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2021-11-02DB/Creature: Zaetar's Spiritoffl
2021-11-01Scripts/Quest: Make 'Search and Rescue' less hacky (#27227)offl
2021-11-01Scripts/Quest: Update 'Trail of Fire' & 'Warning: Some Assembly Required' ↵offl
(#27184)
2021-11-01Scripts/Misc: Migrate Operation Gnomeregan & Zalazane's Fall scripts to own ↵offl
files (#27163)
2021-11-01Scripts/Misc: Replace some of AddItem / CreateItem with spells (#27160)offl
2021-10-29Scripts/Uldaman: Fix Ironaya crash (#27189)Gildor
* Scripts/Uldaman: Fix Ironaya crash * little code cleanup * oops
2021-10-25Core/Spells: Fixed Prayer of Mending (#27105)Lucas Nascimento
Closes #3770
2021-10-25add item xxxxx show to who was added item (#27020)kvolk2git
Co-authored-by: Aokromes <Aokromes@users.noreply.github.com>
2021-10-24Scripts/Commands: fix `.learn all recipes` (#27153)ihm-tswow
if client had same locale as server, the command didn't work (should've been != and not ==). Furthermore, server dbcs only have the server locale for these, and they might or might not match up with the client. only downside of removing the check entirely is possibility of mixups if two locales have overlapping names for different skills. I highly doubt a single such instance exists.
2021-10-21DB/Creature: The Brewmaiden & The Black Brewmaiden (#27133)offl
Closes #27127
2021-10-20Core/Scripting: Get rid of ModifyVehiclePassengerExitPos (#27126)offl
2021-10-09Scripts/Spells: Fixed Life Tap (#27003)Lucas Nascimento
2021-10-08Script/World: Brewfest Reveler Script (#27031)Malcrom
2021-10-07Scripts/Spells: Handle quest tame spells in spell script (#27022)offl
2021-10-06Scripts/Misc: Remove again LANG_ADDITEMAokromes
2021-10-06Scripts/Commands: account onlinelist (#27004)Giacomo Pozzoni
* Script/Commands: Remove sync db queries from ".account onlinelist" * Add additional "account onlinelist" commands - "account onlinelist ip" to filter by ip address - "account onlinelist limit" to limit the output rows - "account onlinelist map" to filter by map id - "account onlinelist zone" to filter by zone id * Update src/server/scripts/Commands/cs_account.cpp
2021-10-06Script/Commands: Allow to specify the target player in .additem command (#26997)Giacomo Pozzoni
* Script/Commands: Allow to specify the target player in .additem command New syntax: .additem <required item id> <optional item count> <optional player name> Close #25875 * Move target player to new command ".additem to <player> <item> <count>"
2021-10-06Core/Misc: Fix appleclang 12 warningsShauren
(cherry picked from commit 3bf6698116d6d683947ccd23f21bba933dc59a2e) # Conflicts: # src/server/game/Handlers/BlackMarketHandler.cpp # src/server/game/Loot/LootItemStorage.cpp # src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp # src/server/shared/DataStores/DB2DatabaseLoader.cpp
2021-10-05Scripts/Misc: Remove 2 logs, they are handled by gm logsAokromes
2021-10-02Skip proccing Sheath of Light when at full health (#26987)Giacomo Pozzoni
2021-09-28Scripts/ICC: Implemented spell Dark ReckoningKeader
Closes #26941
2021-09-27Scripts/Spells: Mount check aura for Gryphon Hatchling & Wind Rider Cub (#26897)offl
Closes #26600
2021-09-16Core/Misc: Rename UNIT_FLAG_SWIMMING to UNIT_FLAG_CAN_SWIMoffl
Ref #26912
2021-09-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2021-09-14Scripts/Misc: Remove useless comments & Varos' Centrifuge Shield adjustmentsoffl
2021-09-11Scripts/Spells: Wandering Plague should ignore targets under breakabl… ↵Mikhail Redko
(#26889) * Scripts/Spells: Wandering Plague should ignore targets under breakable by damage crowd control effects. Closes TrinityCore#26162
2021-09-09Scripts/Creature: Update Dancing Flames (#26883)offl
2021-09-09Scripts/Spells: Script for 'Injured' (22269) (#26882)offl
2021-09-04Core/Spells: Remove remaining direct accesses to SpellInfo::EffectsShauren
2021-09-04DB/Creature: Remove remaining non-static flags from DB, finally (#26884)offl
2021-08-31DB/GameObject: Update Toy Train Setoffl
2021-08-31Core/Spells: Spell effect info access refactoring part 3 - removed direct ↵Shauren
SpellInfo::Effects field access from game
2021-08-30Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handlersShauren
2021-08-29Scripts/Black Temple: Removed Illidari Council Enconter FrameKeader
2021-08-29Core/Spells: Spell effect info access refactoring part 2 - passing ↵Shauren
SpellEffectInfo as arguments directly instead of SpellInfo + effect index
2021-08-29Scripts/VioletHold: f661bc6 follow-up - remove remnants of SetVisible calls ↵ccrs
from npc_sinclari_vh
2021-08-29Scripts/VioletHold: corrections to violet_hold_trashAI to prevent trash npcs ↵ccrs
being stuck in place forever if SPELL_DESTROY_DOOR_SEAL is no longer being casted for w/e reason
2021-08-24DB/Quest: Rework 'Bitter Departure' (12832)offl
2021-08-23DB/Creature: Get rid of more flagsoffl
Ref #25764
2021-08-22DB/Creature: Get rid of more Feign Death flagsoffl
Ref #25764
2021-08-21Scripts/Commands: Fix ".wp show info" showing wrong event chance valuesjackpoz
2021-08-20Revert "Scripts/ICC: add missing break in npc_frostwing_ymirjar_vrykul script"ccrs
This reverts commit 31ea74b96ebf5a799a17cbd41b5c70d0ceaea6a8. They do actually both cast the spell, my mistake
2021-08-20Scripts/ICC: add missing break in npc_frostwing_ymirjar_vrykul scriptccrs
2021-08-20Scripts/Pet: implement Dance Rune Weapon + minor tweaks to ↵ccrs
npc_pet_mage_mirror_image script damage is now halved, years ago it wasn't, so we got that going at least stat scaling missing - the low damage might even come from this instead of the aura periodic auras still unknown
2021-08-19Scripts/Ahnkahet: adjust timer on Conjure Flame Spheres in Prince Taldaram ↵ccrs
encounter values sniffed
2021-08-19Scripts/Ahnkahet: 57fe05f2 followupccrs
cause staging is hard
2021-08-19Build: fix no-pch buildccrs
2021-08-19Scripts/Ahnkahet: rescript Ahn'kahar Spell Flinger SAI + spell scripts + ↵ccrs
spelldifficulty_dbc entries
2021-08-19Scripts: Fix warnings introduced in 7360c2d1567be05f81bdb51d0b74f5fd4e263d6aShauren
2021-08-19Scripts/Ahnkahet: implement Herald Volazj's Twisted Visage AI + small ↵ccrs
corrections to Herald's own AI sorry about indentation timers are guessed summoning logic unchanged, remains not blizzlike visage's spells missing spelldifficulty_dbc entries