| Age | Commit message (Collapse) | Author |
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Fixes issue #1107.
--HG--
branch : trunk
|
|
Now bosses reset if they're hitted when their door is closed
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Thanks Aokromes, Baraka & Spawn
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Based on pivonroll's code but rewrited from scratch
--HG--
branch : trunk
|
|
Fixes issue #1231.
--HG--
branch : trunk
|
|
Fix compilation warning.
Fix typo in Freya soundid.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
This allow independent rate of walk vs run speed. Existing field renamed to explicit speed_walk.
Note that default database rate for run is a result of the most common value seen, 8.0/7.0
Author: NoFantasy.
--HG--
branch : trunk
|
|
Closes issue #172.
--HG--
branch : trunk
|
|
Portal event, Flame Tsunami, Twilight Eggs, Twilights Fissure, Achievements in Hard Mode
Closes issue #1015.
--HG--
branch : trunk
|
|
Add script texts for all ulduar bosses and adds. Mainly from wowwiki, Thanks.
Some code style cleanup.
Still WiP.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
- Support for spawning Onyx Lair guardians
- Maximum Whelp count per wave set to 20 as per Blizzlike
- small update to her movement in phase 2 (might need to be overhauled, Breath isn't casted often enough)
--HG--
branch : trunk
|
|
This scripts are pushed for testing purposes, so is not recommended
opening it for production enviroments. any feedback is welcome :)
Fixes issue #449.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
waiting all the event). Blizzlike change
--HG--
branch : trunk
|
|
summoned multiple times.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Fixes issue #607.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Fixes issue #880.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
By Aokromes
--HG--
branch : trunk
|
|
Credits to NoFantasy (Mangos)
Closes issue #411
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
For a full fix apply http://trinitydatabase.org/index.php?/topic/14699-fix-transitus-shield-invisible-bunny-positions-violet-stand/
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
and tested. By Gyullo.
--HG--
branch : trunk
|
|
Fixes issue #945.
--HG--
branch : trunk
|
|
Fixes issue #884.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
- fix doors opening/closing when encounters are completed or during instance reload.
--HG--
branch : trunk
|
|
Fixes issue 650.
Fixes issue 659.
Fixes issue 809. Thanks PrinceCreed.
script changes
- added spawnpoints and spawn creatures in corners
* they react defensive, otherwise they assist the minions
kelthuzad spawns
- added functionality to area trigger
* fight begins when player enters green circle
- added functionality to kelthuzad trigger
* trigger is activated when player enters green circle
* trigger disappears after 5s
- added functionality to window portals
* at 45% portals open to let guardians in
- chained can be 3 at once
- added spells to chained
* for every class two spells
- changed timers on enter combat
- set combat reach to 2 for guardians
- Fix emote when enter combat and when enter phase 2.
NOTE: some db updates may still be necessary to have better locations of portals and EventAI updates.
For more info, see sql in attachment of #659 and http://trinitydatabase.org/index.php?/topic/14304-boss-naxxramas-kelthuzad on tdb forum.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Aspirant's Challenge. For a full fix see TDB Forum - Core related DB content.
--HG--
branch : trunk
|
|
Challenge.
--HG--
branch : trunk
|