| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-01-14 | Scripts/Ulduar: Attempt to fix Yogg-Saron not evading on wipe (#24055) | Giacomo Pozzoni | |
| 2020-01-14 | Scripts/Spells: fix Turkey Timer duration (#24048) | Alan Deutscher | |
| * spell_gen_turkey_marker::OnPeriodic: Pop expired stack timestamps from tracking list. * Be a bit more explicit about the data type of removedCount. * Formatting nudge. * Remove brackets. | |||
| 2020-01-12 | Scripts/ICC: include missing call from UnitAI::JustExitedCombat override in ↵ | ccrs | |
| npc_green_dragon_combat_trigger | |||
| 2020-01-11 | Scripts/Icecrown Citadel: Removed unneccessary combat hacks from Valithria ↵ | Shauren | |
| Dreamwalker | |||
| 2020-01-11 | Scripts/Misc: Fix static analysis issues. | jackpoz | |
| 2020-01-09 | Quest/Scripts: Remove some hacks from "Trolls Is Gone Crazy!" | Killyana | |
| 2020-01-07 | Scripts/Blood Furnace: Fixed Broggok reset issues and some little improvements | Keader | |
| Closes #23658 | |||
| 2020-01-07 | Scripts/Misc: Fix build warnings | Giacomo Pozzoni | |
| 2020-01-05 | DB/Spawns: Remove "Hand of the Deceiver" spawns as summoned by a script | Killyana | |
| 2020-01-03 | Creature/Script: Add text target for npc_shadowfang_prisoner | Killyana | |
| 2020-01-02 | DB/Quest: Move "Gyromast's Revenge" to SAI | dr-j | |
| Closes #24034 | |||
| 2020-01-02 | Core/Spells: Fix Sacred Shield (Paladin) absorb amount with ICC buff (#24023) | Gildor | |
| 2020-01-02 | New year | Aokromes | |
| Say bye bye to every year changing dates | |||
| 2020-01-02 | Scripts/ICC: little bit of cleanup in Valithria after the "recent" changes | ccrs | |
| 2019-12-30 | Scripts/ICC: Fixed Valithria Archmages casting while dead | Keader | |
| After 9c603ea87f09c47d52f093ccc73ee75c15eff6f5, dead creatures will tick UpdateAI Closes: #24012 | |||
| 2019-12-30 | Core/Spells: Fix Power Word: Shield (Priest) absorb amount (#23985) | Gildor | |
| Closes #22090 | |||
| 2019-12-30 | Scripts/Spells: Fixed Black Magic proc with some druid spells (#24002) | Keader | |
| 2019-12-29 | Spell/Script: Egg Nog (#24007) | Eridium | |
| Closes #23996 | |||
| 2019-12-28 | additional output for additem command (#24006) | Michael | |
| * additional output for additem command when removing items with additem: if the user provides an amount too large of a negative amount, the command will now output the amount of items that could not be destroyed. * renamed sql file to hopefully avoid conflicts * added clarification to failure string * changed unneeded else if condition to else * code style; braces * Update and rename 9999_99_99_99_world.sql to 2019_12_28_01_world.sql | |||
| 2019-12-26 | Scritps/ICC: Fixed resistance calculation for Mutated Transformation ↵ | Keader | |
| (Professor Putricide) (#23858) More Info in: #23837 | |||
| 2019-12-21 | Scripts: Add missing killer nullptr checks in JustDied hooks | Shauren | |
| 2019-12-20 | Scripts/Misc:Code cleanup | jackpoz | |
| 2019-12-20 | Creature/Script: Fire Bomb | Killyana | |
| Closes #23977 | |||
| 2019-12-20 | Creature/Script: Toravon Frozen Orb Stalker | Killyana | |
| 2019-12-19 | Spell: Move Crystal Spike aura to the cpp | Killyana | |
| 2019-12-19 | Spell: Move Shadow Trap aura to the cpp | Killyana | |
| 2019-12-19 | Boss/Script: Fix Mechano-Lord Capacitus's Nether Charges (#23976) | Eridium | |
| * Boss/Script: Fix Mechano-Lord Capacitus's Nether Charges Closes #23973 * Update boss_mechano_lord_capacitus.cpp * Update boss_mechano_lord_capacitus.cpp * Update boss_mechano_lord_capacitus.cpp * Rename 2019_12_99_99_world.sql to 2019_12_19_00_world.sql | |||
