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- Devourer of Souls now removes all summoned creatures at death / party wipe
- fixed Well of Souls
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it has been tested)
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an earlier commit, reinstalling full scriptset)
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- Rewritten instance script
- Kurinnaxx has been rewritten.
- Moam has been rewritten.
Rest of the bosses is TODO.
Also fix yet another typo in my latest commit, lol.
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Thanks Malcrom for condition
Closes #917
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- Remove script for Shade of Taerar, replaced with SAI equivalent (Malcrom)
- Remove script for Demented Druids, replaced with SAI equivalent (Malcrom)
- Add supportscript for Mark of Nature (Kaelima)
- Some other minor changes here and there
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Elder) and fixed Unstable Sun Beam
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
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- Implement achievement Nerf Engineering
- Implement achievement Nerf Gravity Bombs
- Implement achievement Heartbreaker
- Boombot's shouldn't melee
- Call BossAI::Reset in XT002::Reset, fixes some timer issues
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Closes #271
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encounter
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Thanks Aokromes
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- Fix phase transition submerge/stand visuals
- Further cleanup and minor fixing
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Closes #1892
Closes #1899
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- Implement "Nerf Scrapbots" achievement
- Proper target conditions for Boombot Boom
- Pummeler add should walk towards raid on spawn
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rewrite with EventMap.
Script is still WIP.
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in heroic dungeons.
Fix by ottowayne.
Closing #1833
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- Scripted General Zarithrian
- Flame walls will now open after killing saviana and baltharus
- Fixed savianas timers
- Fixed some typos (baltarhus -> baltharus)
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Closes #1704
Closes #1733
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Studioworks
Closes #1800
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Fixes #1679
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target selection.
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Righteousness
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