| Age | Commit message (Collapse) | Author |
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removes unneccessary locking since all objects run within its map's thread.
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It's a tiny bit more useful now.
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Cleaning databases for old/deprecated and expired quests should never be a
developers choice specifically. This should be done by admins, not developers,
through the use of the already existing paramters found in the worldserver config :
CleanCharacterDB / PersistentCharacterCleanFlags
An adjustment to the respective questloader prepared statement has been done to
accomodate for the earlier change (by not loading such quests into memory at all).
Documentation for how this cleanup-procedures work already exists in the core :
doc/CharacterDBCleanup.txt.
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into player's queststatus storage. These should be removed since they are remnants from the old queststatus storage system.
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Signed-off-by: Anubisss <anubisss210@gmail.com>
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Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table
Credits to TOM_RUS
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Fix priority of the player when its added to the lfg group
Better implementation of the Dungeon Deserter debuff
Rewrite the NeedBeforeGreed loot
Fixed players being shown as Unknown Entity when entering the lfg group
Some incremental optimizations after original patch
Thanks to Retriman and Paecman for base implementation
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
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Move SQL updates to the directory old.
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Fix Shadow Prison implementation, the control aura should not be cast on players.
Fix Shadow Prison aura remaining on players if they leave the instance during the encounter,
causing them to kill all nearby moving enemies including inside battlegrounds.
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Closes #1406
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Any testing would be very much appreciated.
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idea by rsa
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when operating on this table.
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Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
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operations on this table.
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