| Age | Commit message (Collapse) | Author |
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* Add instance script for Ulduar
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r1356 Move HasFollowState() to public and move related Add/RemoveFollowState() to private (not intended that script can alter state directly)
r1357 Add faint and revive for npc_ringo
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r1355 Implement use of bitmask states instead of boolean variables in followerAI.
Add function SetFollowPaused to temporary disable follow, with true/false argument to toggle the state on/off.
Scripts affected are updated accordingly with needed changes.
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*remove all existing vehicles when workshop is destroyed or captured.
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r1354 Add one lost text from revision 1352.
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r1346 Convert script for quest 2078 to use followerAI
r1347 Use spell to summon friends instead of manual summon in script for quest 1249.
r1348 Extend followerAI function SetFollowComplete with argument to simplify implementation of end events in scripts.
r1349 Convert script related to quest 1560 to use followerAI
r1350 Apply SD2 code style to one instance and boss script - skip
r1351 Add basic support for quest 4491.
r1352 Add basic support for quest 5321
r1353 Adjust way to complete quest, for script related to quest 938
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Merge [SD2]
r1345 Check for valid quest before use in followerAI
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VladimirMangos
* Restrict access, use enum args, move some repeated code parts to function.
* Make m_selfContainer set only part of Unit::SetCurrentCastedSpell
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*I have reduced the number of mobs because they may make the server laggy if the server is not good.
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* Don't wipe threat in transition from phase 1 to phase 2
* Correctly cast flame patches in phase 2 if no target in melee range instead of resetting
* Fix crash in dive bomb
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bug of quest "death's challenge". Thanks to Kudlaty
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ckegg. With some modifications.
*Fix the bug that persuader can be used on other creatures.
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ActivateTaxiPathTo
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*Add aura_required, aura_forbidden, user_type columns to npc_spellclick_spells table for additional requirement checks
*Remove workarounds from lightwell code and use new npc_spellclick_spells fields instead.
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r1341 Use same text for all OOX-scripts. Minor adjustments in addition. Patch by Meldanor
r1342 Fix typo in scriptdev2_script_full.sql - skip
r1343 Some cleanup and corrections for Windows project files.
r1344 Clean more files of trailing whitespace.
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r1331 Delete old .patch files no longer needed. - skip
r1332 Clean up script for end boss in TK and apply SD2 code style. Patch by Abim - skip
r1333 Remove workaround ai's and correct spells to be casted for Flame Strike - skip
r1334 Add misc gossip for npc_timothy_daniels and npc_trollbane. Patch by hoshie
r1335 Correct order of dwarf attack for BRD seven event. Also add missing text and remove wrong gossip. Patch by jotapdiez - skip
r1336 Add support for quest 12573. Patch by Azuritus
r1337 Set eol-style where missing, since i have no fantasy to do other changes for a l33t revision. - skip
r1338 Trim trailing whitespace in files. - skip
r1339 Fix my mistake in rev 1336 and add script where it should be.
r1340 Correct inconsistent use of line endings and set eol-style to custom patch. - skip
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r1326 Correct waypoints and details for quest 863
r1327 Add function GetPlayerForEscort to escortAI (not used by escortAI yet)
r1328 Updated 0.12 patch and redesigned Karathress for better maintenance. Fixed an issue with Karathres's speech and a little casting bug. - skip
r1329 Remove use of old uint64 variable for player guid in escortAI and use function to retrieve pointer to player instead.
r1330 Restore compile and use FailQuest instead of no longer existing FailTimedQuest (ref Mangos 8355).
Move all waypoints to db
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4 spaces should only be used in cpp files.
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ckegg. sql will be added later so you may get some console error during start up.
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r1321 Add support for quest 863.
Some cleanup in existing script.
r1322 Correct database info for current supported Mangos revision (8273+) (Windows may use from 8190+) - skip
r1323 Make escortAI function IsPlayerOrGroupInRange and move existing code to this.
r1324 Fixed IsEncounterInProgress for Arcatraz, The Eye and Shadow Labyrinth
r1325 Renamed aunchindoun to auchindoun. Fixed comment typos.
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r1314 Correct some spellId's and apply SD2 code style
r1315 Correct more spells and apply SD2 code style
r1316 Replace magic number with enum type name UNIT_DYNFLAG_DEAD
r1317 Add support for quest 1249. Patch by jotapdiez
r1318 Move AI's implementation from headers. Original patch/idea by DasBlub
r1319 Convert script related to quest 938 to use followerAI
r1320 Add new virtual function WaypointStart() to escortAI.
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r1313 Implement new class SystemMgr for storage and management of script data.
Move database load to new class and instead use functions in class to retrieve data from storage.
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