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path: root/src/server/game/AI/SmartScripts
AgeCommit message (Expand)Author
2021-11-10Core/SAI: Add maxSize parameter to SMART_TARGET_CREATURE_DISTANCE, SMART_TARG...jackpoz
2021-11-10Core/SAI: Add a 4th target parameter to SAIjackpoz
2021-11-10Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...Shauren
2021-10-25Core/Misc: Fixed clang 13 warnings, gcc 11 build errors and nopch buildShauren
2021-10-23Core/Unit: Some charm fixes:Treeston
2021-10-23Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSo...ModoX
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-10-22Scripts/SmartScripts: _SET_IN_COMBAT_WITH_ZONE and _CALL_FOR_HELP no longer u...Treeston
2021-10-22Core/Scripts: Implement script name reloadingSeyden
2021-10-22Core/SmartAI: SetRun fix for SAI, because for some reason it has like 95% of ...Treeston
2021-10-22DBError follow-ups:Treeston
2021-10-17AI/SmartScripts: Replace SMART_ACTION_INVOKER_CAST with SMART_ACTION_SELF_CAS...Treeston
2021-10-17AI/SmartScripts: Warn on startup for ACTION_INVOKER_CAST without invoker (sam...Treeston
2021-10-10Core/SAI: Fixed SMART_ACTION_EQUIP to properly set values in all slots (cherr...Shauren
2021-10-09Core/Conversations: Replace _participants with generic personal object implem...Shauren
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-26Core/Movement: use helpers for validationccrs
2021-09-26Core/SAI: Fixed crashes when SAI targets pets that use sai if not tamedShauren
2021-09-25Core/SAI: Fixed silence logic in 1e8227eda7f9c6a989fe6c928c857d76491e008cShauren
2021-09-25Core/SAI: Allow movements for creature using castflag 64 when silencedKillyana
2021-09-25Core/SmartAI: Remove PauseMovement on AttackStartKillyana
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-08-28Core/Misc: Fix gcc warningsShauren
2021-08-28Core/Spells: rework part 5: GameObject castingariel-
2021-08-08Core/Entities: kill unused return value from Unit::HandleSpellClickariel-
2021-08-08Core/SmartScripts: Rename SMART_ACTION_RESPAWN_TARGET -> SMART_ACTION_ENABLE_...Treeston
2021-08-08AI/SmartAI: New SMART_ACTION_RESPAWN_BY_SPAWNID (hi kilyana)Treeston
2021-06-22Core/SAI: Add an action_param3 to "summon gob" to control when the object wil...Killyana
2021-06-21Scripts/SmartAI: SetData now has an invoker (if the setting is done by someth...Treeston
2021-06-20Entities/GO: Add forceRespawnTimer support to DespawnOrUnsummon. Use it in SAI.Treeston
2021-06-20Entities/GO: GameObjects now support (delayed) despawning in a reasonable man...Treeston
2021-06-20oops, now it builds (and a bonus refactor that annoyed me)Treeston
2021-06-20Scripts/SmartAI: Forward invoker to invoked action list actions. Also JustApp...Treeston
2021-06-20Scripts/SmartAI: SMART_TARGET_INVOKER cleanup step 1. The core will now log e...Treeston
2021-06-19AI/SmartAI: Remove a silly incorrect piece of code that was breaking react st...Treeston
2021-06-16Core/Entities: don't allow client control if player is still affected by any ...ariel-
2021-06-16Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI versionariel-
2021-06-16Core/Formations: update codestyle and fix crashariel-
2021-06-15Core/SAI: Extended SMART_TARGET_VEHICLE_PASSENGER to allow specifying seat ma...Moein
2021-05-16Core/Scripts: Remove deprecated overload of QuestReward without LootItemType ...Shauren
2021-05-16Core: Combat/threat system rewrite (PR #19930)Treeston
2021-05-09Core/Quests: Quest improvementsShauren
2021-05-09Core/Quests: Drop unneeded QuestSpecialFlagsShauren
2021-04-27Core/AI: UnitAI.h trimming part two. WaypointX methods kicked upstairs to Cre...Treeston
2021-04-26Core/SAI: Don't clear stored pathid if it changed after processing waypoint e...Matan Shukry
2021-04-16Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston
2021-04-15Core/AI: Making guid const& in SetGUID method (#21128)Keader
2021-03-28Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functionsShauren
2021-03-07Core/SAI: Don't require BaseObject when creating conversation from smart scri...Matan Shukry
2021-03-06Core/SAI: Implement quest source for SAI (#26170)Matan Shukry