| Age | Commit message (Collapse) | Author |
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SPELL_AURA_MOD_PACIFY
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trigger flags
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PROC_ATTR_USE_STACKS_FOR_CHARGES
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diminishing for pvp
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29a680a1c264e5c8858b387fce4f6472a6d70a7e)
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* SPELL_STATE_CASTING -> SPELL_STATE_CHANNELING (was used for "channel in progress")
* SPELL_STATE_DELAYED -> SPELL_STATE_LAUNCHED
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SkillLineAbility::AcquireMethod = 4
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Closes #30885
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including TIME_SYNC and CMSG_QUEUED_MESSAGES_END values in its calculation
* This removes delay on nearby object visibility after login and teleport
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(cherry picked from commit 3b2e2195eabec2f66edd805aa2582069e2335cad)
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(cherry picked from commit 2e971321cf4648a5deceb73074967d48fc94c020)
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Fix SMART_EVENT_QUEST_OBJ_COMPLETION trigger
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* Devirtualize calls to Read and Update by marking concrete implementations as final
* Removed derived class template argument
* Specialize boost::asio::basic_stream_socket for boost::asio::io_context instead of type-erased any_io_executor
* Make socket initialization easier composable (before entering Read loop)
* Remove use of deprecated boost::asio::null_buffers and boost::beast::ssl_stream
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the bank (since 11.1.0)
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Closes #30809
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(#30796)
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number of matched SpellFamilyFlags bits
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(maelstrom gain), Molten Thunder, Nature's Guardian, Swirling Maelstrom, Unrelenting Storms
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aura refresh
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SpellModOp::Points and SpellModOp::PointsIndex spellmods
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Sundering, Flurry and Ashen Catalyst
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SPELL_AURA_MOD_CHARGE_RECOVERY_RATE_BY_TYPE_MASK and SPELL_AURA_MOD_CHARGE_RECOVERY_BY_TYPE_MASK
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