| 2019-12-18 | Spell: Move Column of Frost & Mana Void to the cpp | Killyana | |
| 2019-12-16 | Spell/Script: Move the spell "Flame Sphere Spawn Effect" from the DB to the cpp | Killyana | |
| 2019-12-15 | Build fix | Keader | |
| 2019-12-15 | Scripts/Azjol-Nerub: Fixed Gatewatcher pets evading when kill a player | Keader | |
| Making Aokromes happy | |||
| 2019-12-15 | Tabs | Killyana | |
| 2019-12-15 | DB/Quest: Take Down Tethyr! | Killyana | |
| Closes #22407 | |||
| 2019-12-13 | DB/Spawns: Rampart of skulls | Killyana | |
| Closes #23966 | |||
| 2019-12-11 | Scripts/VioletHold: Minor improvements (#23961) | Gildor | |
| * Scripts/VioletHold: Minor improvements * Now we can teleport inside with gossip if event is in progress * Improve HavePlayers() check logic * Remove a pointless comment suggested by shauren * Move CheckWipe function to execute every 3 seconds instead every map update suggested by Riztazz * I supose Riztazz forgot add this to repeat every 3 seconds | |||
| 2019-12-07 | Quest: Weakness to Lightning | Killyana | |
| Closes #23916 | |||
| 2019-12-06 | Scripts/ScarletEnclave: reworked Eye of Acherus script (#23953) | Ovah | |
| * updated script model to new standard * corrected spell usage and timers based on sniff data * removed hacks | |||
| 2019-11-24 | Core/GameObjects: Skip LoS checks for traps (#23936) | Giacomo Pozzoni | |
| * Core/GameObjects: Skip LoS checks for traps * Core/GameObjects: Fix spells cast by traps missing always * Scripts/Spells: Fix WSG heal buff not healing The WSG green heal buff is now cast by a GameObject so the spell target should be used to calculate the healing, not the GameObject. | |||
| 2019-11-09 | Core/DBLayer: Support using mysql 8 | Shauren | |
| (cherry picked from commit c3a9d56b56b665133707f587ecb1bd1c272f6911) | |||
| 2019-10-27 | Scripts/PoS: a7a96d4 followup | ccrs | |
| cause edge cases may exist ty Aokromes | |||
| 2019-10-26 | Scripts/ScarletMonastery: instance script cleanup (#23889) | ccrs | |
| Adapt InstanceScript into newer structure and style Adapt existing boss scripts into newer structure and style Improve existing boss related definitions Should make each boss more functionally reliable, but nothing new has been added | |||
| 2019-10-24 | Scripts/PoS: a7a96d4 followup | ccrs | |
| we cant despawn all summons since vehicle spawn their passengers as regular summons ty Aokromes | |||
| 2019-10-23 | Scripts/PoS: a7a96d4 followup | ccrs | |
| 2019-10-23 | Scripts/PoS: little implementation cleanup in boss_krickandick with, you ↵ | ccrs | |
| guessed it, movement related corrections also, never forgetti --> ¨¨Ç*^¿?_:;_^!"·Ç!Ñ·$%/(/)/()(=)(=]]{ Unit::StopMoving() is evil, and so is MotionMaster::Clear() the first can really mess up existing movement generators the second can interrupt "controlled" movements... can do it literally mid-air | |||
| 2019-10-23 | Build: fix nopch - add missing declaration | ccrs | |
| 2019-10-23 | Scripts/PoS: move boss_krickandick into new script definition | ccrs | |
| 2019-10-21 | Core/AI: 06443e3 followup | ccrs | |
| cause its not "that" horrible | |||
| 2019-10-13 | Core/Misc: Fix C++17 build errors | jackpoz | |
| 2019-10-13 | Core/Defines: define UNIT_FLAG_SWIMMING (#23630) | ForesterDev | |
| 2019-10-13 | Scripts/Kologarn: Fix "stuck in combat" issues (#23866) | Giacomo Pozzoni | |
| Fix players stuck in combat with NPC_ARM_SWEEP_STALKER and/or both arms after killing the boss. | |||
