| Age | Commit message (Collapse) | Author |
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Cleaned up Vezax's script and fixed Shadow Crash targeting.
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properly define scripts relying on that index when mixed with conditions. Script-created menus via ADD_GOSSIP_ITEM will still have the index generated dynamically
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scripts, where they fit better than On* hooks.
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new AfterEffectApply hook
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safe triggering of spellcasts or other actions which may call linked events while OnEffectApply and OnEffectRemove are still there for overriding the way effect is handled on target.
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npc_inquisitor_hallard
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`waypoint_data`.`id`=0 and fixed memory leaks in .wp reload command
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bosses (re-enabled Valithria Dreamwalker requirement) and fixed Valithria Dreamwalker encounter ending multiple times
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Closes #1399
Closes #1507
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building (again)
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Closes #1613
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should enter combat when spawning
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* Added script for Freya encounter
* Cleaned up instance script
* Cleaned up teleporter script
* Fixed typo in Hodir script
Signed-off-by: Lopin <Lopin@TwinStar.cz>
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* Added Valithria Dreamwalker script
* Fixed Mutated Abomination on heroic mode at Professor Putricide
* Fixed saving heroic attempts to db
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handlers and sending SMSG_TOTEM_CREATED into Totem class
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Based on Kapoeira's patch
Closes #817 and pull request #13
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excludeCasterAuraSpell, targetAuraSpell and excludeTargetAuraSpell
Scripts/Icecrown Citadel: Fixed Mutated Abomination not being able to eat ooze on heroic mode
Scripts/Icecrown Citadel: Removed some obsolete code
Closes #523, #1447
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The hook was made for one obsolete script, which turned out to not work anyways.
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Closes #143 & #1173
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Closes #712
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machi/kaelima)
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(requires grid/cell-searching)
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without any need for conversions
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Signed-off-by: click <clickvd@gonnamakeyou.com>
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weapon in other hand when reaching 5 stacks
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22691, no longer available through normal means) - original idea by Heisenberg
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No idea how I could fail this hard on this one.
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