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path: root/src/game/BattleGroundMgr.cpp
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2009-02-09 [7250] Use bg type ids enum insted raw values and catch some bugs in ↵megamage
result for fixing. * Replace max bg type checks by DBC valid index check * Use in functions and fields BattlegroundTypeId type instead uint32 * Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls. Many bg have same raw values for type id and queue id but some can be affected by this bug: BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions) * Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr. * Remobe redundent for header itself includes for BG headers. * Use Auction location enum instead raw valus. Author: VladimirMangos --HG-- branch : trunk
2009-01-31Fixed battlegrounds starting with less than minplayersperteam on one side.w12x
--HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
* Changed mangos website --HG-- branch : trunk
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant ↵Drahy
convert all files at once --HG-- branch : trunk
2009-02-02*Merge.megamage
--HG-- branch : trunk
2009-01-25*Update to Mangos 7183.megamage
--HG-- branch : trunk
2009-01-21*Update to Mangos 7136.megamage
--HG-- branch : trunk
2009-01-18*Update to Mangos 7111.megamage
--HG-- branch : trunk
2009-01-04*Mangos [7026] Current arena season id and state send and setting in ↵megamage
mangosd.conf. By GriffonHeart. --HG-- branch : trunk
2008-12-29*Update to Trinity 707.megamage
--HG-- branch : trunk
2008-12-29*Fix a bug about arena point autodistributiontime.megamage
--HG-- branch : trunk
2008-12-26*Update to Mangos 6949.megamage
--HG-- branch : trunk
2008-12-24Backed out changeset: ad4f100c0a9dmegamage
--HG-- branch : trunk
2008-12-24*Update to Mangos 6938. (Only build for VC9)megamage
--HG-- branch : trunk
2008-12-23*Fix arena distribution timer.megamage
--HG-- branch : trunk
2008-12-23*Update bg and arena code.megamage
--HG-- branch : trunk
2008-12-22*Try to fix the arena bug.megamage
--HG-- branch : trunk
2008-12-19*Temp fix for crash caused by AV creature. Need to find a way to allow ↵megamage
summoned creatures to use RandomMovement. --HG-- branch : trunk
2008-11-30*Change arena_team_member field names.megamage
--HG-- branch : trunk
2008-11-16[svn] * Fixed a SQL issue that was causing game events to not be savedrunningnak3d
* FROM_UNIXTIME doesn't allow '' inside the () * This should solve the issue of jumping from phase 1 -> 2 -> 3 -> 4 without completing the objectives * This should also tick a LOT of players off if their servers are running with the stock TDB blizz values :P (low pop servers at least). --HG-- branch : trunk
2008-11-14[svn] *** Source: MaNGOS ***visagalis
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir) * Fix auth login queue. Author: Derex * Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak * Fixed some format arg type/value pairs. Other warnings. Author: Vladimir * [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir NOTE: Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data. --HG-- branch : trunk
2008-11-14[svn] *** Source: MaNGOS ***visagalis
* Fixed build extractor at Windows Vista. Author: Vladimir * Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox. * Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza * Small fixes in send/received packet and simple code cleanup also. Author: Vladimir * Not output error at loading empty character_ticket table. Author: Vladimir * Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius * Applied props to few files. --HG-- branch : trunk
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
--HG-- branch : trunk
2008-10-17[svn] Enabled game events to change the honor and reputation gaining speed ↵w12x
in battlegrounds. This is done by a new table in the world database, game_event_battleground_holiday. Structure is the following: event - id of the game event bgflag - bitmask, used to set which battleground(s) give extra honor/reputation when the event is active. To add extra honor on a battleground, use 2 ^ bgTypeId as mask. Multiple battlegrounds can be set by logical 'or' ('|') operation. You will need database data for the table, please check trinitydatabase.org. --HG-- branch : trunk
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
2008-10-05[svn] -enabled instantiated battlegroundsw12x
-enabled arena matches -rewritten battleground queuing to support joining as group -removed queue announcements --HG-- branch : trunk
2008-10-02[svn] * Proper SVN structureinitNeo2003
--HG-- branch : trunk