aboutsummaryrefslogtreecommitdiff
path: root/src/scripts
AgeCommit message (Collapse)Author
2010-01-23Fix Script Naxxramass/Anub'Rekhan. Thanks scarymovie87.Trazom62
Fixes issue #141. Fixes issue #305. - Fix some timers - Implements Berserk ability after 10 minutes - Fixed spawning method for Crypt Guardians - Fix spawn of Corpse Scarabs on player or crypt guardian death. - code cleanup --HG-- branch : trunk
2010-01-23Fix Crash in boss_gluthAI::UpdateAI.Trazom62
Fixes issue #442. Thanks JuliuSZS for pre-diagnose --HG-- branch : trunk
2010-01-22Fix irand(min,max) usage (min shall always be lower than max)Trazom62
--HG-- branch : trunk
2010-01-21* mergeBrian
--HG-- branch : trunk
2010-01-21* Backed out changeset c7c6faf26cbdBrian
* A different solution to damage will be implemented * You will need data from your DB provider if you don't have a backup --HG-- branch : trunk
2010-01-21Fix Script Naxxramass Thaddius/Stalagg/FeugenTrazom62
- Stalagg and Feugen respawn if the other adds not dead within 5 sec. - Thaddius start combat timers as soon as both are killed. - Fix Thaddius flags after a crash - Fix global variables used for adds alive flag. --HG-- branch : trunk
2010-01-21* Add support for basedmg and baserangeddmg values in creature_classlevelstats.win32
* Remove mindmg, maxdmg, attackpower and ranged field in creature_template and add Dmg_Mod, Rangeddmg_Mod field. --HG-- branch : trunk
2010-01-20Fix Script Naxxramass/Loatheb: timers updates. Thanks scarymovie87.Trazom62
Fixes issue #183. --HG-- branch : trunk
2010-01-20* Cleaning Wintergrasp from the core part 1Brian
* When someone feels like coding it properly, it can be added back in. --HG-- branch : trunk
2010-01-19*Update Copyright timesRat
--HG-- branch : trunk
2010-01-19*small visual fix for Valkyer Battle MaidensRat
--HG-- branch : trunk
2010-01-19*fix event reset bug for quest The Light of Dawn, Fixes issue #108.Rat
--HG-- branch : trunk
2010-01-19*Integrate Script system to CoreRat
-added ScriptMgr for loading scripts -removed bindings -moved script system to src/game -moved scripts to src/scripts -VC project files updated -cmakes updated (not 100% done yet) NOTE to Devs: -file locations changed -precompiled renamed to ScriptedPch -ecsort_ai renamed to ScriptedEscortAI -follower_ai renamed to ScriptedFollowerAI -guard_ai renamed to ScriptedGuardAI -simple_ai renamed to ScriptedSimpleAI -sc_creature renamed to ScriptedCreature -sc_gossip renamed to ScriptedGossip -sc_instance renamed to ScriptedInstance *use the new headers in scripts, thank you NOTE to ALL: cmake not fully tested, please report any errors with it could make creashes, incompability USE AT YOUR OWN RISK before further tests!! --HG-- branch : trunk