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Add a new CMake option called PERFORMANCE_PROFILING that should be used only when profiling the performance.
This option is unsupported, do not report any issue happening when enabling this option.
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networking stuff
* Based on work done by @dimiandre in PR #21173
Closes #21171
Closes #21173
(cherry picked from commit dfd2660a85e4f0891c63009ee8425b2796586409)
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Best wishes for the new year.
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to avoid conflicts (PLATFORM_WINDOWS is used/defined by CascLib)
(cherry picked from commit b8db320bf14e327bcd12279871b914d8635ef122)
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Happy new year!
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Code functionality shouldn't have been modified.
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(cherry picked from commit 70412e7e254a36398f101b4bfe1926c619063202)
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* There is still the possibility to static link against common.
(cherry picked from commit 501fd9b50232ca3ae3623877c3e521c9c1f894be)
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logging on worldserver shutdown
(cherry picked from commit a0b2be6c1d0ae17ad8a17692d77f2020bbb9296e)
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* Fixes issues when building shared libraries
(prevents gcc and clang from providing several instance)
(cherry picked from commit 5c91586797f199259567629a1d4d3f987c73e53c)
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0904858624297bb6098bde7d22fd080245dd8d5a)
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Conflicts:
src/server/game/Handlers/ItemHandler.cpp
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Coverity defect IDs: 1316687, 1316688
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configuration into "common" which does not depend on shared anymore and moved database out of shared library
These changes enables to build tools only without even having MySQL installed
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