| Age | Commit message (Collapse) | Author |
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r1311 Move SetData from Reset to JustReachedHome for channelers and boss.
r1312 Added class for FollowerAI. Note this is under development and may have issues in some situations.
FollowerAI is generally to be used for escort quests where NPC follow leader instead of using a predefined path.
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r1307 Add gossip for npc_tracy_proudwell. Patch by hoshie
r1308 Fixed one not initialized array.
r1309 Correct typo in folder name. - skip
r1310 Enable faction change and remove unitState at attackStart for script related to quest 1560
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r1306 Remove now empty zone folder and complete re-organize file/folder structure. Thanks to DasBlub, Zor and others for inspiration, help and suggestions.
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r1305 Move source files to continent folder, part 3
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r1304 Move source files to continent folder, part 2
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r1302 Create folder structure for sorting instance by continent and move empty folders. - skip
r1303 Start move source files to new folders, sorted by continent.
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*primary bugs:
*you may fall below the deck of ship after exiting mine car and have to try again.
*mobs spawn too slow (part of it is db issue)
*there is no cannon on ship (db issue, you can add some 28833 by yourself or ask your db dev to do it)
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r1296 Fix typo and check for IN_PROGRESS instead of NOT_STARTED and also return after force EnterEvadeMode in UpdateAI - skip
r1297 Set sysconfdir path in different way for linux compile, to avoid possible DOTCONF++ error at start. Patch by Saeldur - skip
r1298 Fix typo in MC instance script.
r1299 Clean up one MC boss script and remove old workarounds. Patch by Reve
r1300 Add gossip to npc_naladu. Patch by hoshie
r1301 Some minor cleanup and move one folder+source file
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r1294 Let EscortAI fill waypoint list at Start(). Scripts using escortAI then no longer need to call FillPointMovementListForCreature().
r1295 Move one misplaced source file.
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r1291 Move one misplaced script in yesterday commits.
r1292 Make own folder for tool, not needed for general work of SD2. - skip
r1293 Add script loader to simplify maintenance of scripts. The scripts must now be added to system/ScriptLoader.cpp instead of old way directly in ScriptMgr.
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r1288 Update include guards with better naming.
r1289 Fix typo in makefile.am - skip
r1290 Move AI remaining in misc folders to own folder base.
Rename file to same as others for consistency and update includes accordingly.
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r1287 Move all non-instance scripts that are not related to any special continent to new world folder.
sorry about mistake in last sd2 merge. there should be:
r1286 Restructure file layout and move all non-instance source files to a logical continental single folder.
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introduced in 4481. Note the difference between "summoner" and "owner".
*Valkyr script updated.
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r1287 Move all non-instance scripts that are not related to any special continent to new world folder.
Windows users pls wait until vcproj will be fixed
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By tlexii
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r1284 Apply SD2 code style to all uint32 arguments in gossip related functions.
r1285 Replace all remains of _GO with proper pointer style.
Aslo some other code style.
Fix typo in world_scripts_full.sql. thx Sundark
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r1281 Added support for quest 12247. Patch by Azuritus
r1282 Added support for quest 11708. Patch by Azuritus.
Additional cleanup and code style applied.
r1283 Add support for quest 12807. Patch by Azuritus
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r1272 Rough cleanup of hyjal-related scripts. Mainly applied SD2 code style, but also minor improvement of code and removal of not needed functions. - skip
r1273 Move code and use JustSummoned() instead of own system in hyjalAI - skip
r1274 Simplify way to determine where to spawn creature and remove already known base area passed in function. Also rename arrays. - skip
r1275 Provide updated .patch file after changes in Mangos rev 8255 - skip
r1277 Remove adding threat for summoned waves in hyjal and instead move to point when summoned. Also add simple handler to attempt move summoned closer to base bosses when not in combat. - skip
r1278 Replace world state functions in misc scripts with new ScriptedInstance function.
r1279 Simplify spawning of correct wave in hyjal. Remove no longer needed arguments in related function.
Also restore wave timer reset in case all mobs in wave are dead before master timer end. - skip
r1280 Added basic support for quest 1324. Patch by jotapdiez
Also adding additional data for further development of event.
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r1268 Check if faction pointer are valid before use. Patch by balrok
r1269 Clean up one source file and apply code style. Patch by jotapdiez
r1270 Fix code causing crash after log in, part revert rev 1267
r1271 Revert previous commit, and instead fix typo :) Patch by Apoc
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r1266 Added support for quest 4966
r1267 Remove obsolete ScriptedAI functions, no longer used. Clean up code. Patch by DasBlub
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r1261 Add GO script to complete lyceum event in BRD. Patch by Turok
Some minor cleanup.
r1262 Apply SD2 code style to example scripts. Patch by DasBlub
r1263 Remove AI for some of the npc's in tomb of seven event (BRD). Note that ACID is required for event to work properly (set instance data). Patch by Turok
r1264 Fix typo in filename in previous commit.
r1265 Added support for quest 2742
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r1251 Add waypoints for Hellmaw
r1252 Add missing SQL to *_full for script added in rev 1243
r1253 Increment count value only for alive creature in SL instance script. Some minor cleanup.
r1254 Fix typo, and not set friendly creature in combat with zone. Also add comments and re-order code for readability. Patch by astriconX - skip
r1255 Handle akama channelers in different way, fill list of guids only when needed for event. - skip
r1256 Clean up akama script and apply sd2 code style. - skip
r1257 Correct 2 waypoints and apply sd2 code style to related script.
r1258 Add basic support for quest 1560
r1259 Simplify way to summon druid creatures. Patch by Turok
r1260 Clean up two more world bosses, apply SD2 code style and simplify code. Add missing texts. Patch by Turok.
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*fix world_script_waypoints.sql format
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r1245 Update escortAI MAX_PLAYER_DISTANCE from 50 to 66 yards - skip
r1246 Not call JustDied() AI function when escortAI max range is over limit(not regular death). Some additional cleanup to apply code style.
r1247 Implement automated FailQuest in escortAI (if npc has specific death events, call npc_escortAI::JustDied()). Clean up scripts related to it.
Restore original faction at escortAI's JustRespawned() in case faction changed (normal case for escorts). Remove in scripts where defined.
r1248 Add small delay before move to first point in escortAI.
r1249 Add support for quest 898
r1250 Add support for quest 10451. Original patch by Lightguard
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r1241 Add text to ysondre and also replace manual summon with spell. Clean up script. Patch by Turok
r1242 Add support for quest 4770
r1243 Add support for quest 4904
r1244 Update most scripts calling escortAI's Start() from outside creature AI with more safe method.
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*Cleaned up Sethekk Halls
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r1240 Update scripts, increment/decrement variables using operator before instead of after variable, mainly for code consistency. Original patch by Meldanor.
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r1236 Rewrite/simplify arlokk script (no real changes in features/abilities)
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