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by Spp
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cases, by Spp
*Wintergrasp: Fix to engineers not switching team correctly, by Spp
*Wintergrasp: Fix to Tower Control (now it's blizzlike), by Spp
*Wintergrasp: Apply recruit aura if player dont have any rank aura, by Spp
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*Wintergrasp: minor code optimizations, by Spp
*Wintergrasp: Fortress workshop are not capturable, by Spp
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* Fix possible server crash in Player::RewardPlayerAndGroupAtEvent
* Wintergrasp: Correct use of RewardPlayerAndGroupAtEvent, by Spp
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Player: Fix possible server crash in Player::RewardPlayerAndGroupAtEvent, by Spp
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recruits, by Spp
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*Wintergrasp: Minor change to CustomHonor to make sure honor is shared by team members, by Spp
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*Wintergrasp: Fix to Wintergrasp Essence, by Spp
*Wintergrasp: Fix to Custom Honor (bad memory access), by Spp
*Wintergrasp: Outside workshops belong to attackers, by Spp
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Patch by manuel, thanks to Spp
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*Wintergrasp: Teleporters were usable by attackers outside wartime. By Spp
*Wintergrasp: Siege Towers were invisible to players. By Spp
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team. By Spp (Thanks to RammboNr5)
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*OutdoorPvP: Implementation of HandlePlayerResurrects. By Spp
*Wintergrasp: Fix to honor rewards (DestroyedTower never applied). By Spp
*Wintergrasp: Fix to Spirit Healers (werent visible during wartime). By Spp
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some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget
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*Wintergrasp: Fixed Towers, weren't giving rewards. By Spp
*Wintergrasp: Cosmetic changes to make code easier to follow. By Spp (idea by Biglad)
*Wintergrasp: Building are immune to damage outside Wartime. By Spp (Original code by Biglad)
*Wintergrasp: Modified Custom Honor (Honor and marks) to fit with rank level. By Spp (Thanks to Gyullo and Magnarion)
*Some cleanup.
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Gyullo
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*Minor cleanup
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buildings when its not war time
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*Wintergrasp: Custom Honor system now gives marks and completes achievements, by Spp
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*Wintergrasp: Proper way to destroy vehicles, by simon
*Wintergrasp: Turret Cannons were not changing faction at battle end, by Spp
*Some code cleanup and missing code from workshop faction change patch
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buildings, by Spp
*Wintersgrasp - restore proper faction of units in Unit::RestoreFaction(), don't just always use faction_A, by Spp
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*When Wintersgrasp Battle ends, ressurect players -before- removing buffs, not after
*Fix some possible crashes in boss_svala.cpp
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revive players if dead.
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OPvPWintergrasp::Update as well as SetupOutDoorPvP
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disabled if configured.
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*Better Windows signal handling for services, by defacer
*Always hide triggers for players, by ogeraisi
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*Check for null pointers in SelectTargetHelper, thanks to Spp
*Remove rank aura from last battle (possibly there due to crash), by Spp
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*Zum'Rah Area Trigger Script, Zum'Rah should become hostile when approached. By totoro.
*Judgement of Light PPM based, not 100%. By Drevi.
*Fix Deflection Exploit. By manuel, thanks to TheNecromancer and Gyullo.
*Correct Wintergrasp Tenacity formulas, by Gyullo.
*A Spirit Guide Escort Quest, code from SD2, patch by manuel.
*TrullyOne/MeanMachine Waypoint System Restored. Patch by XTElite1.
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trinitycore.conf.
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level 70 or higher can count towards the tenacity tally or obtain the tenacity buff and get credit for victory or defeat. In addition, only players level 50 or higher will be able to use the portal to Wintergrasp." -- based on Gyullo's patch :)
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doesn't start. Patch by Trazom.
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Thanks to drahy.
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