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scripts dir
* Fixes issues when starting the worldserver not in the bin directory
or the CMAKE_INSTALL_PREFIX directory using the -c option.
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Closes #16861
Thanks tkrokli
(cherry picked from commit 0afcefea2724081968b07119ebd54943fdc44b60)
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Ref https://github.com/TrinityCore/TrinityCore/commit/6487e2f2d6a1ddbeff77362219658376b8a3f9f0#commitcomment-16888976
(cherry picked from commit 9431b94bff939457cb915da3728cda6067674558)
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Example: "Missing name Guild.SaveInterval in config file worldserver.conf, add "Guild.SaveInterval = 15" to this file"
(cherry picked from commit 06b3bca0d2bf6f049128da110681a5244d90225a)
# Conflicts:
# src/common/Configuration/Config.cpp
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* There is still the possibility to static link against common.
(cherry picked from commit 501fd9b50232ca3ae3623877c3e521c9c1f894be)
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* Fixes issues when building shared libraries
(prevents gcc and clang from providing several instance)
(cherry picked from commit 5c91586797f199259567629a1d4d3f987c73e53c)
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* Adds CMAKE_COMMAND and CMAKE_BINARY_DIR to revision_data.h
* Move the source and mysql exe path handling out of the DBUpdater.
* Make some Config methods const for correctness.
* Remove C & CXX flags from revision_data.h
(was unused and didn't capture all cxx vars)
* Reorder the link order to prevent `ld` from ignoring the file
* Ref #15671
(cherry picked from commit 719159e2074ac2d0902c70bdd3c7a39e0d311bbe)
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configuration into "common" which does not depend on shared anymore and moved database out of shared library
These changes enables to build tools only without even having MySQL installed
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