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some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget
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branch : trunk
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branch : trunk
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*Rebuild buidlings after fortress is taken over.
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branch : trunk
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branch : trunk
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*Let goober call zonescript when an event happens.
*Thanks Elron for the last rev (flight bug)
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branch : trunk
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its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points)
*Use zonescript as basic class of opvp script and dugeon script (can also be used for bg)
*Store zonescript in worldobject.
*Add door for sapphiron.
--HG--
branch : trunk
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