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2009-07-25*Correct damage for spell Piercing Shots' ticks.Anubisss
--HG-- branch : trunk
2009-07-25*Fix a typo. :)Anubisss
--HG-- branch : trunk
2009-07-25*Fix spell Savage Defense's reducing damage amount.Anubisss
--HG-- branch : trunk
2009-07-24*Fix spell Guarded by the Light.Anubisss
--HG-- branch : trunk
2009-07-24Merge [SD2]Kudlaty
r1088 Add grid searcher class PlayerAtMinimumRangeAway and create ScriptedAI function GetPlayerAtMinimumRange that return player in grid with at least the defined range away from m_creature. r1089 Remove no longer needed grid search code and use function instead. - skip r1090 Rename and clarify function variables - skip r1091 Add two new grid search functions to return list of creature and gameobject. Remove unused class. r1092 Remove more grid search code in scripts and use functions instead. r1093 Remove obsolete grid search class and rename new to a more consistent name. r1094 Speed up functions GetCreature/GameObjectListWithEntryInGrid a bit --HG-- branch : trunk
2009-07-24[8217] Implement proper priority in effect selection at talent 17962 cast. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-07-24*Do not let Incinerate has extra damage for Shadowflame Author: rechapa79megamage
--HG-- branch : trunk
2009-07-24[8209] Comment fix. Author: ApoCmegamage
--HG-- branch : trunk
2009-07-24 [8208] Add part support for spell 33525. Author: NoFantasymegamage
Also let spell 33652 trigger when aura from 33572 reach full effect. --HG-- branch : trunk
2009-07-24[8207] Allow show combat log for healing done by totems. Author: Itchmegamage
--HG-- branch : trunk
2009-07-24 [8205] Really use trap GO charges and avoid casting in despawned state. ↵megamage
Author: VladimirMangos * Drop horribale hack with stored charges amount, use instead GO info charges data as expected. * Count trap activations as charge uses if it have limited charges. * Check trap reactions only in ready spawned state. --HG-- branch : trunk
2009-07-24[8204] Avoid call assistance from non-combatants. Author: GriffonHeartmegamage
--HG-- branch : trunk
2009-07-24[8203] Correcttly re-apply level scaled item stat mods at player level ↵megamage
change. Author: Trogvar --HG-- branch : trunk
2009-07-24[8202] Replace raw array index values by enums. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-07-24[8201] Apply PvP duration limit to spell 15286 Author: Alezmegamage
--HG-- branch : trunk
2009-07-24 [8200] Use FASTBUILD precompiled mode for debug case also. Author: Ambalmegamage
So in fact remove this define and use related includes unconditionally. --HG-- branch : trunk
2009-07-24Small code cleanup in Guild::Roster Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-07-24[8196] Implement item 44012 spell effects. Author: evilstarmegamage
--HG-- branch : trunk
2009-07-24[8195] Add spell check data for dummy effect tail... Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-07-23*Call Reset() only if the npc is alive.Anubisss
*I hope this fix some issues in instances. Eg.: GetData() give the correct value. *Thanks to megamage for the help. --HG-- branch : trunk
2009-07-23Functions Clean Up - by DrethekKudlaty
--HG-- branch : trunk
2009-07-23*Creature eventAI cancast power check - by smellbee.QAston
--HG-- branch : trunk
2009-07-23*Cleanup in The Endless Hunger script. - by Drethek.QAston
--HG-- branch : trunk
2009-07-23*Script for Plug the Sinkholes - by Drethek.QAston
--HG-- branch : trunk
2009-07-23[8193] Use constant instead explicit value in title index checks. Author: ↵megamage
XTZGZoReX --HG-- branch : trunk
2009-07-23*Let MECHANIC_SHACKLE has DIMINISHING_CONTROL_STUN. By VladimirMangosmegamage
--HG-- branch : trunk
2009-07-23 [8191] Drop code related to use long time empty `spell_affect` table. ↵megamage
