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SMART_ACTION_INVOKER_CAST that allows specific triggered flags to be set (rather than all-or-nothing). Ignored if SMARTCAST_TRIGGERED is not set.
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the tin.
Use this new target type to fix The Rider of Blood, The Rider of Frost, The Rider of the Unholy. Closes #17817.
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By Kodekc
Closes #17788
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Closes #17728 by tkrokli
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Another chapter in core script hardcoded text removal:
- remove core script `npc_loramus_thalipedes` from zone_azshara.cpp
- add gossip, SAI script and conditions to database
- remove redundant SD2 comments from file header
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Closes #17747 by tkrokli
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SQL content based on issue 14719 by Killyana,
conditions output from Malcrom's Condition Creator
- remove hardcoded #define gossip options
- enum gossip menu IDs from DB
- remove outdated SD comments at the top of the file
Closes #14719
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1) Update to conditions for Zombiefest as previous conditions appear to have stopped working correctly
2) Update for Dark Subjugator to prevent these becoming bugged, also correct unit flags for the sentrys to prevent these from agroing player if too close and dropping immune subjugator if killed
3) Conditions to prevent console spam from Bone Warrior closes #17655
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The core script `npc_timothy_daniels` is no longer needed,
all the gossip handling is already present in the database.
- remove core script npc_timothy_daniels
- remove ScriptName from c_t entry in DB
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Move core script npc_mortog_steamhead to database
- script contains gossip handling + 1 condition
- both actions can be handled in DB settings
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1) Make http://www.wowhead.com/quest=13125/the-air-stands-still and http://www.wowhead.com/quest=13235/the-flesh-giant-champion so player only has to tag the elite to receive credit so that if those op elites which assist player does more damage than player they still receive credit.
2) An update to previous script for Murloc Pets
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Set it so that both horde and alliance have equal chance of getting a recipe drop in Trial of the Crusader rather than chance been 1% for horde and 6% for alliance.
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Attumen the Huntsmen to skip player damage check
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- New error message if a shutdown is delayed due to force threshold.
- New status message indicating that a server shutdown was successfully cancelled.
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1) Add the missing second http://www.wowhead.com/npc=32800/father-kamaros (only http://www.wowhead.com/npc=31279/father-kamaros is spawned
2) Quests http://www.wowhead.com/quest=13221/im-not-dead-yet and http://www.wowhead.com/quest=13229/im-not-dead-yet should become available once http://www.wowhead.com/quest=13120/deaths-gaze and http://www.wowhead.com/quest=13119/destroying-the-altars become available not once http://www.wowhead.com/quest=13144/killing-two-scourge-with-one-skeleton is rewarded.
3) Quests http://www.wowhead.com/quest=13482/lets-get-out-of-here and http://www.wowhead.com/quest=13481/lets-get-out-of-here should become available once http://www.wowhead.com/quest=13144/killing-two-scourge-with-one-skeleton is rewarded.
4) Both quests I'm Not Dead Yet and Let's Get Out of Here should be exclusive grouped which player gets depends on what phase they are in when they encounter Father Kamaros
5) Script and texts and wp are identical for this quest as confirmed from sniff so duplicating script from 31279
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- remove #define text from script
- move say text to DB table creature_text
- add enum names and values
- move values in code to enum
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By msoky
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#16554)
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This PR affects the following 2 quests:
Quest ID 4001 "What Is Going On?" - part 2 (Horde)
Quest ID 4342 "Kharan's Tale" (Alliance)
Target of this PR:
Move core script npc_kharan_mighthammer to DB/SAI
(thereby removing 10 lines of hardcoded text).
* DB/conditions: extra gossip conditions
- added conditions for gossip before quest taken and after quest completed.
