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path: root/src/server/game/Conditions/ConditionMgr.cpp
AgeCommit message (Expand)Author
2012-08-16Core/Logging: Change a few more logging messages to LOG_FILTER_SERVER_LOADINGNay
2012-08-16Merge remote-tracking branch 'origin/master' into 4.3.4Nay
2012-08-16Core/Loading: Re-enable Server loading logSpp
2012-08-14Core/AI: Removed EventAI handling. is not needed more for cataclysm...Venugh
2012-08-03Fix compile under windowsSpp
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-06-30Core: Minor code style correctionsShauren
2012-05-20Core: Fix a few compile warningsNay
2012-04-08Core/Conditions: Add missing code for CONDITION_TITLENay
2012-04-07Core/Conditions: Add CONDITION_TITLENay
2012-03-27Core/DBLayer: Correct few more wrong read types (No. 1)Nay
2012-03-10Core/DBC: Remove store getters (useless since we don't have scripts as extern...Shauren
2012-03-07Core: Remove some whitespace and tabsclick
2012-03-01Core/Conditions: Small optimization in ConditonMgr, as well as proper rules f...Machiavelli
2012-02-29Core/Conditions: Remove some useless checks in Condition::Meets against a val...Machiavelli
2012-02-22Core/Conditions: Fix grouping for CONDITION_SOURCE_TYPE_SPELL_CLICK_EVENTMachiavelli
2012-02-22Fix build (gcc) and fix warningsSpp
2012-02-21Merge.QAston
2012-02-21Core/Db/Conditions:QAston
2012-02-20Core/Conditions: Convert npc_spellclick_spells data to condition system. This...Machiavelli
2012-02-19Core/Scripts: Fixed Thrall's weapon and shield models in Old Hillsbrad Foothi...Subv
2012-02-18Core: Clean up whitespace and tabs in the base sourcetreeclick
2012-02-16Fix a lot of warningsSpp
2012-02-16Core/Db/Conditions: Drop CONDITION_CREATURE_TARGET, CONDITION_TARGET_HEALTH_B...QAston
2012-02-16Core/Db/Conditions: Drop usage of CONDITION_ITEM_TARGET and CONDITION_SOURCE_...QAston
2012-02-15Core/Db/Conditions: Add new condition targets for:QAston
2012-02-14Fixed buildSubv
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-12Codestyle: Renamed some variables to fit codestyleSubv
2012-02-11Core/Quests: Correct use of parenthesis in IsAutoComplete and IsAutoAcceptMatthew Goff
2012-02-11DB/NPCs: Remaining Grizzly Hills gossipsPitcrawler
2012-02-11Copy paste is bad, mkay?Nay
2012-02-11Core/Db/Conditions: Add conditions for world state and phasemaskNay
2012-02-11Fixed codestyle from last commitSubv
2012-02-11Core/Conditions: Allow to set SAI conditions to both the invoker and the obje...Subv
2012-02-11Core/Db/Conditions: Add new condition types:QAston
2012-02-11Fix build with GCC (it seems like it doesn't allow using references to tempor...QAston
2012-02-10Core/Db/Conditions: Add ContidionTarget column which allows selection of obje...QAston
2012-02-10Core/Db/Conditions: remove ConditionValue2 parameter CONDITION_SPELL which wa...QAston
2012-02-10Core/Db/Conditions: CONDITION_NOITEM and CONDITION_NO_AURA became deprecated ...Nay
2012-02-10Core/Db/Conditions: Add 3rd parameter to CONDITION_ITEM so it can now perform...QAston
2012-02-10Fixed build.QAston
2012-02-10Core/Db/Conditions: Don't use ConditionValue3 as a reference id for template ...QAston
2012-02-10Core/Db/Conditions: Prepare conditions system to work on objects of different...QAston
2012-02-10Minor correction to a7fc2586e765a39371d49bf3f2b0b81d9c9df69a - load columns f...QAston
2012-02-10Core/Db/Conditions: Add NegativeCondition column to conditions table which al...QAston
2012-02-09Core/Db/Conditions: update error log.QAston
2012-02-09Core/Db/Conditions: allow CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET to be us...QAston
2012-01-31Core/Conditions: Allow using guid (negative value) in SAI conditionsSubv2112
2012-01-29Core/Conditions: Implemented SAI conditions, only usable with events in which...Subv2112