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- Fix a handful of 1/256 bugs with most significant byte zero in BigNumber
- Get rid of (most of) the C-style arrays in authserver
- CryptoRandom as a unified source for cryptographic randomness
- Bring our other crypto APIs into 2020
- BigNumber usability improvements
- Authserver is now actually readable as a result of all of the above
(cherry picked from commit 210176fd915cf4ba16f428d3c1a249a71f4aa7a7)
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same gossip can open different trainers depending on which creature it is assigned to
Closes #21723
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(cherry picked from commit e35092c6a164e929f9684b350093b2beefee5d86)
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opened with .gobj act (#19342)
Closes #19261.
(cherry picked from commit 3eba0937047a1586d42f813ee21fb1752ae85853)
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(cherry picked from commit 08d01053969fe0c243e214d49adf7ca7513e76ea)
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(cherry picked from commit 41eddd59aa3c911ba77f9ffbb85af42a4e6c2b53)
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(cherry picked from commit b59ca1cc81c08bbe043f8974f41fee191e7fd6ad)
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(cherry picked from commit 6f29aac93626ce37922c3c9a85d20b2e4d9d3bbc)
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mainassist to toggle raid member flags.
- Fix 2017_05_29_00_auth.sql to be reapply safe.
(cherry picked from commit ac0f76f8c57bba195b773a6a31ade2e8e2318aeb)
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(cherry picked from commit 4e41d3e6bd90047e2f9e228b6f3adc52012d7b08)
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more permissive:
- Now only requires the either target's group leader or target itself to be on your map
- Now summons all applicable group members even if one member fails checks
- No longer has some truly weird edge case instance unbind code that could cause exploit behavior (Really, I have no idea why this existed, because it certainly didn't do what it might've been meant to do.)
(cherry picked from commit ca0262995053e0e5baef7e97211fec8f81664ea7)
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(cherry picked from commit d6cae113c64f1024b11493ee68e06d9b3052bfab)
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(cherry picked from commit 6b493808068d293aaae1fa50b6acbc1abee7b81f)
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(cherry picked from commit a05e1095c6edb2b9717a217f785499778901a2ae)
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- Moved statics to cpp
- Save scriptids into an array
(cherry picked from commit 3e7b64b2f765bebc722c1194b7fc2f749fae77f7)
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targetlist
(cherry picked from commit b3336cf9433f14dbcc2e9a7eecb4062a936401b2)
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Then it turned out that gameobject LoS is already fixed. So all this does, really, is restructure some stuff.
And remove the hack from Sapphiron because I could.
(cherry picked from commit d57307f63d8deb51003d61163adccce4e2c1bd47)
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Partially revert 753e7074d84b5a2e8d3c3e92d25c54bb25ba477e and 12c680f9b1f1068099c3b19443d93d456690ac56 to simplify the code and to only remove GMs from the target list.
(cherry picked from commit f9cfc202e90ded24fe0dcf5d06035d2aab2cf6af)
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- This would incur in a crash after attempting to convert the Corpse object into Player
Closes #19227
Closes #19862
(cherry picked from commit 753e7074d84b5a2e8d3c3e92d25c54bb25ba477e)
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* Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
* Use this lookup in Map:: relocation methods to update m_areaId and m_zoneId fields on WorldObject
* Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields
* Clean up liquid state handling on Unit and Player
* Hand floor's Z coord up through GetFullTerrainStatusForPosition, use it to update a new field in WorldObject, and use that to feed a new GetFloorZ call on WorldObject.
Closes #16489
(cherry picked from commit f6c849729b27b77228704b595de3adaf24da2c10)
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* Pet/Guardian AI hook re-organizing:
- Adjust OwnerAttacked/OwnerAttackedBy hooks on CreatureAI to fire for all owned units, not just player pets. This should allow guardians to more reliably recognize valid targets.
- Kill off the AttackedBy hook. While it was defined in CreatureAI.h as virtual, it was only ever invoked for player pets in specific situations. This makes it classic developer bait.
- Adjust PetAI to use DamageTaken instead of AttackedBy.
- Adjust behavior of AttackStart on PetAI to compensate.
(cherry picked from commit 1660bb7d27d6f42b49012a6b57e3c2b2eab20fd3)
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Closes #19819
(cherry picked from commit 2335b9de1a46a409c714a1dc89cbd0565545e70e)
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(cherry picked from commit 3f34c2f5ebe8d0d9f97b169d1ace07d6ab3f3102)
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(cherry picked from commit 2984def452b2106fc3409ccdcc411028efaceb01)
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difficulty 5-man dungeons and outputs sensible text, as opposed to silently doing (or not doing) stuff.
