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* Scripts/Diremaul
Diremaul Crystal and Forcefield fix
* Apply suggestions from code review
Apply suggestions
Co-authored-by: MaxtorCoder <warsongkiller.s8@gmail.com>
* Fix stuff
* _private member
* use std array instead of c-arrays and standartized guid container namings
* Process feedback
* finalize
* blubb
* small changes
* whoops
* Process feedback
* Missing include
* Process feedback
* Apply suggestions from code review
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
* remove unused field
Co-authored-by: MaxtorCoder <warsongkiller.s8@gmail.com>
Co-authored-by: Ovah <dreadkiller@gmx.de>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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Ref #25764
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* Split all addon chat logs into separate log streams
* Add missing channels
(cherry picked from commit ee6e71bbd3338042a3bb56574e7952df52a69f19)
# Conflicts:
# src/server/scripts/World/chat_log.cpp
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(#24503)
* Scripts/Svala SorrowGrave - Fix broken intro event and Ritual of the Sword
* Added missing header for non-PCH build.
* Added error checking for Svala's targeting, and tightened up the timing on the intro event.
* Update WorldDB\Creature_Template_Movement for Svala
* Fix movement during intro and ritual event
* Rename SQL file for merge
Co-authored-by: Carbenium <carbenium@outlook.com>
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Deviate Fish (#25802)
* Scripts/Spells: Implement effect "Party Time" & Add Rejuvenation when eating Deviate Fish
* Rename XXXX_XX_XX_XX_world.sql to 2021_01_06_08_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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* Scripts/Spells: Implement hunter pet talent "Improved Cower"
Closes #25600
* Rename XXXX_XX_XX_XX_world.sql to 2021_01_06_07_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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(cherry picked from commit 4ca15ec065289e12ce95962b3afd89445e141a97)
# Conflicts:
# sql/base/auth_database.sql
# src/server/game/Accounts/RBAC.h
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* Core/Misc: fix double empty line
* worldserver.conf
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const*, to signify that outside code has zero business changing these.
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A more generic solution might be better, maybe depending on spell flags
Ref #25652
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Turned out almost all spells from BM were copied to create Violet Hold. Not only serverside spells and not only their effects but also attributes and icons. The scripts were also copied, possibly unchanged
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Closes #25674
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# Conflicts:
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Instances/InstanceScript.h
# src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockCaverns/instance_blackrock_caverns.cpp
# src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
# src/server/scripts/EasternKingdoms/TheStockade/instance_the_stockade.cpp
# src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
# src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/instance_culling_of_stratholme.cpp
# src/server/scripts/Maelstrom/Stonecore/instance_stonecore.cpp
# src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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to DB
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Tower' to SAI
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- Fixed Reliquary of Souls ignoring boundary
- Fixed Maiev texts timer
- Fixed Shadow Prison hitting every single npc on black temple
Many thanks to Ovahlord
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Headless Horseman do not use BossAI anymore (since it can be done multiple times)
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Add player parameter to the `Talk()` command to resolve an issue where
the creature_text `SAY_TYRION_1` shows $n in-game during the course of
events of the quest "The Attack!" in Stormwind City.
Soon to be replaced by SAI scripting. This is a temp solution.
Ref. #25608 & #24735
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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Closes #25577
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- Added missing transformation spell
- Fixed Soul Siphon casted in random targets. It should always cast in top threat player.
- Fixed combat reach of transformation
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transferring (PR #25560)
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Closes #21294
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* Scripts/Ulduar: Implemented Realm First! Death's Demise
* comment line
* Rename 9999_99_99_99_world.sql to 2020_10_08_01_world.sql
Co-authored-by: offl <11556157+offl@users.noreply.github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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OnSpellCastFinished (#25522)
* added support for calling the hook when completing a channeled spell as well
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specific tile
Specify the tile as XY. Note that this is not Grid XY
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The displayed "tileloc" value is a "swapped" Tile XY, not to be confused with Grid XY.
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ambiguity.
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duplicating data already stored in the core.
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#25463)
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