Author: XTZGZoReX After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc and no need in custom values. --HG-- branch : trunk
2009-07-23*Use virtual function for GetFollowAnglemegamage
--HG-- branch : trunk
2009-07-23*Add spell_linked_spell entry for Lichborne.QAston
*Add defines for SHADOW_DANCE and UNDEAD shapeshifts to prevent error display - cherrypicked from Astellar's shape patches. --HG-- branch : trunk
2009-07-22*Implement ACHIEVEMENT_CRITERIA_TYPE_WIN_BG - by BudIcePenguin.QAston
--HG-- branch : trunk
2009-07-22*Fix Piercing Shots - by freeganja.QAston
*Clear movement generators for unit when removing from world. --HG-- branch : trunk
2009-07-22*Fix a typo breaking some summon types.QAston
--HG-- branch : trunk
2009-07-22*Fix Replenishment from Imp. Soul Leech - original patch by freeganja.QAston
--HG-- branch : trunk
2009-07-22*Allow SPELL_AURA_TRANSFORM to to be breakble by damage using proc system.QAston
--HG-- branch : trunk
2009-07-22*Add SUMMON_MASK_CONTROLABLE_GUARDIAN to regular pets.QAston
--HG-- branch : trunk
2009-07-22Fix typoKudlaty
--HG-- branch : trunk
2009-07-22*Merge.QAston
--HG-- branch : trunk
2009-07-22*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 ↵QAston
(SPELL_AURA_INITIALIZE_IMAGES) *Handle CMSG_GET_MIRRORIMAGE_DATA opcode. *Save Minions follow angle to allow themmoving in a formation *Improvements in SpellAI: correctly evade and select attack target for creatures without threat list *Use SpellAI instead of PetAI for not controllable guardians *Only guardians with SUMMON_TYPE_PET are controllable now *Add script and template data for Mirror Image. *Thanks to Drahy for help. --HG-- branch : trunk
2009-07-22*Dont allow player to use a flypoint if the player stunned or rooted.Anubisss
*This fix the bug that eg.: player cast Ice Block(45438) and click on a flypoint and INSTANTLY teleported to the flypoint. :) --HG-- branch : trunk
2009-07-20*Fix build on *nixes -by GuguRDQAston
--HG-- branch : trunk
2009-07-20*Use map pointer of killed creature instead of player pointer to prevent ↵QAston
crash in case killer is not in world. --HG-- branch : trunk
2009-07-20 [8190] Update killing quest objectives base at creature_template ↵megamage
KillCredit fields. Author: GriffonHeart Note: for avoid double counting must be removed C++ scripts and EventAI scripts that do same thing in old way. Signed-off-by: VladimirMangos <vladimir@getmangos.com> Also implement KillCreditN field check at loading. --HG-- branch : trunk
2009-07-20[8189] Fixed: not include player in GM online list output. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-07-20[8188] Cleanups in #includes for SpellMgr.h Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-07-20 [8187] Remove %s prefix in BuildMonsterChat().megamage
For cases where name of sender is expected to show in client chat (mainly emote texts), add %s to the text where name should display. Signed-off-by: NoFantasy <nofantasy@nf.no> --HG-- branch : trunk
2009-07-20[8186] More spell check data. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-07-20 [8185] Allow set visible gm level for in gm list and in who list checks. ↵megamage
Author: VladimirMangos * GM.InGMList replaced by GM.InGMList.Level with default value 3 (visible any gm levels) * GM.InWhoList replaced by GM.InWhoList.Level with default value 3 (visible any gm levels) Update mangosd.conf if used non default value for old GM.InGMList and GM.InWhoList --HG-- branch : trunk
2009-07-19*Correct diminishing returns for charge and linked spell for Stoneform.QAston
--HG-- branch : trunk
2009-07-19*Fix DK presences and their improved versions - original patch by thenecromancerQAston
*Port player to homebind if instance cannot be created in WorldSession::HandleMoveWorldportAckOpcode. --HG-- branch : trunk
2009-07-19*Cleanups and fixes in Unrelenting Assault.QAston
--HG-- branch : trunk