(cherry picked from commit a3b198c7e19d6627e6078702ffcbaa67969e4943)
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unneccessary level of indirection
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and command .maxskill
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* DB/Account: update account_access table:
- rename fields id -> AccountID, gmlevel -> SecurityLevel
- add Comment field
- rename command .acc set gmlevel to .acc set seclevel
* Update auth database
* Fix primary key
* Temporary restore old command account set gmlevel with same handler as account set seclevel
Use Optional for realmID - if not set, use -1 (for all realms)
* Rename 2020_XX_XX_00_auth.sql to 2020_06_20_00_auth.sql
* Update auth_database.sql
* Rename 2020_XX_XX_00_world.sql to 2020_06_20_06_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit 8e0365d8a6ca5628ad17e6684743d9ab2138c068)
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Thanks ccrs for the formula
(cherry picked from commit 96ee23487fe2a5fc2cf79e5d2ec4ec38b965e70d)
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(cherry picked from commit f9a01c4b691c5d179acd55bfe8db36f21a327dfb)
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Illidan encounter
(cherry picked from commit 0c6829f7f22f32e602ea6ed440d50f2f596ba998)
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Closes #19823
(cherry picked from commit 1cc0458b114490238ff9cfed78b1932df67def29)
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Closes #19809
(cherry picked from commit dd4ff1fe5458c89fc1d988fcc6ba5792ee482dcf)
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tank successfully tanked a Cosmic Smash and got knocked up. Shadow priests everywhere rejoiced.
(cherry picked from commit b6a4e9f3f9aca8e82e4b8cc1868e4b24dd2bba6f)
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Closes #19514
(cherry picked from commit d9a1c82ab44254c280083e6297b8aec6350ab363)
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(cherry picked from commit 195db7c7bb7137f3ebadefa81fabdcf66672711a)
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(cherry picked from commit abea8bf4cb3034f56d833982f951a0742dc36fc7)
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how come nobody noticed this?
(cherry picked from commit 7afe0b7fb005999dfb8bfae45b7d22abbec29b93)
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Improvements done to initial work by joschiwald:
- Fixed stormhammer casting and visuals
- Fixed spell credits
- Implemented removal of Impale when HP is higher than 90%
- Corrected faction templates for the pre combat creatures
- Implemeted Leap on the arena adds (thanks to joschiwald for implementing conditions)
- Scripted lighting charge using AuraScript periodic
- Fixed timings
- Corrections on the hallway encounters (added knockback immunity to minibosses too)
- Fixed multiple blizzards issue
- Lever will now reset properly, should players fail to get inside. This allows the door to be opened more than once during the combat
- Corrections in the outro event
- Implemented paralytic field traps on the hallway.
- Implemented Ancient Gate of the Keepers opening.
- Changed blizzard bunny targetting to conditions entirely.
- Removed obsolete scripts
- Standards: delete spell script names by ScriptName instead of spell_id
- Swapped factions for pre-adds (alliance should get horde trash and vs)
- Fixed Leap setting home position for adds
- Removed a bunch of magic numbers
- Runic Colossus should finish current Runic Explosion before beginning to attack
- Fixed UpdateAI logic to put it in line with other scripts (ie don't stop casts)
Special thanks to:
- chaodhib for the blizzard trigger waypoints and investigation on spell radius
- Malcrom for creating the Conditions Creator :P
Closes #15008
Closes #17072
(cherry picked from commit 4a69f5bda58fe3af5ec6000e0ec10a3b0732969a)
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Closes #7651
Fix logic fail in achievement:
SPELL_LIGHTNING_CHARGE aka 62279 is casted on Thorim itself to buff him, not the damage spell tracked by the achievement.
(cherry picked from commit 5e90c76fd44e81e01e7bd5274867864d082059d2)
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(cherry picked from commit 4b8644d6e6581f13dcb2a965ce77a846017c1431)
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(cherry picked from commit 4843544c217800ba56b3084a8b1ca2fcf62cb091)
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eeeevil, use UpdatePosition. It was there just for old scripts compatibility.
(cherry picked from commit 17579f8d91e0dcc6990fe581de9ca51ed444b754)
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related db2s, not just SpellEffect and SpellPower
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always matches the one used for loading during startup
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* Fixed memory leak when unloading grids
* Handle child maps being entered
* Allow chaining more child maps (Draenor -> Tanaan Jungle -> Tanaan Jungle - No Hubs Phase)
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Merges #24550
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(cherry picked from commit aa0b7dd1529a5c9cf666d569a54f024d28955c5b)
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