| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-07-19 | Core/Entities: implement SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER, fixes talent ↵ | ariel- | |
| Point of no Escape | |||
| 2016-07-19 | Core/Entities: Readded check removed in ↵ | ariel- | |
| d7460887c84107c9c83a9dd5259c8ab398928711, caused flying ghost players to not move if they died during a root effect, root flag was never cleared clientside and impeded movement. | |||
| 2016-07-19 | Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ↵ | ariel- | |
| which creatures only having gold wouldn't show lootable sparks, and thus couldn't be looted | |||
| 2016-07-18 | Core/UnitAI: #17309 follow-up (#17608) | ccrs | |
| * Core/UnitAI: SelectTarget correction Set CurrentVictim as first element on targetList if necessary, which is then filled with the threatlist elements that satisfy the predicate. | |||
| 2016-07-18 | Core/AI Prevent bosses respawn when BossState is set to DONE (#17616) | Gustavo | |
| 2016-07-16 | Core/Player: fix crash | ariel- | |
| Closes #17073 | |||
| 2016-07-16 | Core/OutdoorPvP: fix bad storage of guids, spawnId must be saved because ↵ | ariel- | |
| that's what is expected Closes #8597 | |||
| 2016-07-16 | Core/Misc: remove two synch queries and replace them with CharacterInfo cache | ariel- | |
| 2016-07-16 | Core/LFGMgr: fix race condition in _SaveToDB | ariel- | |
| 2016-07-16 | Core/ArenaTeamMgr: fix race condition in LoadArenaTeams | ariel- | |
| 2016-07-16 | Core/Account: Fix race condition in AccountMgr::UpdateAccountAccess | ariel- | |
| 2016-07-17 | Core/UnitAI: SelectTarget correction (#17309) | ccrs | |
| Core/UnitAI: SelectTarget correction - have current victim always be first element of target list | |||
| 2016-07-16 | Core/World: fix race condition in _UpdateRealmCharCount | ariel- | |
| 2016-07-16 | Core/Player: silence warning | ariel- | |
| 2016-07-16 | Core/Channel: restore accidentally deleted line, fixes channels not honoring ↵ | ariel- | |
| ownership setting | |||
| 2016-07-16 | Core/Conditions: implement CONDITION_DAILY_QUEST_DONE to check whether or ↵ | SnapperRy | |
| not a daily quest has been completed by a player in that day. Also use it to fix two quest chains broken in commit 7905651. Should be the only ones of their kind. | |||
| 2016-07-16 | Core/Spells: Fix Roar of Sacrifice damage part (#17519) | ariel- | |
| 2016-07-15 | Core/Spells GameObjects needs to be spawned in order to be acceptable as a ↵ | Gustavo | |
| SpellFocus (#17594) | |||
| 2016-07-15 | Core/Chat: general cleanup and revamping: (#17576) | ariel- | |
| - Remove duplicate ObjectGuid in Channel (both as key and value member) - Add const-ness to Channel methods - NULL->nullptr - const type* -> type const* - Removed all instances of std::map::operator[] except where it is actually INTENDED to insert an element - Use Trinity::StringFormat instead of snprintf | |||
| 2016-07-15 | Core/Quests: Failing/abandoning a quest should not unconditionally remove ↵ | Shauren | |
| required items, non-quest specific items such as crafting reagents should remain in inventory | |||
| 2016-07-15 | Core/Quests: Remove quest items that were looted if they are unique, bound, ↵ | Brian | |
| quest items, when abandoning a quest. (#17556) | |||
| 2016-07-15 | Core/Spell: Sheath of Light should add remaining ticks to healing done when ↵ | robinsch | |
| refreshed (#17583) | |||