- removed redundant core script SAY_GET_ME_OUT_OF_HERE comment
* DB/creature: add more text to Kharan
- add all missing creature_text lines to entry 9021 Kharan Mighthammer
- add SAI duration to wait before TEXT_OVER is triggered (3000 ms)
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- Add missing Vordrassil's Seed spawns
- Add missing creature spawns: Frostpaw Warrior, Redfang Hunter, Generic Trigger LAB, Frostpaw Shaman, Redfang Elder, Frostpaw Trapper
- Add pathing for Frostpaw Shaman, Frostpaw Warrior
- Change some SAI's, Redfang Hunter SAI, Frostpaw Shaman SAI, Generic Trigger LAB SAI
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Fix this http://www.wowhead.com/quest=12036/from-the-depths-of-azjol-nerub again after https://github.com/TrinityCore/TrinityCore/commit/cdf8f3c2e1f0363b6d0b7ce82221c813d633a62c areatrigger_involvedrelation does not like sai triggers
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1) http://www.wowhead.com/quest=11631/vision-of-air so there is actually visual rather than quest been immedietly completed when quest item used
2) Event for turn in of http://www.wowhead.com/quest=11695/the-horn-of-elemental-fury
3) A small fix for Subjugated Iskalder so this npc has to be taken back the the bone witch rather than credit been given on spawn and npc not moving (due to bad follow action),
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Closes #17684 by robinsch
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Move script npcs_riverbreeze_and_silversky to SAI,
thereby removing one line of hardcoded text.
- Remove core script npcs_riverbreeze_and_silversky
- Create SAI script for gossip event Cenarion Beacon
- Add missing gossip_menu for plant description
- Add missing creature_text about Cenarion Beacon
- Add and correct conditions for gossip availability
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(#14146)
cmangos/mangos-wotlk@0fe88f35dfb: [11531] Normalize gameobject's quaternion, thanks to zergtmn for pointing
cmangos/mangos-wotlk@060dfb791b: [11667] Implement transport path rotation
cmangos/mangos-wotlk@565f52c6c1: [11806] A bit gameobject code refactoring
cmangos/mangos-wotlk@6874951: [11807] Add gameobject_addon table
Closes #14146
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- move npcs_rutgar_and_frankal to DB/SAI
- move hardcoded text from go_wind_stone to DB
- additional enum cleanup in zone_silithus.cpp
- also solves a $r issue in SAY_TEMPLAR_AGGRO
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Change log:
- Timers are more accurate
- Corrected Charge ability ID based on 6.x researches
- Added Midnight's missing emotes
- Fixed issue with instance being stuck in combat in case of wipes
- Solved the rare scenario where Attumen would be summoned multiple times
- Visual spell on 3rd phase transition added
- Attumen and Midnight can now be damaged during 3rd phase transition
- Midnight calls for the aid of every horse still alive in the stables
- Use proper spells to summon Attumen and handle transitions
- Now despawns on evade
Video of encounter after changes: https://www.youtube.com/watch?v=KX0rqaBeSzw
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1) Add a missing to spell to make http://www.wowhead.com/object=182050/box-of-mushrooms#comments spawn a http://www.wowhead.com/npc=18120/angorosh-mauler when looted
2) http://www.wowhead.com/npc=30718/slumbering-mjordin should not be attackable until gossip selected
3) The Valiant's Challenge - Make the Argent Champion set data on squire danny by creature guid instead of closest creature to prevent credit not being given is player is too far away from squire danny.
4) Add civillian flags to http://www.wowhead.com/npc=18206/wastewalker-captive to prevent these non selectable caged npcs from attacking players
5) http://www.wowhead.com/item=7666/shattered-necklace should have possibility to drop for both factions (not just horde) the item is required for a quest for horde players but starts a different quest which horde cant even accept for alliance.
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Closes #17643 by Tauriella
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Updates #16573
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Closes #17636
By tkrokli
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Closes #16538
By Rushor
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Closes #16573
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class trainer.
Note: there are 2 other creatures like this: SELECT * FROM creature_template where trainer_type = 0 and (npcflag & 16) != 0 and trainer_class = 0;
But one is not spawned (2942) and the other is hostile (14401)
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Fix spell target and cast type
Closes #17623
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Closes #17627
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Closes #17611
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Closes #17626
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sql/updates/world/3.3.5/2016_07_19_00_world.sql
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be different from the quest ender (#17601)
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