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2017-02-25Core/Scripts: Thrusting Hodir's Spearariel-
- Everything is sniffed, enjoy this hell of a quest! Closes #12808
2017-02-24Core/Unit: Correct speed calculus when affected by ↵Gustavo
SPELL_AURA_MOD_MINIMUM_SPEED (#18136)
2017-02-23Core/Scripts: Victory Rush and Rune Strike proc correctionariel-
(d0f760420a671bc255c0d3ebec75e6837507a541 follow up) Closes #19192
2017-02-23DB/Quest: The Missing DiplomatKillyana
Closes #19142
2017-02-22Core/Scripts: remove no longer needed scripts, use db attribute for ↵ariel-
disabling procs (e7ccd8ea3fccad92af3553f544aad49be5d1a9ed followup) - Fix some broken procs after c0cb823a91d4e3e71e4b7d76375c9e8667740cef Closes #19068
2017-02-22DB/Spell: add some proc entries to spells that should proc on castariel-
Closes #19124
2017-02-22DB/Spell: fix armor reduction (and spell hit debuff) stack rulesariel-
- All auras will now properly show but only the strongest one will be active Refs #19187
2017-02-22Core/Scripts: Fixed Illidan epic sounds again (#19184)Keader
2017-02-22DB/Spell: Sunder Armor stack rulesKillyana
Closes #19187 By Jildor
2017-02-22DB/Spell: correct Deathfrost level restrictionariel-
2017-02-22DB/Spell: fix some enchants proc chances and reduced effects for levels > 60ariel-
- Deathfrost: Slow effect should not work on targets 73 or higher. - Icy Weapon: proc chance reduced, made to a %-per-hit, should only proc on white hits - Unholy Weapon: proc chance increased to 3 PPM (based on comments data) - Battlemaster: should only proc on white hits - Crusader: effect reduced for players above 60 Closes #7789
2017-02-22Core/Spells: refactor spell_enchant_proc_data tableariel-
- Renamed fields to mimic those in spell_proc - Added Enchant proc attributes for controlling specific enchant features Ref #7789
2017-02-21Core/Scripts: fix Nightfall proc chance and reduce it for victims with level ↵ariel-
above 60 Closes #15734
2017-02-21Core/Spells: fix Hand of Justice proc chance and reduce it past level 60.ariel-
Ref #7789
2017-02-20DB/Loot: remove some incorrect drops of three quest reward itemsariel-
- Items reward of the Hakkari Urn, it must always contain the 3 items (previous had a very little chance of being less than 3) - Hakkari Urn is the reward from "Secret of the Circle (3447)"
2017-02-20DB: Fix some DB errorsKillyana
2017-02-20DB/Creature: Fix respawn time for some npcs added in a previous commitKillyana
2017-02-19DB/SAI: Zangen StonehoofDr-J
Remove part of script which rings bell at start of nights event when his nightly script activates as this should no longer be needed.
2017-02-19Script/GO: Alliance Bell, Horde Bell and Karazhan Bell will now send a bell ↵Kittnz
sound on the start of each hour. (#19145) * Script/GO: Alliance Bell, Horde Bell and Karazhan Bell will now send a bell sound on the start of each hour. How many times it rings depence on the hour. * fix little things from pr comments * Added OnGameEvent * Fix braces * almost finished * fix enum * Add gameobjects to the game event Fix override for InitializeAI * enum squash * remove braces * Rename 9999_99_99_99_world.sql to 2017_02_19_01_world.sql
2017-02-19DB/Misc: Fix typo on game_tele for Greymane WalAokromes
Closes #19163 by MrSmite
2017-02-18DB/Creature: Fix wrong map for Rotting Agam'arKillyana
2017-02-18DB/Loot: Electropeller and Gaffer JackKillyana
Closes #19111 By offl
2017-02-18DB/Loot: Remove some wrong lootsoffl
Update #18182
2017-02-18DB/quest: Letter to StormpikeKillyana
Closes #19141
2017-02-17Add missing sql to previous commitShauren
2017-02-14DB/Creature: Add and fix some trash mobs in UlduarKillyana
2017-02-14DB/Creature: Captain Greenskin model fixKillyana
Closes #19125
2017-02-14DB/Creature: Melnan Darkstone <Darkmoon Faire Barker>Killyana
2017-02-13DB/Creature: Kruban Darkblade <Darkmoon Faire Barker>Killyana
Ref #19120
2017-02-13Core/Misc: Fixed player corpse looting, added player corpse loot and some ↵xinef1
more (#19122) * Fixed corpse looting in wintergrasp Added corpse loot for wintergrasp quests and To the Looter Go the Spoils (1166) achievement Don't generate money for loot if no loot mode is available Simplified few things
2017-02-12Core/Scripts Update boss Skadi the Ruthless (#19114)Gustavo
2017-02-10Fix line endings from CRLF to LF (#19099)Rochet2
2017-02-10DB/Creature: Katherine LeeRushor
Closes #19095
2017-02-10DB/Creature: Mountain GronnsRushor
Closes #19094
2017-02-10DB/SAI: Bleakheart HellcallerRushor
Closes #19082
2017-02-10DB/Creature: Bleeding Hollow PeonRushor
Closes #19069
2017-02-10DB/Creature: Living CycloneRushor
Closes #19065
2017-02-10Update 2017_02_09_01_world.sqlAokromes
2017-02-09Core/Scripts Rework boss Terestian Illhoof (Karazhan) (#19057)Gustavo
2017-02-09Core/Scripts: Moorabi encounter updated. (#19013)Afgann
2017-02-06Core/RBAC: sync enum with masterariel-
2017-02-06DB/Misc: Fix one startup errorAokromes
2017-02-05Core/Scripts: boss The Curator (Karazhan) rework (#19040)Gustavo
Closes #16099
2017-02-05DB/creature: Restore position for two Wrath Masters changed in a previous commitKillyana
2017-02-05DB/Creature: Silithid Creeper EggKillyana
Closes #7251
2017-02-05Core/Scripts: Illidan Stormrage Rewrite (#18963)Keader
Closes #5018
2017-02-05Core/Creatures: Various fixes for creatures, regarding combat conditions, ↵xinef1
despawning, and few others (#18998) * Made some changes to kiting mechanics, simplified code and made taunt auras prolong combat no matter the distance from the spawn Unified some creature despawning code, removed some brutal direct calls in scripts Don't play death anim on forced despawn Removed some redundant visibility changes on creature despawn Fixed possible problem with pet initializing template info from difficulty greater than normal Properly keep UNIT_FLAG_IN_COMBAT on UpdateEntry call Moved RegenerateMana function to general Regenerate(Power) function Fixed increased health regeneration from polymorph for pets Implemented CREATURE_TYPE_FLAG_GHOST_VISIBLE, those creatures will be properly seen when player is dead also Removed hackfix from Gaeriyan and Franclorn Forgewright, fixed properly Simplified ForcedRespawnTime code in ForcedDespawn Do not allow to assist unit while evading or when enemy is evading Do not allow to attack other units when evading or when the unit is evading Corrected distance checking code before creature is allowed to evade, should fix some common problems Properly return summon position for summoned creatures as their respawn position Properly stop all moving units on gossip hello, no matter their npc flags
2017-02-05Rename 2017_02_05_16_world.sql to 2017_02_04_16_world.sqlAokromes
2017-02-05DB/Creature: SloshRushor
Closes #19043
2017-02-05DB/Creature: Stormforged SaboteurRushor
Closes #19041