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Spell.cpp
Age
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Author
2010-03-11
Convert some C style casts to new functions
thenecromancer
2010-03-09
Fix enchant items in trade window.
Spp
2010-03-09
Rename 'Hostil' to 'Hostile'
Spp
2010-03-07
Some Creature* casts moved to new ToCreature.
raczman
2010-03-07
Added new type-safe cast functions.
raczman
2010-03-07
Remove 94567c94e6, instead don't check range/facing when finishing instant ca...
thenecromancer
2010-03-02
If stealth-only spell fails, shouldn't remove you from stealth. Fix by lol584...
p0wer
2010-02-27
refactor UnitAI::SelectTarget to allow having a predicate function (1st step).
Trazom62
2010-02-22
*Remove no longer needed hack after trigger target fixes.
QAston
2010-02-20
*CRLF:(
QAston
2010-02-20
*Move summon water elemental handler to correct place.
QAston
2010-02-20
Don't take away runes when not hitting
thenecromancer
2010-02-18
Treat rune cooldowns as timers and not as remaining tick counts
thenecromancer
2010-02-17
Compile fix.
raczman
2010-02-16
* Removed hack for summon water elemental
Brian
2010-02-15
*Backout some WTF fixes. Do things correctly, or do not touch them at all...
QAston
2010-02-15
Fix talent Shockwave and typo in comment.
n0n4m3
2010-02-15
Add missing changes for rev b7d758f3e5
n0n4m3
2010-02-15
Removed stupid/not needed file Spellid.h.
n0n4m3
2010-02-15
Store to be traded items in array based on item guid instead of item slot to ...
Machiavelli
2010-02-14
* Core switch to client 3.3.2 (11403)
Brian
2010-02-05
Yet more cleanup, mostly in the script system. This should conclude the scrip...
Xanadu
2010-02-04
*Implement spell target type TARGET_GAMEOBJECT_NEARBY_ENTRY
QAston
2010-01-27
Fixed hunter trap procs - Entrapment and Lock and Load shall be henceforth pr...
Xanadu
2010-01-25
*Some cleanup in SharedDefines
QAston
2010-01-25
Backed out changeset: 4cc8628cc8ef. That wasn't a good call. Thanks go to QAs...
Xanadu
2010-01-24
Fix Entrapment - now only proc on Frost Trap and Snake Trap activation.
Xanadu
2010-01-24
*Bring back one unintentionally removed check in Aura::UpdateOwner
QAston
2010-01-24
Add support for Maelstrom Weapon to prevent melee attack interruption when af...
thenecromancer
2010-01-24
*Do not keep area aura targets in combat with aura owner
QAston
2010-01-23
* Remove CellLock class and all cell-level thread locking.
XTZGZoReX
2010-01-23
Apply SPELLMOD_COST in takeRunePower() ( replacement for removed hack in prev...
thenecromancer
2010-01-23
Fix Empowered Rune Weapon
thenecromancer
2010-01-19
*Integrate Script system to Core
Rat
2010-01-16
Updated copyright for new year.
n0n4m3
2010-01-13
* Fix CRLF.
XTZGZoReX
2010-01-13
Fix pickpocket - reveal rogue only if spell is resisted
thenecromancer
2010-01-13
Some more casting requirements
thenecromancer
2010-01-13
Change SPELL_EFFECT_SUMMON_PHANTAS to SPELL_EFFECT_FORCE_DESELECT and allow i...
thenecromancer
2010-01-13
Check if precast spell exists before trying to cast it. (Otherwise charge-lik...
thenecromancer
2010-01-13
Remove hack for Freezing Fog aura.
thenecromancer
2010-01-11
Do not compute incoming time for self casts.
Astellar
2010-01-10
Fixed quest Catch and Release, some fixes for Tag Murloc spell.
Astellar
2010-01-10
*cleaned up SharedDefines
Rat
2010-01-10
*fix spell: Tag Murloc (30877)
Rat
2010-01-10
Update aura system:
QAston
2010-01-06
merge
silver1ce
2010-01-06
fixed the bug that GetVmapHeight returns incorrect height on terrains(flying ...
silver1ce
2010-01-06
Fixed Issue 11. Now combo points are kept when finishing move misses. Revert ...
Astellar
2009-12-31
Add support for TARGET_UNIT_DRIVER where the target must be controlling a veh...
p0wer
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