doing the command .wp show on
- Fix deleting of existing waypoints when doing the command .wp show off
- Change wpguid column in DB and in core to uint32, which is what the spawnid type is in core and db.
Closes #18978
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* Implemented AreaTrigger Templates
* Implemented AreaTrigger Splines
* Implemented SPELL_AURA_AREA_TRIGGER
* and many more
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all `account` table entries linked to a given battle.net email
* Also fixed errors about bad commands in db
Closes #18474
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Closes #17369
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Closes #17858
Closes #17976
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(#17301)
(cherry picked from commit e2c01899272d1e6c6bbf990676b818cceaf18c9c)
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- .debug hostil now shows spawn ID (DBGUID) in addition to current GUID (so you can .go creature to it)
- .npc temp now takes an additional argument before the creature entry that determines whether the spawned creature instantly despawns upon death. Default is instant despawn (current behavior).
- Add .npc evade command.
- Add .pet level command.
- .server shutdown and .server restart now fail with an error message if time is below a config var (GM.ForceShutdownThreshold, default 30s) as long as another player is connected.
- New commands .server shutdown force and .server restart force bypass this limitation.
(cherry picked from commit 0e1eb460d687e545f95caf0f38a16c3feb7132a3)
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* Added starting level and required level config options as well as rbac permission to ignore the requirements
* Updated max power values for both demon hunter specs
* Fixed a crash during DK and DH creation
* Added playercreateinfo data for demon hunters
Closes #17651
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* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation
* Fixed players earning guild achievements
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Update SQL files should now be in a sub-folder equal to the current branch name
/sql/updates/auth/*.sql -> /sql/updates/auth/6.x/*.sql
/sql/updates/characters/*.sql -> /sql/updates/characters/6.x/*.sql
/sql/updates/hotfixes/*.sql -> /sql/hotfixes/world/6.x/*.sql
/sql/updates/world/*.sql -> /sql/updates/world/6.x/*.sql
This facilitates merges between the version branches
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* Rewrite bnetserver for new authentication protocol
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(cherry picked from commit 5b8b8c653039ec2add0b3a66468abb85e6f35054)
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