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2021-11-25Core/BattlePets: Implemented BattlePetSpeciesFlags::NotAccountWide (#27303)Meji
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2021-11-20Core/BattlePets: Implemented battle pet name query packet (#27294)Meji
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2021-11-19Core: Updated allowed build to 9.1.5.41079Shauren
2021-11-17TDB 915.21111 - 2021/11/17TDB915.21111TDB Release
2021-11-12Core: Updated allowed build to 9.1.5.41031Shauren
2021-11-10Core: Updated allowed build to 9.1.5.40966Shauren
2021-11-08Scripts/Commands: Add .debug dummy. It does nothing, which means you can ↵Treeston
make it do anything. (cherry picked from commit 97ade1321b6d18393202a1448f2b042fc1ff0546)
2021-11-06Core: Updated allowed build to 9.1.5.40944Shauren
2021-11-05Core: Updated allowed build to 9.1.5.40906Shauren
2021-10-26Core: Updated allowed build to 9.1.0.40725Shauren
2021-10-23Core/RBAC: Simplification part 1. Nobody needs different permissions for ↵Treeston
each type of .go command. (cherry picked from commit 5843724debc3642434c055e5cf6f29a1eaf65358)
2021-10-23Scripts/Commands: New command ".go instance". Goes to an instance.Treeston
(cherry picked from commit 6a0870a9993f5a1016439644d4a9ab3fd89277e5)
2021-10-22Core/Scripts: Implement script name reloadingSeyden
* Authored by Seyden * Co-authored by Naios * We thank Shauren for your helpful feedback
2021-10-16Core/BattlePets: Misc fixes (#27057)Meji
* Rename WorldPackets::BattlePet::BattlePet::CollarID to WorldPackets::BattlePet::BattlePet::DisplayID * Use the DisplayID field to store the model of the battle pet. If the species has BattlePetSpeciesFlags::RandomDisplay, nothing is stored. Otherwise a random model is chosen from those available * Stored DisplayID in ITEM_MODIFIER_BATTLE_PET_DISPLAY_ID when caging the battle pet (previously the CreatureID was being stored) * Modified SendPlaySpellVisual function to allow sending Target and TargetPosition at the same time * Added SpellVisual when uncaging
2021-10-16Core/BattlePets: Store declined names (#27025)Meji
2021-10-15TDB 910.21101 - 2021/10/15TDB910.21101TDB Release
2021-10-13Core: Updated allowed build to 9.1.0.40593Shauren
2021-10-07SQL: Fix wrong delete queryShauren
2021-10-07Core: Updated allowed build to 9.1.0.40443Shauren
2021-09-10Core: Updated allowed build to 9.1.0.40120Shauren
2021-09-02Core: Updated allowed build to 9.1.0.40000Shauren
2021-08-24Core/Creatures: Reworked setting move types in databaseShauren
* Each move type has its own field instead of trying to combine everything in InhabitType * Allow overriding movement separately for each spawn (cherry picked from commit 592516ae69d89da3bcb0ede144644a3d2e0186e0)
2021-08-19Core: Updated allowed build to 9.1.0.39804Shauren
2021-08-18TDB 910.21081 - 2021/08/18TDB910.21081TDB Release
2021-08-08Core: Updated allowed build to 9.1.0.39653Shauren
2021-07-04TDB 905.21071 - 2021/07/04TDB905.21071TDB Release
2021-06-16Scripts/Commands: new command '.debug instancespawn'Treeston
(cherry picked from commit 6ce078d8e885f61ebdff3eb905e4cf6a2911da90)
2021-05-12Core: Updated allowed build to 9.0.5.38556Shauren
2021-04-10Core: Updated allowed build to 9.0.5.38134Shauren
2021-03-15Scripts/Commands: modify command .dismount to target any selected player ↵ForesterDev
(#19788) - change security lvl for command .dismount to 2 (gamemasters). For players there is /dismount command Closes #19788 (cherry picked from commit 661dfee80ec3c56fa3f386d370f41ea7568c7da4)
2021-02-09Core: Updated allowed build to 9.0.2.37474Shauren
2021-01-13Core: Updated allowed build to 9.0.2.37176Shauren
2021-01-10Core: Updated allowed build to 9.0.2.37142Shauren
2020-12-31Core/WorldSession: Add RBAC permission for skipping idle connection check ↵Mikhail Redko
(#20595) (cherry picked from commit 558382ed6d87942603fa309b16a30e64d07bb305)
2020-12-31Core/Commands: Add .reload vehicle_templateShauren
2020-12-23DB/Auth: Corrected expansion NOT NULL DEFAULT to 8 (Shadowlands)RealLushen
2020-12-15Core: Updated allowed build to 9.0.2.36949Shauren
2020-12-08Core: Updated allowed build to 9.0.2.36839Shauren
2020-12-08Core: Updated allowed build to 9.0.2.36753Shauren
2020-10-20TDB 837.20101 - 2020/10/20TDB837.20101TDB Release
2020-09-25Core: Add mac client support for build 35662Shauren
2020-08-26Core: Updated allowed build to 8.3.7.35662Shauren
2020-08-22Scripts/Commands: New utility command: .list spawnpoints.Treeston
(I just needed it for dynspawn follow-up work, really.) (cherry picked from commit fcd6fe0aac0b906e2cf8e2379d94a7d73384c160)
2020-08-14TDB 837.20081 - 2020/08/14TDB837.20081TDB Release
2020-08-08Core: Add mac client support for build 35435Shauren
2020-08-06Core: Updated allowed build to 8.3.7.35435Shauren
2020-08-03Core/DB: Split `accounts`.`session_key` into `session_key_auth` (3.3.5) and ↵Treeston
`session_key_bnet` (master), so the branches will no longer break each other's realm switching. (cherry picked from commit 38de6d330711f0439d311a3c493cc82eaf9d09db)
2020-08-03Core/Authserver: Compatibility change for master branchShauren
(cherry picked from commit bfb041246f5c7c499ff365b38a281b0784f0bdb7)
2020-08-03Core/Authserver: Re-organize the `accounts` table (PR #25135)Treeston
- no longer use sha_pass_hash for anything else core-side (.account, SOAP, RA) - salt/verifier/session_key are now binary - old s/v/sha_pass_hash fields kept around for backwards compatibility - sha_pass_hash is still updated (for now), s/v are not - sha_pass_hash is only read if s/v have been manually changed - SRP6 b now uses the full 32 bytes of randomness (instead of randomly only using 19) (cherry picked from commit 3164b58c7d170810b69378950c0891e5f5b8678b)
2020-07-25Core: Add mac client support for build 35284Shauren