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2021-11-30Core/Database: Delete gameobject_addon data when deleting a GameObject from ↵jackpoz
the database Close #23076 (cherry picked from commit f88a5b12bd7511331ea27975fe26bfc98d92d20d)
2021-11-27Core/Database: Close the MySQL connection only after getting the last error codeGiacomo Pozzoni
(cherry picked from commit 3230ca74d21517204bb785e9ec799d995295ad28)
2021-11-25Core/BattlePets: Implemented BattlePetSpeciesFlags::NotAccountWide (#27303)Meji
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2021-11-24Core/Misc: Fix GCC 8 warningsjackpoz
(cherry picked from commit 1d04a3b216901671eae0104547715a570b1ff3ab)
2021-11-24Core/Movement: Allow using run when moving randomly (#23081)Sorikoff
* Allow run when moving randomly (cherry picked from commit 34cfa69efd1857540f1f44b118086bb02334c100)
2021-11-24Core/Movement: Allow using walk when chasing v2 (#23073)Sorikoff
* Allow walk when chasing (cherry picked from commit dbadb6369cf0b6d394fffaa1dedc612dfb5cbe2a)
2021-11-23[3.3.5] Commands: lookup player shows which character is online (#23039)TheWinchesters
* Show 'online' for every online player in lookup player commands (cherry picked from commit a0056951f7e425341760ebf3a7770477ef7f4446)
2021-11-20Core/BattlePets: Implemented battle pet name query packet (#27294)Meji
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2021-11-18Core/Spells: Fixed ErrorCube spell missilesShauren
(cherry picked from commit 3b5014fdae1b57add7fd204a9f9f10f3c2092b83)
2021-11-12Core/PacketIO: Implemented splash screen opcodesShauren
2021-11-10Core/SAI: Add a 4th target parameter to SAIjackpoz
(cherry picked from commit 7634a57f64a38e1151d648eeacae8480c83d19df)
2021-11-08Core/Misc: Re-generate HotfixDatabase.cppShauren
2021-11-08Misc: Update chr_races_locale field names toofunjoker
2021-11-07Misc: Rename db2 fields to official namefunjoker
2021-11-04Core/PacketIO: 9.1.5 updatefields and SMSG_UPDATE_OBJECT structureShauren
2021-11-01Core/DataStores: Updated db2 structures to 9.1.5Shauren
2021-11-03Core/DB: Rename SoundEntriesID to SoundKitID in BroadcastTextfunjoker
This is the correct naming
2021-11-03Core/DB: Fix AnimationData structurefunjoker
2021-11-02Core/GuildFinder: Remove as preparation for 9.1.5Shauren
2021-10-31Core/DataStores: Load CurrencyContainer, GarrMission, JournalEncounter, ↵Shauren
JournalEncounterSection, JournalInstance, JournalTier, KeystoneAffix, MapChallengeMode, MawPower and SoulbindConduitRank
2021-10-26Core/Conversations: Dropped time fields and calculate them using db2 data ↵ModoX
(#27151)
2021-10-23Core/CreatureTexts: Added new field SoundPlayType to enable usage of ↵ModoX
ObjectSounds within creature_text (#27136) * Also adjusted Vigilant Quoram texts to use ObjectSounds
2021-10-16Core/BattlePets: Misc fixes (#27057)Meji
* Rename WorldPackets::BattlePet::BattlePet::CollarID to WorldPackets::BattlePet::BattlePet::DisplayID * Use the DisplayID field to store the model of the battle pet. If the species has BattlePetSpeciesFlags::RandomDisplay, nothing is stored. Otherwise a random model is chosen from those available * Stored DisplayID in ITEM_MODIFIER_BATTLE_PET_DISPLAY_ID when caging the battle pet (previously the CreatureID was being stored) * Modified SendPlaySpellVisual function to allow sending Target and TargetPosition at the same time * Added SpellVisual when uncaging
2021-10-16Core/Characters: Made homebind location a WorldLocation (this implicitly ↵ModoX
adds orientation) (#27055)
2021-10-16Core/BattlePets: Store declined names (#27025)Meji
2021-10-15Core/DataStores: Fixed ItemSparse.db2 structureShauren
Closes #27065
2021-10-10Core/Spells: Implemented SpellReagentsCurrency.db2Shauren
2021-10-02Core/Players: Do not show zone on character list before first loginShauren
2021-10-02Core/Players: Store player creation timestamp and type (normal/npe)Shauren
2021-09-26Core/Player: Skip the cinematic of the first login if the character is ↵Gooyeth
teleported before. (#21776) (cherry picked from commit 8cec3ffe43fe3dc144e1475f7bb360ac142c7e5f)
2021-09-23Core/Database: Add columns on *_banned (#21748)Gooyeth
* Add columns on ban character query * Add columns on ban account query (cherry picked from commit 768968f0c0801738d3cdee1ee664a63369b9ffe0)
2021-09-06Buildsystem: Separate strict database type checks from ↵Shauren
TRINITY_DEBUG/WITH_COREDEBUG option (cherry picked from commit ddd60a948c432aaac1d9a9ff05c9cf22ada35813)
2021-08-24Core/Creatures: Reworked setting move types in databaseShauren
* Each move type has its own field instead of trying to combine everything in InhabitType * Allow overriding movement separately for each spawn (cherry picked from commit 592516ae69d89da3bcb0ede144644a3d2e0186e0)
2021-08-11Core/Items: Implemented secondary shoulder transmog appearanceShauren
2021-08-08Core/DataStores: 9.1.0 db2 structuresShauren
2021-08-08Core/PacketIO: 9.1.0 opcodes and packet structuresShauren
2021-06-19Shared/Database: Improve dead-lock error handlingjackpoz
Improve dead-lock error handling in async transactions by retrying the transaction for up to 60 seconds instead of just 5 times (cherry picked from commit 54b0b8f5ead41f936b12e97d1b4fbacd9b89ab53)
2021-06-06Core/DataStores: Load QuestLineXQuest.db2Shauren
2021-06-06Core/DataStores: Load PvpTier.db2Shauren
2021-06-06Core/DataStores: Load ItemModifiedAppearanceExtra.db2Shauren
2021-06-06Core/Players: Add PlayerExtraFlags for tracking race change, level boost, ↵Shauren
and raf level grant usage
2021-06-06Core/Reputation: Implemented paragon reputationShauren
2021-06-04Core/Spells: Load spell label data for future useShauren
2021-06-04Core/Reputation: Implemented "friendship reputation"Shauren
2021-06-03Core/DataStores: Load Achievement_Category.db2Shauren
2021-05-16Core/Creature: improve DB linked_respawn handling (#21172)kelno
* Fixed SetCreatureLinkedRespawn function possible erasing/replacing a GameObject link (instead of a creature one) (cherry picked from commit 70eb18d0e58ecf0cfcda4f410a183c671fbafe5c)
2021-05-11Core/Quests: Set quest accept time updatefieldShauren
2021-05-11Core/Quests: Un-deprecate QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENTShauren
2021-04-29Core/DataStores: Load LanguageWords.db2 and Languages.db2 for future useMatan Shukry
2021-04-15Core/Creature: implement school immunity for creatures in creature_template ↵Wyreth
(#20709) (cherry picked from commit ae878e18ef121b7b1960f40f2b0f99debd2155d8)