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Closes #17684 by robinsch
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Move script npcs_riverbreeze_and_silversky to SAI,
thereby removing one line of hardcoded text.
- Remove core script npcs_riverbreeze_and_silversky
- Create SAI script for gossip event Cenarion Beacon
- Add missing gossip_menu for plant description
- Add missing creature_text about Cenarion Beacon
- Add and correct conditions for gossip availability
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(#14146)
cmangos/mangos-wotlk@0fe88f35dfb: [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
cmangos/mangos-wotlk@060dfb791b: [11667] Implement transport path rotation
cmangos/mangos-wotlk@565f52c6c1: [11806] A bit gameobject code refactoring
cmangos/mangos-wotlk@6874951: [11807] Add gameobject_addon table
Closes #14146
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- move npcs_rutgar_and_frankal to DB/SAI
- move hardcoded text from go_wind_stone to DB
- additional enum cleanup in zone_silithus.cpp
- also solves a $r issue in SAY_TEMPLAR_AGGRO
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Change log:
- Timers are more accurate
- Corrected Charge ability ID based on 6.x researches
- Added Midnight's missing emotes
- Fixed issue with instance being stuck in combat in case of wipes
- Solved the rare scenario where Attumen would be summoned multiple times
- Visual spell on 3rd phase transition added
- Attumen and Midnight can now be damaged during 3rd phase transition
- Midnight calls for the aid of every horse still alive in the stables
- Use proper spells to summon Attumen and handle transitions
- Now despawns on evade
Video of encounter after changes: https://www.youtube.com/watch?v=KX0rqaBeSzw
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1) Add a missing to spell to make http://www.wowhead.com/object=182050/box-of-mushrooms#comments spawn a http://www.wowhead.com/npc=18120/angorosh-mauler when looted
2) http://www.wowhead.com/npc=30718/slumbering-mjordin should not be attackable until gossip selected
3) The Valiant's Challenge - Make the Argent Champion set data on squire danny by creature guid instead of closest creature to prevent credit not being given is player is too far away from squire danny.
4) Add civillian flags to http://www.wowhead.com/npc=18206/wastewalker-captive to prevent these non selectable caged npcs from attacking players
5) http://www.wowhead.com/item=7666/shattered-necklace should have possibility to drop for both factions (not just horde) the item is required for a quest for horde players but starts a different quest which horde cant even accept for alliance.
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Closes #17643 by Tauriella
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Updates #16573
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Closes #17636
By tkrokli
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Closes #16538
By Rushor
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Closes #16573
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class trainer.
Note: there are 2 other creatures like this: SELECT * FROM creature_template where trainer_type = 0 and (npcflag & 16) != 0 and trainer_class = 0;
But one is not spawned (2942) and the other is hostile (14401)
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Fix spell target and cast type
Closes #17623
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Closes #17627
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Closes #17611
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Closes #17626
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sql/updates/world/3.3.5/2016_07_19_00_world.sql
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be different from the quest ender (#17601)
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Improvements to previous script which only gave credit for lost in action
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By Malcrom
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not a daily quest has been completed by a player in that day.
Also use it to fix two quest chains broken in commit 7905651. Should be the only ones of their kind.
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Add all 6 spells available from item 20557,
Hallow's End Pumpkin Treat:
- Hallow's End Candy, Orange Giant (24924)
- Hallow's End Candy, Skeleton (24925)
- Hallow's End Candy, Pirate (24926)
- Hallow's End Candy, Ghost (24927)
- Hallow's End Candy, Female Defias Pirate (44742)
- Hallow's End Candy, Male Defias Pirate (44743)
Thanks @Keader for creating the new spell scripts & SQL,
saved me a lot of time! :-)
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Closes #17592 by Silvertower
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Reference loot belongs to 'Murloc Warrior' hailing from Westfall, while the item can only drop from The Barrens' residents
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Namely, the Venomhide Hatchling feeding quests
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NPC could be repeatedly summoned by clicking the related gameobject
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and implement offset movement via target fields. (#17362)
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Thanks Aokromes. Also forgot to mention, thanks Rushor for the main script
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Updates #14880
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(#17543)
Add flag 8 to InhabitType for creatures that should appear rooted client-side
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By robinsch
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By dr-j, closes #17467
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Closes #17575
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Closes #17578
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Onward to Ashenvale can always be done, while only one quest between Trek to Ashenvale and the Draenei-only Travel to Astranaar can be completed.
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