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path: root/src/server/game/Handlers
AgeCommit message (Expand)Author
2023-01-12Core/Guild: Fixed possible guild exploit (#28577)robinsch
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-07Core/Misc: Include cleanup, 2023 editionShauren
2023-01-06Core/Misc: Use boost/circular_buffer forward declaration headers in our headersShauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-12-31Core/Maps: Fixed retrieving terrain info when on child mapsShauren
2022-12-30Core/Gossip: Integrate banker guid checks into shared gossip interaction dataShauren
2022-12-30Core/Chat: Fixed chat channel name validationShauren
2022-12-17Fix line endingsShauren
2022-12-17Core/Players: Implemented setting tradeskill recipes as favoriteShauren
2022-12-17Core/Items: Dropped deprecated ItemFlag2 ITEM_FLAG2_DONT_IGNORE_BUY_PRICE (#2...ModoX
2022-12-16Core/Players: Implemented new talent systemShauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-10-25Core/Loot: Implemented dungeon encounter personal lootShauren
2022-10-22Core/GameObjects: Implemented gathering nodes (gameobject type 50)Shauren
2022-10-21Core/GameObjects: Implemented per player gameobject state and visibility for ...Shauren
2022-10-17Core/Loot: Implemented personal loot and tag sharing for non-boss lootShauren
2022-10-16Core/Loot: Initial support for personal loot in gameobjects (non-instanced co...Shauren
2022-10-14Core/Gossip: Implemented GossipOptionNpc.AzeriteRespecShauren
2022-10-14Core/BattlePets: Move revive battle pet cooldown to spell script and add serv...Shauren
2022-10-08Core/Maps: Changed functions checking if map can be entered to use TransferAb...Shauren
2022-10-06Core/Loot: Prevent looting bosses by players that have already completed that...Shauren
2022-10-04Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULTShauren
2022-10-04Core/Instances: Reimplement resetting instances from UIShauren
2022-10-04Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new ...Shauren
2022-10-04Core/Instances: Instance lock rewrite (WIP)Shauren
2022-09-19Core/Misc: Changed string formatting functions to accept std::string_view as ...Shauren
2022-09-18Core/Player: Extend action button value to uint64 to be able to hold battle p...Shauren
2022-09-18Core/Loot: Refactored Player::SendLoot to accept Loot object directlyShauren
2022-09-18Core/Loot: Move loot generation out of Player::SendLootShauren
2022-09-17Core/Loot: Simplify loot containersShauren
2022-09-16Core/Loot: Move loot rolls from Group to LootShauren
2022-09-14Core/Loot: Store method used at loot generation inside Loot objectShauren
2022-09-14Core/Loot: Store references to Loot objects directly in players loot view map...Shauren
2022-09-13Core/Loot: Corrected loot release logic on leaving world and swapping bagsShauren
2022-09-11Core/Loot: Set loot guid and type in Loot constructorShauren
2022-09-08Core/Gossip: Drop OptionType for gossip_menu_option and rename OptionIcon to ...Meji
2022-09-01Core/Loot: Updated LootType enum for 9.2.7Shauren
2022-09-01Core/Loot: Allocate Loot separately from objectsShauren
2022-08-25Core/Loot: Removed unneccessary field from Loot class and pass it as paramete...Shauren
2022-08-06Core/Misc: Update /roll max capShauren
2022-07-24Core/Maps: Removed MapInstanced - no longer neccessary for grid data referenc...Shauren
2022-07-23Core/Maps: Move terrain data handling out of Map classShauren
2022-07-19Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...Shauren
2022-07-19Core/PacketIO: Remove packet handlers for deleted opcodesShauren
2022-07-17Core/Players: Fixed ExploredZones size and PLAYER_EXPLORED_ZONES_SIZE desyncShauren
2022-07-17Core/Maps: Made instance_template no longer required to create and enter inst...Shauren
2022-07-17Core/Criteria: Fixed criteria type DoEmoteShauren
2022-07-09Core/Battlegrounds: Fixed AV turnins being counted when opening quest complet...Shauren
2022-07-02Core/Movement: Fixed desync in player knockback movement (#28067)Meji