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r1010 Removed script for general marcus (can be done with eventAI)
r1011 Fix typos. Should not assign value. Expected equal-to operator.
r1012 Added support for quest 5561
r1013 Remove redundant directory path, already in include path - Skip.
r1014 Remove old tables in SD2 database no longer used. Remove ScriptName for script 'mob_eventai' that does no longer exist - Skip
r1015 Added PostgreSQL database create structure - Skip
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r1006 Restore build (using pointer to m_creature now exist in creatureAI). - Skip
r1007 Some cleanup in mr.stonefist script and remove strange call to AttackedBy()
r1008 Added support for quest 9752 - move waypoint to db
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rename : sql/updates/3997_world_spell_proc_event.sql => sql/updates/4000_world_spell_proc_event.sql
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r998 Added support for quest 11129
r999 Remove obsolete code
r1000 Summon pet of sharkkis in different way, to also allow summon if pet dies during fight. - skip
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(some of mangos entries may be incompatibile due to that change)
*Fix siphon life.
*Fix Rapture.
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*spell_proc_event entries for some spells with ppm/internal cooldown - by Sephiroth1984.
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*Fix Glyph of Thorns.
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rename : sql/updates/3914_world_spell_proc_event.sql => sql/updates/3927_world_spell_proc_event.sql
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* Fix typo in 3910_world.sql, spotted by irish
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*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.
Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)
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*Fix Glyph of Improved Scorch
*Sword And Board
*Fix Glyph of Devastate - original patch by CRAZyBUg
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*r993: Added support for quest 2078
*r994: Added missing SQL update files in rev 993
*r995: Added support for quest 731
*r996: Use CombatStartPosition as return point for escortAI instead of script generated location. - Skip.
*r997: Added gossip to obtain scarlet illusion related to quest 5862/5944
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*Thanks to onkelz28 for preparing the patch
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`item_required_target`). Author: NoFantasy
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Also implement this table reload
* Static Spell::SendCastResult function for call not from spell code.
Can be also used in scripts where need send explicitly spell cast error to client.
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*Fix a typo in 3810 spell bonus sql.
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*Add missing frostbrood vanquisher vehicle id in previous sql. Thanks to Azrael
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*Spell_affect entry for Fingers of frost - by Larva
*use spellaffect entries in every affect check
*Allow spell_affect table to modify affect data for any spell
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are broken.
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OfferRewardEmoteDelay value for set time ordering details and reward emotes. Author: NoFantasy
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code uint32 type for it. Author: charlie2025
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state (reaction saved). Author: VladimirMangos
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to merge it)
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*r988: Remove obsolete code for first boss in BT. - Just use enums.
*r989: Added summons for misc ethereum gameobjects
*r990: Added gossip options to learn engineering "teleport trinket" schematics (misc npc's)
*r991: Correcting a few waypoints, added more texts and visuals to shadowfang prisoners - Skip: Its already merged.
*r992: Added GO summons related to quest 10990, 10991 and 10992
*Register 2 missing scripts.
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your world DB - this should fix many crash because of wrong or missing previous data
* Used trinity sql coding style
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game event. Now only xxx Champion is spawned based on faction for test. Other npc and gameobjects requires DB support (now in db the defender is always horde and attacker always alliance, and the data of counterpart is missing)
*Fix defenders' portal (now only useable for horde)
*Display random model if the model id in creature table is one of those in creature_template table (in this case they should be 0 actually).
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