| Age | Commit message (Collapse) | Author |
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Example: .instance open 631 10heroic to open ICC on 10man heroic mode
Ty Lockness for the testing
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implemented Condition System
all systems should work like before
after applying the sql converter you won't be able to apply any Updatepacks (<=up30) so do updates before this
this revesion is not threated as stable!
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* Fixes some name standards also.
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rename : sql/updates/8371_spell_bonus_data.sql => sql/updates/8371_world_spell_bonus_data.sql
rename : sql/updates/8372_spell_proc_event.sql => sql/updates/8372_world_spell_proc_event.sql
rename : sql/updates/8373_spell_proc_event.sql => sql/updates/8373_world_spell_proc_event.sql
rename : sql/updates/8374_spell_proc_event.sql => sql/updates/8374_world_spell_proc_event.sql
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* Few world.spell_proc_event cleanup.
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- Glyph of Dispel Magic
- Glyph of Power Word: Shield
- Glyph of Healing Wave
- Ancestral Awakening
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wrongly removed it from repo (original file by click).
Small cleanup.
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-proper warning text (under attack, destroyed, capture..)
-proper icons on map for gate states
-fixed second round starting
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Thnx kolapse01.
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Thx maczuga.k for the first 2 ;D
Fixes issue #1990
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Other stuff needed was posted on TDB forum (e.g. EAI for summons).
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- Massive Seaforium Charge (needs DB support for the spawns)
- Demolishers are not attackable at the start
- Demolishers spawn at the workshop if the graveyard is taken
(The spawn locations aren't official yet)
- Demolishers spawn immediately after being destroyed
To make SotA perfect, it needs a lot of DB support.
- Seaforium Bomb spawn locations
- Set speed_run to 0 of the Cannons.
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rename : sql/updates/8348_world_script_texts => sql/updates/8348_world_script_texts.sql
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A minor bug is still present, you can find it on the SDComment.
Closes issue #1105 and #2251
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jesper.vortex for pointing it out
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Fixes issue #2282.
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Implements Glyph of Vigilance.
Fixes issue #1134. Thanks Bodompelle for the idea, even thought the fix is rather different.
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should scale with 15% of the spell power, not 30%.
Thanks A.Metaphysical.Drama for pointing this out.
Also fixes a double entry in world.sql.
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in my previous commits.
Fixes issue 2349
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scale with attack power and spell power anymore.
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This will greatly reduce Eye for an Eye's damage.
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This needs DB support so you don't change into a pig instead of a vrykul/taunka.
Based on c.j.b's patch.
Fixes issue 1933
Fixes issue 1843
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(handled DB-side)
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Vladimir and Griffonheart (Big thanks to all of you!)
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Patch by Aokromes
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Added an empty line at the end of a file.
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file (my fault).
Also removed non TC-related data from sql update file.
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Make it 95% perfect to LK version (fixes spawns, eruption, achievements and some more)
Fixes issue #1706
Fixes issue #1736d
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Added a couple of expty lines at the end of files.
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Thanks Karolis.Rudzevicius
Fixes 2259
- Also, applies sql mods from rb178306035 to world.sql
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Renamed Faction to Flags2 in ItemPrototype and added use for some of them
yay, my first commit :D
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- Implemented AI for Mage-Lord Urom.
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Fixes issue #1311.
- Intro event.
- 10 waves including Falric and Marwyn.
- Script based on proposal of Synric on trinitycore forum (submitted by Skarabex on GC).
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SQL part of the patch by havenard.
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Patch by onehitxzibit2.
Closes issue #1680.
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mainhand _and_ offhand crits with spell Mutilate.
Idea by Alez2005, thanks for it.
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Fixes issue #218.
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Fixes issue #2137
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Fixes issue #2185.
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removal - fix by Shauren
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