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path: root/src/game/Wintergrasp.cpp
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2009-09-12*Revert r5588.Anubisss
--HG-- branch : trunk
2009-09-11Allow Wintergrasp honor rewards to be customized. Please update your ↵Machiavelli
trinitycore.conf. --HG-- branch : trunk
2009-09-10Fix compatibility problems with PostgreSQL. Patch by AzuritusKudlaty
--HG-- branch : trunk
2009-09-09*"Level restrictions have been applied to Lake Wintergrasp. Only players ↵maximius
level 70 or higher can count towards the tenacity tally or obtain the tenacity buff and get credit for victory or defeat. In addition, only players level 50 or higher will be able to use the portal to Wintergrasp." -- based on Gyullo's patch :) --HG-- branch : trunk
2009-09-08*Correct POI for Wintergrasp's gate. This fix the bug that the battle ↵Anubisss
doesn't start. Patch by Trazom. --HG-- branch : trunk
2009-09-06*Fix the bug that tenacity buff in wintergrasp is not casted correctly. ↵megamage
Thanks to drahy. --HG-- branch : trunk
2009-09-03*Fix a crash caused by wintergrasp setup when a graveyard defined in db ↵megamage
cannot be find by core. --HG-- branch : trunk
2009-09-02*Teleport losed team to Dalaran after wintergrasp battle. Thanks to Gyullomegamage
--HG-- branch : trunk
2009-09-01*Wintergrasp: allow player to get promotion by group member's kill. Thanks ↵megamage
to iadus3 --HG-- branch : trunk
2009-09-01*Wintergrasp: count two more creatures as guard. By Gyullomegamage
--HG-- branch : trunk
2009-09-01*Allow pet to have combo points.megamage
--HG-- branch : trunk
2009-08-31*Wintergrasp: fix the bug that player is send into hall when dead near hall.megamage
*Only revive player in the graveyard which is occupied. *Do not allow to use titan relic if hall gate is not destroyed. --HG-- branch : trunk
2009-08-28*Fix a frequent crash caused by wintergrasp. Thanks to drahy.megamage
--HG-- branch : trunk
2009-08-24*Fix some summon vehicle spells.megamage
--HG-- branch : trunk
2009-08-23*Update vehicle system. Make vehicle a seperate class from creature.megamage
--HG-- branch : trunk
2009-08-23*Allow to get promotion in wintergrasp by killing vehicles and guards.megamage
--HG-- branch : trunk
2009-08-21*Herzo and Arzo should not be paired (thanks Gyullo)maximius
--HG-- branch : trunk
2009-08-21*Remove rank auras from players who are offline after battle of wintergrasp ↵megamage
ends. --HG-- branch : trunk
2009-08-21*Wintergrasp: give honor for every captured workshops in the end of the battle.megamage
--HG-- branch : trunk
2009-08-21*Fix a crash in wintergrasp when a neutral workshop is destroyed.megamage
--HG-- branch : trunk
2009-08-21*Use total max veh number instead of max veh number per workshop to check if ↵megamage
can build vehicle in wintergrasp. *Do not despawn vehicles when workshop is destroyed or captured. --HG-- branch : trunk
2009-08-21*Display max veh number and capture point banner in wintergrasp.megamage
--HG-- branch : trunk
2009-08-21*Fix a crash caused by removing vehicles when wintergrasp battle ends.megamage
--HG-- branch : trunk
2009-08-20*Display worldstate in wintergrasp.megamage
--HG-- branch : trunk
2009-08-20*Do not allow to build vehicles when workshop is destroyed.megamage
--HG-- branch : trunk
2009-08-20*Only allow to build new vehicles during wartime in wintergrasp.megamage
--HG-- branch : trunk
2009-08-19*Wintergrasp: only allow a workshop to build 4 vehicles.megamage
*remove all existing vehicles when workshop is destroyed or captured. --HG-- branch : trunk
2009-08-19*Update Wintergrasp NPC pairsmaximius
--HG-- branch : trunk
2009-08-19*Add more npc pairs for wintergrasp. By MaXiMiUSmegamage
