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Closes #14560
Thanks @Mack36
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10884, 9524, 9525
(cherry picked from commit e1ae2fa8ba586df6b0573676256ada9d3623699e)
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(cherry picked from commit 64bed16a5761ee98da5386575ae39f237a8721d3)
Conflicts:
src/server/game/Spells/SpellMgr.cpp
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Core/PacketsIO: Implemented or updated most of party related packets.
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Packets updated or implemented :
- SMSG_INSTANCE_INFO : updated
- CMSG_SAVE_CUF_PROFILES : updated
- SMSG_LOAD_CUF_PROFILES : updated
- SMSG_PARTY_COMMAND_RESULT : updated
- CMSG_PARTY_INVITE : updated
- SMSG_PARTY_INVITE : updated
- CMSG_PARTY_INVITE_RESPONSE : updated
- CMSG_PARTY_UNINVITE : updated
- SMSG_GROUP_UNINVITE : updated
- CMSG_LEAVE_GROUP : updated
- SMSG_GROUP_DECLINE : updated
- SMSG_GROUP_DESTROYED : updated
- CMSG_MINIMAP_PING : updated
- SMSG_MINIMAP_PING : updated
- CMSG_CONVERT_RAID : updated
- CMSG_SET_EVERYONE_IS_ASSISTANT
- CMSG_DO_READY_CHECK : updated
- CMSG_READY_CHECK_RESPONSE : updated
- SMSG_READY_CHECK_COMPLETED : updated
- SMSG_READY_CHECK_RESPONSE : updated
- SMSG_READY_CHECK_STARTED : updated
- CMSG_REQUEST_PARTY_JOIN_UPDATES : implemented (source : sniffs)
- CMSG_REQUEST_PARTY_MEMBER_STATE : updated
- SMSG_PARTY_MEMBER_STATE : updated
- SMSG_PARTY_UPDATE : updated
- CMSG_REQUEST_RAID_INFO : updated
- CMSG_INITIATE_ROLE_POLL : updated
- SMSG_ROLE_POLL_INFORM : updated
- CMSG_SET_ROLE : updated
- SMSG_ROLE_CHANGED_INFORM : updated
- CMSG_CHANGE_SUB_GROUP : updated
- CMSG_SWAP_SUB_GROUPS : implemented
- CMSG_SET_ASSISTANT_LEADER : updated
- CMSG_SET_PARTY_LEADER : updated
- SMSG_GROUP_NEW_LEADER : updated
- CMSG_CLEAR_RAID_MARKER : implemented
- SMSG_RAID_MARKERS_CHANGED : implemented
- CMSG_UPDATE_RAID_TARGET : updated
- SMSG_SEND_RAID_TARGET_UPDATE_ALL : updated
- SMSG_SEND_RAID_TARGET_UPDATE_SINGLE : updated
- CMSG_OPT_OUT_OF_LOOT : updated
- CMSG_SET_LOOT_METHOD : updated
About group update flags:
- Not sure they are use for now.
- Pets now have their group update flags.
- Pets'power is no send to client anymore.
- Changes about them are inspired from SMSG_PARTY_MEMBER_STATS parsing of WowPacketParser, but it seems this packet is not use anymore.
CHAT_MSG_RAID has been fixed.
About Ready check:
- Correctly implemented this function.
- An update function has been added to Group class, and to GroupMgr class in order to manage the ready check expiration (when 35 seconds were gone, players who have not answered must be reported as AFK)
About Raid markers:
- Old spell effect SPELL_EFFECT_SUMMON_OBJECT_SLOT3 has been renamed to SPELL_EFFECT_CHANGE_RAID_MARKER and implemented. I'm sure about that because raid markers spells are the only spells that have this effect type.
Source: WowPacketParser, and sniffs from official.
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SQL: Do not use MAX(Id), hardcode it.
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* Fixed Living Embers not spawning.
* Meteor Strike is now randomized.