| 2016-07-15 | Core/SmartAI: change SMART_ACTION_RISE_UP (114) to SMART_ACTION_MOVE_OFFSET ↵ | SnapperRy | |
| and implement offset movement via target fields. (#17362) | |||
| 2016-07-15 | Core/SpellArea: iterate spell_area entries by player's current area instead ↵ | SnapperRy | |
| of quest id. (#17509) | |||
| 2016-07-15 | Core/Unit: remove emote state when creature attacks another unit (#17542) | SnapperRy | |
| 2016-07-15 | Core/Creature: implement INHABIT_ROOT to apply UNIT_STATE_ROOT to creature ↵ | SnapperRy | |
| (#17543) Add flag 8 to InhabitType for creatures that should appear rooted client-side | |||
| 2016-07-13 | Core/Scripting: Fix acquiring of references between script swaps | Naios | |
| * Delay unloading of shared libraries to the next update tick to prevent crashes in the destructor of the last referenced script instance. * Closes #17557 | |||
| 2016-07-13 | Game/Entities: Fix math problem "Disk Point Picking" in GetRandomPoint (#17577) | P-Kito | |
| 2016-07-11 | Core/Quest: implement usage of QUEST_FLAGS_RAID to allow a quest to be ↵ | SnapperRy | |
| completed while in raid. (#17535) By @ForesterDev | |||
| 2016-07-11 | Core/Entities: Fix flag CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN implementation. ↵ | Meruemu | |
| (#17548) | |||
| 2016-07-10 | Core/Movement Fixed minimum speed check (#17555) | Keader | |
| 2016-07-10 | Core/Misc: use enum for UNIIT_NPC_FLAGS' zero values | Snapper | |
| 2016-07-10 | Core/Player: Move few logs of loglevel and add few notes (#17554) | Aokromes | |
| 2016-07-09 | Core/Misc: kill whitespace and use enum instead of hardcoded value. | Snapper | |
| 2016-07-09 | Core/Quest: don't save queststatus for autocomplete quests (#17487) | SnapperRy | |
| 2016-07-09 | Core/Quests: Fixed crash during loading quest rewarded status added in ↵ | Shauren | |
| 7905651b0793d47b4ba040ad6ac47231ad3ec9d2 Closes #17552 | |||
| 2016-07-09 | Core/Handlers: removed useless db query | joschiwald | |
| 2016-07-09 | Core/Units: Fixed autoattack range | Shauren | |
| Closes #17539 | |||
| 2016-07-08 | Core/Unit: Add proc cooldown to all units (#17546) | Golrag | |
| 2016-07-08 | Entities/Creature: Add some more std::chrono overloads | treeston | |
| 2016-07-07 | Core/PacketIO: Fixed crash happening when someone sends too small packet ↵ | Shauren | |
| that is processed directly in WorldSocket Ref #17536 | |||
| 2016-07-06 | Core/Misc: Coding standard | Aokromes | |
| 2016-07-06 | Core/Misc: Coding standard (#17521) | Aokromes | |
| 2016-07-06 | And another typo fix | Shauren | |
| 2016-07-06 | Typo fix | Shauren | |
| 2016-07-06 | Core/Mmaps: Charge ignoring z position of target (#17516) | Aokromes | |
| * Core/Mmaps: Charge ignoring z position of target By cemak closes #15011 | |||
| 2016-07-06 | Core/Unit: remove duplicate resist roll in Unit::MeleeSpellHitResult (#17520) | ariel- | |
| 2016-07-05 | Core/Fishing: update fishing skill regardless of success or failure (junk ↵ | SnapperRy | |
| items fished) (#17504) | |||
| 2016-07-05 | Core/Spells: Fixed spell dest range check failing on 0 distance max range ↵ | Shauren | |
| requirement even if standing directly on top of destination | |||
| 2016-07-05 | Event/Midsummer: improve pole ribbon functionality (#17464) | SnapperRy | |
| Event/Midsummer: improve pole ribbon functionality: - Bunny creature should hover, which puts it in the intended position. - Use correct visual and internal spells to handle cosmetics and timers. | |||
