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2009-08-13*Fix a crash bug caused by corpse.megamage
--HG-- branch : trunk
2009-08-13*Fix a typo which makes tenacity is casted on wrong team in wintergrasp. By ↵megamage
iadus3 --HG-- branch : trunk
2009-08-13*Do not assert !map for non-corpse worldobjects.megamage
--HG-- branch : trunk
2009-08-13*Add some detailed error log in SCRIPT_COMMAND_CAST_SPELL so we can know ↵megamage
what is causing spams --HG-- branch : trunk
2009-08-13*Use m_caster as caster of triggered spell in EffectTriggerSpell handler.QAston
*Correct stance check in handleShapeshiftBoosts - by Sarjuuk *Minor cleanup in Unit.cpp. --HG-- branch : trunk
2009-08-13*Add an assert in ~worldobjectmegamage
--HG-- branch : trunk
2009-08-13*A better fix of 4974.megamage
--HG-- branch : trunk
2009-08-13*Revert 4974.megamage
--HG-- branch : trunk
2009-08-13*Remove some incorrect use of removefromworld in scripts.megamage
--HG-- branch : trunk
2009-08-13*Fix a crash caused by corpse.megamage
--HG-- branch : trunk
2009-08-13*A hacky fix of the crash happening when player is teleported during logout.megamage
--HG-- branch : trunk
2009-08-13*Fix a typo in Spell::EffectEnergize.QAston
--HG-- branch : trunk
2009-08-13Fix typo and add debug_Out_Filters (update your conf)Chaz Brown
--HG-- branch : trunk
2009-08-13AHBot - Clean up some debug messages, fix a couple of possible conditions ↵Chaz Brown
where performance could be affected, shorten some code to cut down on future typos - Even though your idea wasn't valid, it lead to some of this optimization, so, thanks MrSmite --HG-- branch : trunk
2009-08-13*Some update of script "death's challenge"megamage
--HG-- branch : trunk
2009-08-12*Rewrite and simplify sendmessagetoset functions. This fixes the bug that ↵megamage
player cannot see dummy aura is cancelled when puppet is far away. --HG-- branch : trunk
2009-08-12*first remove corpse from world then resetmapmegamage
--HG-- branch : trunk
2009-08-12*Implement m_AurasUpdateIterator. [8329] Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-08-12*Fix build.megamage
--HG-- branch : trunk
2009-08-12 [8360] Simplify and partly rewrite SPELL_EFFECT_TRIGGER_SPELL work. ↵megamage
Author: VladimirMangos * Always use explicit spell cast from effect code * Always use for normal case unitTraget self cast that fix thriggered spell apply to area targets. --HG-- branch : trunk
2009-08-12[8359] Make effect from item 20414 positive. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-08-12 [8356] Added 'place holders' for unknown CreatureTypeFlags.megamage
Signed-off-by: NoFantasy <nofantasy@nf.no> --HG-- branch : trunk
2009-08-12 [8355] Implement QUEST_STATUS_FAILED and simplify related code.megamage
Use FailQuest for all quests that can fail and remove no longer needed function FailedTimedQuest. Signed-off-by: NoFantasy <nofantasy@nf.no> --HG-- branch : trunk
2009-08-12[8354] Update kill credit for normal creature entry including heroic case. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-08-12[8352] More correct dazed spells selection for remove at shapeshift. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-08-12[8351] Implement spell 55693. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-08-12* Some cleanups and better checks in IsPositiveEffect. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-08-12 [8345] corrected startup-checks for spell_area tablemegamage
old problem was that, for example a single spell couldn't be cast at aura OR quest (so 2 entries in this table) .. will be now possible Signed-off-by: balrok <der-coole-carl@gmx.net> --HG-- branch : trunk
2009-08-12[8344] In case battleground reward items player must "receive" instead ↵megamage
"create" item in message. Author: VladimirMangos --HG-- branch : trunk
2009-08-12 [8343] Extand level allowed range for item use to upper values if it end ↵megamage
at max player level. Author: VladimirMangos Also add DEFAULT_MAX_LEVEL define for store current used client expection about max player level. For example for current supported this is 80. --HG-- branch : trunk
2009-08-12 [8339] Improved storing/restoring BG entry pointmegamage
* Introduced new table character_battleground_data * Entry point is now stored on BG enter event not join event * Entry point for dungeons is now correctly set to nearest graveyard (this prevent well known assert in GetInstance because of porting to already destroyed instance) * Teleporting from BG correctly restore mount state * Teleporting from BG correctly restore taxi flight (in multipath flight you will end up in nearest transition point on the route) Signed-off-by: ApoC <apoc@nymfe.net> --HG-- branch : trunk
2009-08-13*Fix glyphs increasing duration of buff when it's selfcasted.QAston
--HG-- branch : trunk
2009-08-12*Disable spams of "received not allowed opcode xxx". If any dev finds this ↵megamage
error log useful, feel free to add it back. --HG-- branch : trunk
2009-08-12Change/Add some debug output for Buyer and Seller in AHBotChaz Brown
--HG-- branch : trunk
2009-08-13*Update Mana Shield Spell Power Coefficient - by fukifat.QAston
*Add function void AuraEffect::HandleAuraEffectSpecificMods(bool apply, bool Real, bool changeAmount), and aura effect specific stuff to it. *More correct aura scaling with lvl for area auras. *Prevent exploits with relog while having auras with modified amount. --HG-- branch : trunk
2009-08-12*Cleanup of unworthy initiate script.megamage
--HG-- branch : trunk
2009-08-12*Fix a crash caused by corpses.megamage
--HG-- branch : trunk
2009-08-12*Fix a crash caused by recall pet.megamage
--HG-- branch : trunk
2009-08-12*Fix a crash caused by addnpc command.megamage
--HG-- branch : trunk
2009-08-12*Use #defines instead of spellids for often used spells.QAston
*Make recently broken talent Improved Healthstone work again - by iadus3. --HG-- branch : trunk
2009-08-12*Allow players to capture siege workshops in wintergrasp.megamage
--HG-- branch : trunk
2009-08-12*Do not allow to enter frostwyrm wing before killing all previous bosses. If ↵megamage
you do not like it, simply do not apply the sql. --HG-- branch : trunk
2009-08-12*Send area id instead of zone id in local defense channel. By durotarmegamage
--HG-- branch : trunk
2009-08-12*SetMap for corpse in Create function as other objects.megamage
--HG-- branch : trunk
2009-08-12*Fix a crash caused by ConvertCorpseForPlayermegamage
--HG-- branch : trunk
2009-08-11*Fix the equip visual of quest endless hunger.megamage
--HG-- branch : trunk
2009-08-11*Try to fix a crash caused by single target auras. Thanks to QAston.megamage
--HG-- branch : trunk
2009-08-11*Fix a crash caused by setmap.megamage
--HG-- branch : trunk
2009-08-11*Fix compile in debug mode.megamage
--HG-- branch : trunk
2009-08-11*Fix compile in *nix.megamage
--HG-- branch : trunk