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* Fix tower count being set to 0 once the first tower is destroyed due to bad logic
* Prevent towers from reducing counter twice (caused by event being sent twice by the gameobject when destroyed)
(cherry picked from commit da74aa526a30a1312abd071d3c6906907c6f0d2c)
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after Malygos' demise
(cherry picked from commit 2d349da2acb5bbedf74ad622679560ad535a58cd)
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quest poi
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* Added ObjectGuid traits to easily access whether guid type can be generated globally (ObjectMgr) or not
* This adds separate (per map) guid sequences depending on object type
* Ported map object container from cmangos/mangos-wotlk@a2d396eb0bb195efc460944dd4e0fab2a858b300
* Added type container visitor for TypeUnorderedMapContainer
* Implemented helper function to erase unique pairs from multimap containers
* Moved object storage of all objects except players and transports to map level
* Added containers linking database spawn id with creature/gameobject in world
* Renamed DBTableGuid to spawnId
* Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables
* Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update
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flag96 were used in together the result was always a bool instead of expected flag result due to implicit boolean conversion
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(...a forgotten save)
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IN_PROGRESS once it starts, instead of when Brann's escort starts
(cherry picked from commit 335cceb26e806feb9601537b2f15f52a115e0826)
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damage is taken during event
(cherry picked from commit 6645af4b3cdea42770ae94e2b44b41650ef7d20b)
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Closes #14196
Closes #14476
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* Ticket status (viewed by GM, escalated) is now displayed correctly
* Fixed packet structure of CMSG_GM_TICKET_CREATE
* Use proper enum values (from client)
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* Characters with predefined levels can be created
* Avaiable factions and classes can be configured
* Valid values for `factionGroup` in table `character_template_class` are 3 (Alliance) or 5 (Horde)
* Added new permission RBAC_PERM_USE_CHARACTER_TEMPLATES - has to be set, to allow the usage of the templates
Closes #13952
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SMSG_SPIRIT_HEALER_CONFIRM for WoD
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Fix $n bug in NPC text for quest 11664 Escaping the Mist
(cherry picked from commit c9e699961e37678b4da5ed6a8b396d72d90af883)
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Core/Scripts: Remove Bloodmaul Brutes script
(cherry picked from commit ca67cc8f6b1f0d16bb3c4c66343dc305b9f78acc)
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(cherry picked from commit 79696e08718ea74c8063fdc13624560f4bd3118f)
Conflicts:
src/server/scripts/Commands/cs_account.cpp
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As explained by @Killyana in https://github.com/TrinityCore/TrinityCore/issues/4458#issuecomment-90061073
(cherry picked from commit 77eb89157b85ff79d049b77f5c8bc35119c6ee41)
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(cherry picked from commit 16481d17aacfd9e866615212df11ddcdcf1fc2e4)
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(cherry picked from commit f49a1b0f1fb7423466e5773eb29c77b2ebf26fc0)
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by @pete318, closes #12811
Fixes the remaining bugs in the "Kodo Roundup" quest in Desolace:
- removes combat status from creature 11627, Tamed Kodo
- sets normal walking speed as the creature's follow speed
- makes the Tamed Kodo stop at Scrabblescrew's Camp
- enables quest objective count 0/5 -> 5/5, quest complete
- SQL (by @tkrokli) links the missing gossip text in the DB
(cherry picked from commit 1c8486e1a84c2d1ed4355d680418a3a2e73e37dd)
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commit 16179f8
(cherry picked from commit b804539f9be34f521c048620da78f604868f28f8)
Conflicts:
src/server/scripts/Outland/zone_shadowmoon_valley.cpp
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(cherry picked from commit de1cbf716db6a389f95cf5b9c790ec956d24aab0)
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Restore ".lfg queue" behavior to print additional debug informations when an additional argument is passed (any character/word will work).
(cherry picked from commit be9294dc098029c62003d3e19e0c2a29a7c738f7)
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- Drop locales_npc_text
- Update npc_text for WoD
- Implemented Quest Greeting
- Sync auth database
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- Update LocaleConstant enum
- Update Quest locale system for WoD
- Fix some rnd typo in quest template
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* small cleanup
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SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA
* Implemented SMSG_MOVE_SET_VEHICLE_REC_ID and CMSG_MOVE_SET_VEHICLE_REC_ID_ACK
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