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path: root/src/game/Wintergrasp.cpp
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2009-06-07*Remove rank buff when players leave wintergrasp.megamage
--HG-- branch : trunk
2009-06-05*Apply tenacity buff on vehicles of wintergrasp.megamage
*Fix the bug that tenacity is not applied on horde players. --HG-- branch : trunk
2009-06-05*Give rewards (only to players with rank LIEUTENANT) when battle in ↵megamage
wintergrasp ends. --HG-- branch : trunk
2009-06-03*Add config option for wintergrasp (battle time, interval)megamage
--HG-- branch : trunk
2009-06-03*Fix the bug that triggers are visible.megamage
--HG-- branch : trunk
2009-06-02*Add timer for wintergrasp. 30 minutes per battle. Can only take over ↵megamage
fortress during wartime. --HG-- branch : trunk
2009-06-01*Save/load wintergrasp building health when grid loaded/unloaded.megamage
--HG-- branch : trunk
2009-06-01*Display correct building damage state/team on map in wintergrasp.megamage
*Rebuild buidlings after fortress is taken over. --HG-- branch : trunk
2009-05-31*wintergrasp: allow players to click titan relic to change the ↵megamage
attacker/defender teams. Now only some of npc and portal will be changed. --HG-- branch : trunk
2009-05-31*Move addcre/go functions from opvp to objmgr.megamage
*Do not save respawn time for internally added cre/go. --HG-- branch : trunk
2009-05-30*Provide another way to implement dynamic spawns. Now a creature will call ↵megamage
its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points) *Use zonescript as basic class of opvp script and dugeon script (can also be used for bg) *Store zonescript in worldobject. *Add door for sapphiron. --HG-- branch : trunk
2009-05-30*Allow to spawn correct npc for defender/attacker in wintergrasp based on ↵megamage
game event. Now only xxx Champion is spawned based on faction for test. Other npc and gameobjects requires DB support (now in db the defender is always horde and attacker always alliance, and the data of counterpart is missing) *Fix defenders' portal (now only useable for horde) *Display random model if the model id in creature table is one of those in creature_template table (in this case they should be 0 actually). --HG-- branch : trunk
2009-05-24*Rewrite some OPvP functions.megamage
*Apply tenacity buff for outnumbered players in wintergrasp. --HG-- branch : trunk
2009-05-23*Fix a bug that vehicle in wintergrasp is dismissed when player log out.megamage
--HG-- branch : trunk
2009-05-23*Display building location on map for wintergrasp.megamage
--HG-- branch : trunk
2009-05-22*Some work on wintergrasp. Player can get ranks by killing other players and ↵megamage
can build vehicles at workshop. Vehicles can be used to destroy buildings. Except these no other thing is done. --HG-- branch : trunk