Age | Commit message (Collapse) | Author |
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new and edited sql updates through file lists and hashing. Detects renames, deletes and is able to create and auto import full databases. * cleanups in main.cpp of world & bnetserver * refactoring in DatabaseWorkerPool.h & MySQLConnection.cpp
Make sure you re-run cmake, because boost::iostreams was added as dependency.
Maybe you need to install libboost-iostreams1.55-dev on unix as well.
Import every update manual until (included) those INSERT IGNORE updates for each database.
Thanks DDuarte and Shauren for your amazing ideas, help and advises.
In hope that nobody gets a "Your database structure is not up to date..." anymore ,-)
Signed-off-by: Naios <naios-dev@live.de>
Signed-off-by: Nayd <dnpd.dd@gmail.com>
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Core/PacketIO: Fixed teleporting between maps
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adfd8a6 - Scripts/Mulgore: The Plains Vision - Move Corescrript to SAI
c21a600 - Delete zone_mulgore.cpp
87f40a5 - Scripts/Kalimdor: Remove Mulgorescripts
8904a94 - Scripts/The Barrens: Add missing Text for 'The Escape'
cfc5fb2 - DB/Misc: Fix a few startup errors from recent Updates (Script part)
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CMSG_MOVE_WORLDPORT_ACK should have STATUS_TRANSFER, as the player isn't in the world (yet)
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enabled
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Core/PacketIO: Banksystem
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Conflicts:
src/server/game/Miscellaneous/Language.h
(cherry picked from commit 461daadcaf0cafa410c740e6376090c27a1df8ff)
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Thx @gigi1237 for search Opcodes
Thx @Nayd to help with InvUpdate & InvItem Structure
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* Assignment of function parameter has no effect outside the function. Did you forget dereferencing it?
-> This argument is passed by value, it makes no sence so set it to null here.
* Member variable 'instance_violet_hold_InstanceMapScript::bWiped' is not initialized in the constructor.
* Mismatching allocation and deallocation: Data
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Core/Condition: Realm Achievement condition
(cherry picked from commit 769acfbd02a04c114956758bcd626a740aa76c2a)
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Core: Move FillCirclePath function to MotionMaster
Closes #14371
(cherry picked from commit cf14e9051d15e33ca9fa87be3287d2a628faedef)
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(cherry picked from commit 7c8f7f6f8fc7fbc76a329c70980b09b9b3ada5ef)
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Ulduar."
This reverts commit a009e53049da27966cb3c32e7b0a3094ea320aef.
Remove hackfix for Ulduar vehicles, it should be handled in Ulduar script
(cherry picked from commit f1ae2c7b73f3fbc665acac8fd70ce325f20e1194)
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Fix Vote Kick started with party in queue breaking the whole LFG queue. The status of Vote Kick is now storing in a bool variable in LfgGroupData, separated from LfgState of the group/members.
If a Vote Kick started with party in queue, the members were not removed from queue correctly and would cause LFG matching system to match these "broken" players but not allowing to start a dungeon.
Closes #10191
(cherry picked from commit 22403121fe9c762c82dc32913aeba46a7e76a004)
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(cherry picked from commit ad7b33a47f5b987fb41921c8ae57022bb93fce3a)
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(cherry picked from commit 781edbe46a9d055b8a9bfdd446873cdf806a129a)
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(cherry picked from commit 6f961ba138530cd4bece755cc8d971e7eff38688)
Conflicts:
src/server/game/Entities/Object/Object.cpp
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(cherry picked from commit a31bc08e441154efd7b76272dfae878794869650)
Conflicts:
src/server/game/Entities/Pet/Pet.cpp
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(cherry picked from commit 64584e9e7a9a8f3d754e41d354764435fbf68947)
Conflicts:
src/server/game/Entities/Unit/Unit.cpp
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(cherry picked from commit 6e509cf7c11d886e84a66e97c441917c17c48fbf)
Conflicts:
src/server/game/Entities/Player/Player.cpp
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(cherry picked from commit 15e56ed0b3a43afd43760a26844567083427c544)
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Type safe logging
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(cherry picked from commit 132d4ede37f849ef3803dda85ae3c7087a51cc83)
Conflicts:
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
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(cherry picked from commit 8562be602bda60f5767b9e263287edb660177972)
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
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(cherry picked from commit ec6bec6bc4e5b799c128992f68d429f068654b6e)
Conflicts:
src/server/game/Maps/Map.cpp
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(cherry picked from commit db302c28c24a5bc9f77463555453bb09ca4b094a)
Conflicts:
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
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Avoid calling GetOpcodeNameForLogging() when packet logs are disabled.
(cherry picked from commit 5e7d4a44e0d6b92da8ba68a00be00c530a72c873)
Conflicts:
src/server/game/Server/WorldSocket.cpp
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Change m_clientGUIDs from std::set to std::unordered_set to reduce by 2.7x times the cpu usage in Player::HaveAtClient()
(cherry picked from commit 49ececf03830ca1d3df45bec1cd7f657d309450b)
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Core/PacketIO: Updated and enabled _SPEED_CHANGE_ACK
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Added packet structure for MovmentAck
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Core/Packets: update and enable SMSG_SUPPRESS_NPC_GREETINGS
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Core/Packets: update CMSG_QUESTLOG_REMOVE_QUEST and enabled some quest o...
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todo 6.x use this infos
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for 6.1.0 and enable this
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