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path: root/src/server/game/Movement/MotionMaster.cpp
AgeCommit message (Expand)Author
2016-01-01Update copyright note for 2016Rushor
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-09-12Core/Players: Changed multi-segment taxi paths to fly nearby flight masters a...Shauren
2015-08-23Scripts/VioletHold: rewrote the whole instancejoschiwald
2015-03-30Core/Misc: Remove unused headersleak
2015-03-14Core: Move FillCirclePath function to MotionMasterKittnz
2015-02-20Core/Movement: Clarify log meaningMitchesD
2015-01-01Update copyright note for 2015Vincent-Michael
2014-09-27Merge pull request #13140 from Unholychick/preventfleeingDuarte Duarte
2014-09-19Core/Mechanics: Fix prevent fleeing + fearUnholychick
2014-09-17Core/Spells: consider spell speed in SPELL_EFFECT_CHARGEjoschiwald
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-01-30Core/Splines: Fix "velocity > 0.1f" errorjackpoz
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-14Core/Movement: Fix invalid memory accessjackpoz
2013-12-12Core/Movement: Fixed possible invalid memory accessShauren
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-05-13Core: Declare some functions const and remove use of "using" directive in a c...Spp
2013-02-13Core/Spells: Fixed charge effects with non-explicit targetsShauren
2013-01-22Core: Yet another warning fixNay
2013-01-14Merge remote-tracking branch 'origin/master' into mmapsNay
2013-01-14Core/Misc: Apply codestyle to multiple filesSpp
2013-01-01Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmapsVincent_Michael
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-21Merge git://github.com/TrinityCore/TrinityCore into mmapskaelima
2012-12-18Core: Fix typosVincent_Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-11-13Core/Movement: General improvements for confused/fleeing movementkaelima
2012-11-05Merge git://github.com/TrinityCore/TrinityCore into mmapskaelima
2012-10-24Core/Misc: reduced amount of string memory allocations (Step I)Spp
2012-09-30Tools&Core: Whitespace cleanupNay
2012-09-05Core/MMaps: Applied Trinity Codestyle to PathGenerator.Venugh
2012-09-03Core/MMaps: Prevent path generation when falling or exiting vehiclekaelima
2012-09-03Core/MMaps: Implement pathed charge effectkaelima
2012-08-25Core/Movement: Make MovementGenerators use pointers instead of references. cl...Subv
2012-08-25Core/Mmaps: Fixed jump effects (like Death Grip ). They should not use a pathSubv
2012-08-22Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmapsSubv
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-07-28Core/Movement:Pesthuf
2012-05-31Core/MovementShauren
2012-04-16Attempt on converting updatewaterstate for use with units (pets and vehicles)Kandera
2012-04-09Core/Movement: Correct MotionMaster and fix a crash.Venugh
2012-04-09fixed errors.Venugh
2012-04-08Core/Movement: Fix pushback issues and client freeze.Machiavelli
2012-03-29Core/Misc: Code style and remove unused define.Gyx
2012-02-17Core/Movement: Fix MoveJump handling.Chaplain
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-09Merge pull request #5160 from TrinityCore/dynamic_vmapsSubv
2012-02-09Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS andSubv2112