--HG-- branch : trunk
2009-08-19*Use map instead of vector to store capture points in opvp.megamage
--HG-- branch : trunk
2009-08-13*Fix a typo which makes tenacity is casted on wrong team in wintergrasp. By ↵megamage
iadus3 --HG-- branch : trunk
2009-08-12*Allow players to capture siege workshops in wintergrasp.megamage
--HG-- branch : trunk
2009-08-10*Some update of opvp (no real change)megamage
--HG-- branch : trunk
2009-06-17*Allow to force to respawn creatures.megamage
*Save creature data for vehicles. *Change some visibility update sequence of respawned creatures. *Fix bugs of quest 12687: dark rider may not be on horse / horse cannot be used twice / horse does not respawn at correct phase --HG-- branch : trunk
2009-06-11*Do not register zone if opvp setup failed. This fixes related crash.megamage
--HG-- branch : trunk
2009-06-10Minor code cleanup:Machiavelli
* Fix possible crash in OPvPCapturePoint::AddCapturePoint due to using null pointer in log output * Correct damage for Gore (arithmetic operator has precedence over question operator) * Correct SQL query that WaypointManager uses to count record number * Declare Aura *aur in OPvPWintergrasp::HandleKill only once and then evaluate value instead of declaring twice and then evaluating --HG-- branch : trunk
2009-06-07*Remove rank buff when players leave wintergrasp.megamage
--HG-- branch : trunk
2009-06-05*Apply tenacity buff on vehicles of wintergrasp.megamage
*Fix the bug that tenacity is not applied on horde players. --HG-- branch : trunk
2009-06-05*Give rewards (only to players with rank LIEUTENANT) when battle in ↵megamage
wintergrasp ends. --HG-- branch : trunk
2009-06-03*Add config option for wintergrasp (battle time, interval)megamage
--HG-- branch : trunk
2009-06-03*Fix the bug that triggers are visible.megamage
--HG-- branch : trunk
2009-06-02*Add timer for wintergrasp. 30 minutes per battle. Can only take over ↵megamage
fortress during wartime. --HG-- branch : trunk
2009-06-01*Save/load wintergrasp building health when grid loaded/unloaded.megamage
--HG-- branch : trunk
2009-06-01*Display correct building damage state/team on map in wintergrasp.megamage
*Rebuild buidlings after fortress is taken over. --HG-- branch : trunk
2009-05-31*wintergrasp: allow players to click titan relic to change the ↵megamage
attacker/defender teams. Now only some of npc and portal will be changed. --HG-- branch : trunk
2009-05-31*Move addcre/go functions from opvp to objmgr.megamage
*Do not save respawn time for internally added cre/go. --HG-- branch : trunk
2009-05-30*Provide another way to implement dynamic spawns. Now a creature will call ↵megamage
its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points) *Use zonescript as basic class of opvp script and dugeon script (can also be used for bg) *Store zonescript in worldobject. *Add door for sapphiron. --HG-- branch : trunk
2009-05-30*Allow to spawn correct npc for defender/attacker in wintergrasp based on ↵megamage
game event. Now only xxx Champion is spawned based on faction for test. Other npc and gameobjects requires DB support (now in db the defender is always horde and attacker always alliance, and the data of counterpart is missing) *Fix defenders' portal (now only useable for horde) *Display random model if the model id in creature table is one of those in creature_template table (in this case they should be 0 actually). --HG-- branch : trunk
2009-05-24*Rewrite some OPvP functions.megamage
*Apply tenacity buff for outnumbered players in wintergrasp. --HG-- branch : trunk
2009-05-23*Fix a bug that vehicle in wintergrasp is dismissed when player log out.megamage
--HG-- branch : trunk