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properly depending on the questtype they hand out
Patch by Liberate
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p.s. The previous commit proves we are a crAAAzy community!
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Fixes issue #1669
Note: This issue has been a pain in the rear, as it was actually messing up
clients that ran a vanilla client without addons. The issue only comes
in to place when players load a SINGLE actionbar, and not selecting
"activate all bars". Extensive testing and debugging done to figure out
why this actually happened - I'll fricking shoot the next one messing
with it!
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Fixes issue #1657.
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Proper naming for recent sql files. Who was the fool to give me push access!?
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The first time there was no insert statement in the sql update.
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patch by GriffonHeart), also code cleanups.
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use only when player logout. Original code by hunuza.
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'item_instance'. Original patch by Vladimir.
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ALL of this is actually handled in characters_action, both loading and storing
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* Revert previous mess someone(tm) made with the "reinstating" actionBars -field (me!)
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logging in
Original SQL by Vladimir@MaNGOS
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Original SQL by hunuza/MaNGOS project
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Added serverside spells place holders for future development.
Fixed world.sql import error.
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The Prophecy of Akida
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Added new line at the end of some files.
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rename : sql/updates/7705_characters_worldstates.sql => sql/updates/3.3.2_old/7705_characters_worldstates.sql
rename : sql/updates/7707_world_spell_dbc.sql => sql/updates/3.3.2_old/7707_world_spell_dbc.sql
rename : sql/updates/7721_world_script_texts.sql => sql/updates/3.3.2_old/7721_world_script_texts.sql
rename : sql/updates/7721_world_script_waypoints.sql => sql/updates/3.3.2_old/7721_world_script_waypoints.sql
rename : sql/updates/7721_world_scriptname.sql => sql/updates/3.3.2_old/7721_world_scriptname.sql
rename : sql/updates/7739_world_scriptname.sql => sql/updates/3.3.2_old/7739_world_scriptname.sql
rename : sql/updates/7748_world_scriptname.sql => sql/updates/3.3.2_old/7748_world_scriptname.sql
rename : sql/updates/7751_world_script_texts.sql => sql/updates/3.3.2_old/7751_world_script_texts.sql
rename : sql/updates/7751_world_scriptname.sql => sql/updates/3.3.2_old/7751_world_scriptname.sql
rename : sql/updates/7753_world_scriptname.sql => sql/updates/3.3.2_old/7753_world_scriptname.sql
rename : sql/updates/7760_world_spell_group.sql => sql/updates/3.3.2_old/7760_world_spell_group.sql
rename : sql/updates/7760_world_spell_group_stack_rules.sql => sql/updates/3.3.2_old/7760_world_spell_group_stack_rules.sql
rename : sql/updates/7767_world_spell_group.sql => sql/updates/3.3.2_old/7767_world_spell_group.sql
rename : sql/updates/7778_world_item_required_target.sql => sql/updates/3.3.2_old/7778_world_item_required_target.sql
rename : sql/updates/7780_world_scriptname.sql => sql/updates/3.3.2_old/7780_world_scriptname.sql
rename : sql/updates/7786_world_scriptname.sql => sql/updates/3.3.2_old/7786_world_scriptname.sql
rename : sql/updates/7797_world_scriptname.sql => sql/updates/3.3.2_old/7797_world_scriptname.sql
rename : sql/updates/7812_world_creature_template.sql => sql/updates/3.3.2_old/7812_world_creature_template.sql
rename : sql/updates/7812_world_spell_dbc.sql => sql/updates/3.3.2_old/7812_world_spell_dbc.sql
rename : sql/updates/7813_world_script_texts.sql => sql/updates/3.3.2_old/7813_world_script_texts.sql
rename : sql/updates/7813_world_scriptname.sql => sql/updates/3.3.2_old/7813_world_scriptname.sql
rename : sql/updates/7815_world_spelldifficulty_dbc.sql => sql/updates/3.3.2_old/7815_world_spelldifficulty_dbc.sql
rename : sql/updates/7816_world_spelldifficulty_dbc.sql => sql/updates/3.3.2_old/7816_world_spelldifficulty_dbc.sql
rename : sql/updates/7823_world_spelldifficulty_dbc.sql => sql/updates/3.3.2_old/7823_world_spelldifficulty_dbc.sql
rename : sql/updates/7827_world_script_texts.sql => sql/updates/3.3.2_old/7827_world_script_texts.sql
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Patch by terrorbringer
Closes issue 1570
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that are in instances thanks to Shauren for help
*modified most of the scripts to use normal_mode spell for casting (code was autogenerated, post errors if any)
*added sql for all modded spells (autogenerated..)
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Added recent sql updates to world.sql...
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Database
*added spell searcher based on creature's map difficulty, usage is optional and only for scipts for now
*added new table spelldifficulty_dbc
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Script based on proposal of Synric on trinitycore forum (submitted by Skarabex on GC).
Fix EventMap::DelayEvents
Fixes issue #1310.
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Added some vehicleIDs and creature_template spells (by Xanadu and Mikebeck).
Some fixes for proper sql format.
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Fixes issue #1073.
Please, post your contribution following our coding style, otherwise I have to
waste a lot of time cleaning up the code
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Violet Stand.
Also required: http://trinitydatabase.org/index.php?/topic/15320-fix-for-transis-shield-bunnys-coldarra/
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* SQL needed to undo 7769
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* We will implement this in a generic way using the conditions system
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percentage a target must be at before item use on item_required_target is allowed. This will allow better scripting of quest item use on some creatures.
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