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Original work: https://github.com/callmephil/SunWellCore/blob/2f2f8a61101ff15878b5e40473a8aae9028a4607/sql/events/stair_of_destiny.sql
(cherry picked from commit bf5799fce5da19a78af6805e29ee75da4d147f12)
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Ref #20937
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- add missing quest_offer_reward texts
- add missing quest_template_addon entries
- link quest 24993 as reward from 25039
Closes #21072
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Closes #19193
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for future mysql dumps run this after dump before push:
sed -i 's/),(/),\n(/g' auth_database.sql
sed -i 's/),(/),\n(/g' characters_database.sql
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By Ovahlord
Cherry pick of https://gitlab.com/trinitycore/TrinityCore_434/commit/446832ae034f5a728450f76328218eb7f7af3b13
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Update some sql scripts to summon creatures via spell instead of just summoning and kill the startup errors caused by my last commit to fix the spells.
(cherry picked from commit c70edcfcead012811621203e789adc8d19ce6e69)
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(cherry picked from commit 9ac22ef053ac2da126d564c7c7b1b45eb0fdbc19)
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Implement boss script for Archmage Arugal
- add yells used in boss event to DB
- use proper spells instead of only melee fighting
- add DataType in shadowfang_keep.h
- add event scheduling in the script
By Riztazz
Closes issue #17916
(cherry picked from commit 2b26894eb1eaf8572f61d303882878659692cdd3)
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target (#20954)
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* OnQuestStatusChange and OnQuestObjectiveChange
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Hunter
Closes #18179
Closes #18185
By Staleness89
(cherry picked from commit 101b74b8b4c95886f6eb14b86131beb22e59ac66)
DB/Creature: Earthgrab Totem and Tainted Earthgrab Totem
Closes #15651
(cherry picked from commit 322f1910fcf2596b14b05b7654da3ab23e1bb018)
DB/Gameobject: Add two missing game object
Closes #18187
(cherry picked from commit 7e07d9930827e25d79e1c398d4363ca8cad93f07)
DB/Spell: Earthgrab Totem
http://www.wowhead.com/spell=8378/earthgrab-totem used by http://www.wowhead.com/npc=6066/earthgrab-totem
(cherry picked from commit ee52ba690d1b6fcd71b68f49264617a0c12ca9ac)
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DB spawns. (#18172)
Closes #11328.
(cherry picked from commit a38c094a11dc61c8ee1153e0aee6de9a406d6a61)
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Move from cpp to db, also added some missing detail
(cherry picked from commit cefed89c38bcd7bb7562df51f9e932878084c5da)
Remove obsolete file
(cherry picked from commit 9be0362606971e40f47543462f133125e995279d)
Remove reference to eastern plaguelands script
(cherry picked from commit 1fc8e2d5f28964bfb69304760e0d9333a45aee28)
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1) Player no longer needs to make killing blow on ghouls for Darrowshire Spirit to spawn
2) Use correct server side spell to summon darroshire spirit
3) Add missing spirit particles and make it so the gossip is actually displayed rather than setting non selectable flags which causes gossip to immedietley close, in sniffs from 3.3.0 and 4.2.2 cant see any updates to unit flags and gossip is already in db.
Will remove core scripts later as want to try and convert the last cpp script in eastern plaguelands after these
(cherry picked from commit d308d471c1385dc06f8a63e4099c30f246af0fa8)
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Aura apply is now handled by the related trap.
(cherry picked from commit f494aeba9b3771c3c332c4f7fbdf8fbef9d3a465)
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Closes #18171
By Staleness89
(cherry picked from commit a88d752ac97fe005c4de39698aa14dc34cb9dba7)
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Closes #18170
By Staleness89
(cherry picked from commit c88dd5b1cd3848ad32cd9d35b6cc6bff897834e3)
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By Ovahlord
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By Malcrom
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* Core/Auras: don't save auras casted by items
- This type of auras (like Water Bucket, Precious Ribbon, etc) will be recasted on login anyways.
This reverts commit 16cfd59f5b368fd1d05eeeab3afbacfccf0a6870
(partial cherry picked from commit e84dfff4cee74baf2c02cc7752df5bf392eae180)
Core/Auras: fix elixir aura saving
(cherry picked from commit 697147a596515c82817a161e7a9a5f07cdf9a8f3)
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Thx @Ovahlord
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Closes #20878
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Closes #20891
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Closes #16016
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Closes #20887
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Closes #18221
Closes #20849
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Closes #17412
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Cherry pick of https://gitlab.com/trinitycore/TrinityCore_434/commit/6007e7f818f85a7630ed526d856d63096df041eb
Closes #20884
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Closes #15115
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Closes #20873
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By Ovahlord
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- add missing spells to minions' pet bar
Ref. issue #15456
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By Kilyana
Closes #18517
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By Malcrom
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By Malcrom
Cherry Pick of https://gitlab.com/trinitycore/TrinityCore_434/commit/f674385cdbabc623e1b568d5663b285fbc99f7a8
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long as player class can use it
* Power names are taken from PowerType.db2 (lowercase, using _ is optional)
Closes #20833
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This needs some more research. Apparently it should show only for people that completed this quest before TBC came out.
(cherry picked from commit 812df2f0f08488da254b4aac857e1ffb7ef920a0)
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- Proper cosmetic effects for Fel Guard Hound.
- Spell cast when looting the Felhound Poo.
- Felhound Poo now always contains loot.
(cherry picked from commit 2729eb156f9a6779247b8fa8312c62b372206963)
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