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rename : sql/updates/3914_world_spell_proc_event.sql => sql/updates/3927_world_spell_proc_event.sql
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* Fix typo in 3910_world.sql, spotted by irish
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*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.
Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)
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*Fix Glyph of Improved Scorch
*Sword And Board
*Fix Glyph of Devastate - original patch by CRAZyBUg
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*r993: Added support for quest 2078
*r994: Added missing SQL update files in rev 993
*r995: Added support for quest 731
*r996: Use CombatStartPosition as return point for escortAI instead of script generated location. - Skip.
*r997: Added gossip to obtain scarlet illusion related to quest 5862/5944
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about 10 hours.
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*Thanks to onkelz28 for preparing the patch
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`item_required_target`). Author: NoFantasy
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Also implement this table reload
* Static Spell::SendCastResult function for call not from spell code.
Can be also used in scripts where need send explicitly spell cast error to client.
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for dev use. Do not use it unless you understand it and know how to modify it.
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*Fix a typo in 3810 spell bonus sql.
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*Add missing frostbrood vanquisher vehicle id in previous sql. Thanks to Azrael
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*Spell_affect entry for Fingers of frost - by Larva
*use spellaffect entries in every affect check
*Allow spell_affect table to modify affect data for any spell
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are broken.
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OfferRewardEmoteDelay value for set time ordering details and reward emotes. Author: NoFantasy
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code uint32 type for it. Author: charlie2025
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state (reaction saved). Author: VladimirMangos
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to merge it)
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*r988: Remove obsolete code for first boss in BT. - Just use enums.
*r989: Added summons for misc ethereum gameobjects
*r990: Added gossip options to learn engineering "teleport trinket" schematics (misc npc's)
*r991: Correcting a few waypoints, added more texts and visuals to shadowfang prisoners - Skip: Its already merged.
*r992: Added GO summons related to quest 10990, 10991 and 10992
*Register 2 missing scripts.
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your world DB - this should fix many crash because of wrong or missing previous data
* Used trinity sql coding style
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game event. Now only xxx Champion is spawned based on faction for test. Other npc and gameobjects requires DB support (now in db the defender is always horde and attacker always alliance, and the data of counterpart is missing)
*Fix defenders' portal (now only useable for horde)
*Display random model if the model id in creature table is one of those in creature_template table (in this case they should be 0 actually).
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amd add unit_class field to creature_template. Author: NoFantasy
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* Add new creature_template field `dmg_multiplier`
* Make attackpower include in creature damage not dependent from attack speed.
NOTE: included in sql update recalculation for creature damage related fields only make
temporary possible usable values. Real values need revisited by DB devs for correctness.
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free talent point amount. Author: VladimirMangos
* Other pet spell types auto-learned at level setup/load.
* Code will cleanup pet_spell table from non-talents spell if detect any at load.
* Free talents points recalculated at loading and levelup so store its in DB useless.
Note: bug with not highlighting learned pet talents (except first line) until learn one more talent not fixed.
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trainer_class/trainer_race for clarify use. Author: NoFantasy
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